ActionScript 3.0 :: Looping An Embedded Flv In Flash?
Oct 22, 2011
I have an embedded .flv of some jpgs in a Flash file. I also have a preloader on frame 1 in the file that is set up with AS3 to play until the "movie" is loaded. My goal is to make a .swf out of the Flash file to put into HTML as the rotating JPGs are part of a web page.
In Dreamweaver, I can set the .swf to loop, however it also plays the preloader, which I obviously don't want once the jpgs are off and rotating. So...is there a way to set the flv portion on the timeline to loop back to frame 2 to once it reaches the last frame? It needs to be AS3 because the FLVPlayback requires AS3.
I have searched through numerous solutions, none of them work for my situation. I have tried multiple AS3 codes on an "actions" layer on the timeline. I have also tried putting them on the "movie" layer in the timeline. Neither work.
So i have been working on a project, its a digital portfolio. Now I have the Host Movie and and then I have a submovie which is loaded into the Host movie. That all works fine!
I have embedded a video onto the stage and when I click the exit button to go back to my host the video still plays. Here is my code.
function exit(event:MouseEvent):void { var parentObj:Object=this.parent.parent; parentObj.closeMovie(); }
[Code].....
I also have 3 other objects in the submovie which loads 3 other sub movies. Inception!
They work fine, but yet again the video still plays in the background.
I have been working on a project, its a digital portfolio. Now I have the Host Movie and and then I have a submovie which is loaded into the Host movie. That all works fine!
I have embedded a video onto the stage and when I click the exit button to go back to my host the video still plays.[code]...
I am trying to get a Flash movie I created to stop looping in my browser AFTER loading it into Dreamweaver. Here's what I've tried:
a) Place an AS3 "Stop();" at the end of the action script for the file (in Flash CS4).
b) Publish with "Loop" in HTML tab unchecked.
c) Open the tandem created .html file in my browser (Firefox)......and the movie plays then stops as hoped
d) Open Dreamweaver CS4
e) Import the swf file into a blank HTML page and Save the file.
f) Test the document in my browser. Movie plays, but the movie continues to loop.
as mentioned above, how can I stop the movie from looping after it's embedded in my web page in Dreamweaver? Is this a Dreamweaver 'problem' rather than a Flash one? The DW help file says to use Flash to control the loop....
I'd like to gain read only access to the following parameters of embedded Flash videos located on sites that I do not own through my own custom browser extension/add-on:
Time location of playback head (so I can display the current time in the browser extension via HTML5/JavaScript) Frames (so I can make capture them to an image file, save it and display image in browser extension) Original Dimensions in pixels (so I can display the original video dimensions via JS/HTML5 in browser extension)
Is this possible by using Javascript and HTML5 from a browser extension?
Would I have to use something like the SWFObject Javascript API [URL]
I made a flash mp3 player and it works fine in any other test pages. but when i embed it onto my site it just shows blank. what do i do? my site is [URL] and the flash player i tested here [URL] and it plays. What im i doing wrong? i tryed everything. right now i just got it in a iframe but i dont want that iframe.
The issue I am running across is this: I encoded and embedded a movie clip to act as the background. There are other animations that can and will loop, as the movie resets itself. But there are some elements that I only want to run once and not repeat once the embedded movie loops (link introductions, where objects fly in and transition into the button). How can I set the one time animations to fire just once, while keeping the embedded animation on a loop?
I am fairly new to Flash and I am constructing a website. The issue I am running across is this: I encoded and embedded a movie clip to act as the background. There are other animations that can and will loop, as the movie resets itself. But there are some elements that I only want to run once and not repeat once the embedded movie loops (link introductions, where objects fly in and transition into the button). How can I set the one time animations to fire just once, while keeping the embedded animation on a loop?
Looking at the attached file, why does bottomScrollV give me the wrong value when the text is dynamically embedded and correct when manually embedded?
Here's the code: ActionScript Code: var loader:URLLoader = new URLLoader(); loader.addEventListener(Event.COMPLETE, onLoad); loader.load( new URLRequest("info.xml") );
I'm trying to loop a Flash Banner ad. I added the code to the first and last frames on a separate action layer on the main timeline, but it's not working.
