ActionScript 3.0 :: MOV Files - NetStream.Seek Not Working Correctly
Apr 6, 2009
When working with MOV files using the h.264 codec and AAC sound I am unable to get netStream.seek to work correctly. No matter what argument I pass to netStream.seek it will always seek to 0. I have this problem on both a legacy as2 and a newer as3 video player I have built. Regular flv work perfectly on both players.
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Apr 6, 2009
When working with MOV files using the h.264 codec and AAC sound I am unable to get netStream.seek to work correctly. No matter what argument I pass to netStream.seek it will always seek to 0. I have this problem on both a legacy as2 and a newer as3 video player I have built. Regular flvs work perfectly on both players.
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Mar 11, 2011
I am implementing a video player in Actionscript and I need to be able to define the starting play time for the videos. Netstream.seek(pos) works for flv files but fails for H.264 files (the player starts playing the video from the beginning). Anyone knows what might be the problem? (I am using Netstream for this instead of adding a parameter with the starting time when I call the Netstream.play method because I don't have Flash Media Server).
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Feb 25, 2010
I am working on an app that will take a snapshot of an rtmp stream of an archived video, save it to a file, and ExternalInterface the file name to the hosting page to javascript it up for display.
I actually have all pieces working great. The only time an error is thrown is when I pause the video, seek to somewhere, and then try to take a snapshot. Then there is a runtime error of:
SecurityError: Error #2123: Security sandbox violation: BitmapData.draw: mySwf.swf cannot access rtmp://myFlashServer/myApp. No policy files granted access.I've seen post after post of suggestions and have tried them, but without success.
I have the crossdomain.xml and my FlashMediaServer security setup fine (it is actually working, except for this one glitch). It just seems to be the pause-then-seek-then-BitMapData.draw() combination which is creating issues.
Another weird thing: after the error is thrown, if I resume the stream and take a snapshot, it works flawlessly again.
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Apr 15, 2009
I have a series of movie clips (flv's). All are the same movie clip of a rotating object but it's different colour in each clip.When one clip is playing and I click to play another, I would like the clicked movie clip to start playing from the same position at which the previous clip was at. So if a clip had played for 3 seconds and I click a different clip, I would like it to seek and play from 3 seconds instead of 0.[code]Can anyone tell me how I would go about tracking the data of how many seconds of a clip has played?My guess is that it will either be metadata or NetStatusEvent related.
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Jan 20, 2010
I am working on a Flash Video player and am implementing the ability to start a video at x time within the span of an FLV (served from FMS). I am able to start it x seconds into a stream without any issue using
netStream.play(source, startTime);
but as far as I can tell, it only supports seconds. I am looking to be able to give a start time (or even a seek time if that is supported) in milliseconds, or really anything more precise than whole seconds.
Anyone know of any way to achieve this even by monkey patching the fl classes?
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Feb 17, 2009
The problem is that I have an fla video player that uses the netstream class in order to pull a stream (mp4 h264), I've tried this with a few different mp4 files and they all behave the same..Basically, when I goto seek to a position, say 10 seconds into a 300 second mp4, the movie buffer goes blank and my readout of the current time I can see climbing from around 7 seconds and keeps going all the way to the end.. almost as if the seek command is trying to find a keyframe where it can resume from..I'm using http (not rtmp), and thus streaming directly from naive http.After awhile I decided to use the FLVPlayback component, set the source to the same, and it read in some initial metadata.. when I try the movie with the FLVPlayback component I can pause, seek resume to any position without problem, at first I was thinking the problem might have been http related but if the FLVPlayback component works then I'm a little stuck..Also note that I've checked the seekpoints of the movies and there are TONS of them, so the seek command should be able to find a nearby seekpoint to where I suggest.
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Jul 26, 2010
It seems seek() on mp4 file seeks to the closest keyframe (seekpoint). Is it possible to seek to exact position in between of keyframes?
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Oct 27, 2010
I'm trying to play an FLV using the Netstream class - standard stuff, really using nothing more complex than things you can find in the help files. I've created a control panel with a bar you can use to click and drag and scrub through the video.
Exporting to Flash Player 9, it's working fine and I can scrub through the video, but only while the FLV is still loading. As soon as it hits 100% the scrubbing (using Netstream.seek()) becomes incredibly unresponsive, almost to the point of crashing the player.
I've killed all ENTER_FRAMES, removed all unnecessary listeners and nullified everything I can think of but something massively resource-intensive seems to be kicking in as soon as the load finishes.
Has anyone ever seen this? I've never come across this and can't find anything similar across assorted forums.
Code below but I don't think the mouse-move drag actions are the problem! Fine in the Flash CS4 IDE, broken in the browser.
// Drag
private function dragVideo(e:MouseEvent):void {
// Match the x position of the dragger to the x position of the mouse
videoControls.progressBar.dragger.x = videoControls.progressBar.barInner.mouseX;
[Code]......
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Nov 4, 2011
I have a "video on demand" video that I'd like to seek at any point of the video. It's playing on a Motorola Xoom tablet. I can seek to the beginning of the video when the playhead is near the beginning. However, if I the playhead is towards the end of the video and I attempt to seek to the beginning of the video, the video seeks many seconds after the start of the video. I thought this might be a buffering issue, so I set inBufferSeek to true, but I still have the same issue.
