ActionScript 3.0 :: Looping Through Not-known Depth XML?

Dec 11, 2010

show me a good algorithm which loops through an entire XML without knowing from the start the number of children and sub-children?I studied something in university but at the time I didn't get the explanation well and now I totally forgot.

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I'm running a loop that's creating a multiple movieclips. Each clip can be dragged to drop point on the screen. What i'm trying to accomplish is when you select an item to drag it should take the highest depth, and should appear over all other draggable items. Right now the first clip is always under all of them while the last is getting the highest.

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ActionScript 3.0 :: Replace Mc In Same Depth?

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Actionscript 3.0 :: LoadChild On A Different Depth?

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i have a slide out panel, which is a clip, with animated buttons,(they are cheat buttons so they have time lines or clips for each of the button states) these load pages or clips to the main stage, the problem is i want these swfs to load under the slide out panel, here is a little of my code,i know its a little crude but the way i have made the panel and buttons i found it easier this way.clip is laid out like "stage.page_loader.navi_pane.navi_pane_animations.buttons",the navi_pane loads clips to stage,the stage has about 15 layers with various animations,the navi pane has rollover states so clips have to be loaded to the stage so as not to take on button properties
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[code]....

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ActionScript 2.0 :: Changing MC Depth?

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Code:
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[code].....

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ActionScript 2.0 :: Set Depth For A Movieclip

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ActionScript 2.0 :: Z-depth On Already Distorted Mc?

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I've got an isometric view of a flat surface. On this surface there are various characters running around and I obviously need to control the depths of each object.

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Have a look at this (updated).

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Whenever I create a MovieClip in the IDE and draw on it with the IDE then use ActionScript to add more to it (add a Sprite, draw graphics etc..) the thing I added is always behind the graphics of the MovieClip that was drawn in the IDE. How do I bring the Sprite/Graphics that I draw/add to the MovieClip in front of the graphics that were drawn with the IDE?I have tried doing this:


Code:
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I am creating multiple sprites on the stage using structured classes as shown below, I would like every time I click on one of these sprites to make it go on top of all previously created sprites. I would also like to know if this can be implemented from within the last class "class c" onMouseDown function.

[Code]...

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Code:

setChildIndex(example,numChildren-1);

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Code:

ArgumentError: Error #2025: The supplied DisplayObject must be a child of the caller.
at flash.display::DisplayObjectContainer/setChildIndex()
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I want to give a movieclip a specific depth number, but i cant found a method for this.

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I have tried repeatedly to take the examples in setChildIndex and instead of using sprites I want to control the order of 2 buttons on the stage so that when I roll over one of the buttons it comes to the top.

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[Code]...

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