I'm using actionscript 2.0/CS4.
I have a stop action on the last frame of the last text movieclip that plays. And it seems to get hung up here. When I remove the stop action it just loops that movieclip and not the whole animation.
This is the code I'm using in the first frame of the main timeline.
> var counter:Number = 0
And this is the code I'm using in the last frame of the main timeline:
> // if its being used on the last frame use a stop(); action on the top line > if (counter < 3) { >counter++ > gotoAndPlay(1) > }
I'm brand new to flash so cut me a little slack. I'm in the middle of building a website in Flash CS4 in Action Script 3.0 and (according my the tutorial I'm using) I need to access the "parameters" panel. The problem is I don't see it anywhere. I see "properties" and "filters" but to parameters. I've cycled through all the workspace presets but with no luck. How can I bring it up?? Also, even though I used the "stop();" code in the beginning of my actions frame my movie just keeps looping when I test it.
I'm new to this actionscript stuff and I'm having trouble making my swf file loop over and over. I have several movie clips in my scene and in the last movie clip, in the "actions" layer, in the last frame, I put "gotoAndPlay(1);" hoping that this would make the file loop over and over.
Instead, I get a error message: 1120: Access of undefined property social_media_mc. How I can make my swf loop over and over?
I have a .flv movie file that I purchased from Istockphoto.com. I have placed it in my Flash CS3 file, and it works fine. However, once it plays, it loops back to the beginning, and I would prefer to loop it at the last 5 seconds of frames, so that it doesn't replay the entire video. Can this be done with Flash actionscripting or do I need to somehow do it in a video editor? Which wouldn't be ideal, as it would make a much larger file size.
I'm trying to figure out an easy way to fade 4 (or any number) images and loop it so the last image fades in with the first image. I threw something together which is pretty horrible, and doesn't even fade the last image into the first. The code is included below for you to laugh at.
I created an animated "banner" and using action script 3, I added through the action panel, a 'stop' to the last keyframe of one of the layers. When I play it it works and stops like I want When I try to export it though I get: not_set_yet.stop() So I guess the question is, how do I "set it"? I forgot to create a new layer specifically to add the stop() action to and add it to a blank key frame. This did the trick.
I would like to make the Gallery loop from the last photo to the first photo (when pressing the Next button while viewing the last image). Additionally, make the first photo loop to the last photo (when pressing the Previous button while viewing the first image).
Here's my code so far:
Code: function loadXML(loaded) { if (loaded) { xmlNode = this.firstChild; image = [];
How to stop objects looping in Flash CS4? I have created logo with motion tween. But all my objects are animating continuously. I want each object animate only once then stop animating.
I have a problem with the animation of my main character. What i've set up is one MovieClip. Within that movieclip there are different animations, such as idle, walking, jumping. All of those start points are marked with a label. I'm coding everything using classes, so no code on the frames.
how do I loop it? Is it necessary to place code on the frames, at the end of each animation?
How to get an array from an XML file, bring it into flash, and set up a playlist from the XML file to play a series of FLV files (that also loops). Also to include the ability to add to the list in the XML and flash automatically recognize the new item and throw it in the playlist on next runtime.
Currently I have an xml file being loaded in to control the prices on a menuboard.
how to do a rotating flash animation for a client's website using CS4.Basically it is a "postcard" type image with four corners having four pictures, with one changing every 5 seconds. Each corner is hyperlinked to a section on their website.I've managed to figure out pretty much all of it using the great amount of tutorials on the web, however one issue has me stumped.At the end of the animation, it flips back to the start (which is the desired behaviour) for an instant but then it redirects to a different page (as if one of the quadrants had been clicked).
I'm fairly new to Flash and I'm not familiar with it's functions.The animation I made in Maya is in 2 parts. For The second part of the animation I want it to be looping. The first part no.
I created an animation in which I'd like to continously loop the last 100 frames of 3 different layers ('baubles continuous' folder), how do I do that?
I have a bunch of movieclips that are animated using TweenLite, (code below), but I would like to loop them 2 or 3 times continuously. I have put them inside of a function but can't seem to get them to loop. The starting positions for each movieclip are defined before this function[code]