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Jun 18, 2010
I am using OSMF v1.0 along with FMS 3.5.3 and flash player 10.1. Whenever i do a seek, lets say to a time 't'. Netstream.time gives me an incorrect result which is more than 1.5*t (varies). So if i seek to 100, i get netstream.time as approx. 160. I also noticed, 'NetStream.info.VideoBufferLength' goes very high (from around 3-4 to 50-60) just before the Netstream.time parameter gets updated and drops backs after update.
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May 13, 2009
I made an interface that laods a FLV video (as far as I know this is progressive download as I'm not using any Flash Media server or whatever).The point is that I added a Button on the stage with the following code:
on (release) { _root.stream_ns.seek(15); }
I also have a event catcher like this in the main timeline:
stream_ns.onStatus = function(infoObject:Object) { if (infoObject["code"] == "NetStream.Seek.InvalidTime") { _root.text_display = "Not loaded yet"; }}
[code].....
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Jun 6, 2009
Using the FLVPlayback skins in CS4 (ActionScript 2.0). When I play the swf and the video is local, everything works great. When I switch everything to stream from http server, everything works except the seek bar handle doesn't move as the movie plays. It just stays at the beginning. I can manually move the seek bar handle and it does scrub the video but when I stop, the movie will play from that location and the seek bar handle just sits where I left it.
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Dec 12, 2010
I try to start a FLV (created with soundbooth cs5) at a certain point of time using ns.play('video', 33000) or even just ns.seek(33000);
The FLV is about 9 hours long.
How do I make this work ? And why is it not working?
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Oct 6, 2009
I have used a scrollpane on my new site, it scrolls but only if you click the arrows or click in the scroll bar, if you actuall try and scroll by dragging (which people would because it's long) it vanishes![URL]
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Oct 4, 2009
I am working on a website and I would like it to have a preloader.This website is scripted using Flash CS3 and AS2.There are two scenes, one is "preloader" the other is "tsh".roblem is, the swf file does not display while it loads, then after it loads it displays the preloader for a second and jumps right into the next scene. How can I make it load the preloader scene first, then preload the "tsh" scene? - I have put this code into "preloader"Frame 1:
Code:
var loaded:Number = Math.round ((_root.getBytesLoaded()/_root.getBytesTotal())*100);
mc_slider._x = -500 + (loaded*5);
[code].....
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Oct 14, 2010
In my flash game the font i choose looks perfectly fine on my computer (being played from a website) but when i use a computer at school or my friends computer, all the font is ALWAYS times new roman.. this happens with every game i make..
I tried switching from tlf text to classic text.... but it didn't change at all.. can someone help please? I have been facing this problem for months now.
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Feb 23, 2011
i have a MC, which i want to float up and down fluently, so I gave it this script:
onClipEvent(load) {
var step:Number = 0;
}
onClipEvent(enterFrame) {
step+=0.1;
_y+=Math.sin(step);
}
Strangely, the object flies up after a short while, meaning it floats up and down, but more up than down, even if the script itself is pretty straightforward.
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Jan 21, 2009
I've recently noticed that when I use tweens to fade in/out a mc or to move it along th x/y axis sometimes it doesn't work correctly. In this case I am adding a mc named B_info and some text to the stage and using a tween to fade them in. Testing the movie repeatedly I've noticed that sometimes they don't load or the alpha value is lower than it should be making the the text illegible. I've also had the same problem in the past with x, y tweens whereas the mc failed sometimes to get to the x value as it should.
Code:
Select all//_loading Info
function infoDisplay():void {
//load lines animation
var B_info:infoB = new infoB();
addChildAt(B_info, 0);
B_info.x = 552;
//this is TWEEN 1
var fadeIn:Tween = new Tween(B_info, "alpha", None.easeNone, 0, .5, .8, true);
[Code] .....
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Apr 30, 2009
I am loading external swf files into a single container( Instance: contents). when I test the movie inside flash it works fine but when I use the generated swf outside flash one of the swf files don't unload the way it is supposed to and therefor the other swfs can't load either. The swf file that dose not unload, contains videos using xml with a list component. Actually I used the tutorial from this website (Flash Video Basics). Here is the code I am using. It is probably kind of crude but I don't understand why it works only when I test the movie.
Code: Select allstop();
aboutArtist.onRelease = function() {
waveBar.gotoAndPlay(2);
[code]...
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May 24, 2009
So I followed the 3D Carousel tutorial, the first part of it and the coding worked fine, but the reflection is not working properly. I used a .PSD file and followed the instructions step by step. I added the action script code in the end, but when I take a look at the preview, the reflection image is displayed just like the original picture. Is the .PSD format a problem?
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Dec 11, 2008
I have a swf loading an external SWF which is a video player. The video player loads fine into the SWF, but if I hit full screen it goes full screen but I cant see anything. Its all black. I can still see the "hit escape to exit" bubble thing.If I embed the video player by itself(ie. ISNT loaded into a swf) the full screen function works fine.
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Jan 13, 2009
The page I created can be found here: [URL]
The login info should be "letmein77"
This is my AS (2.0):
Code:
loginbutton.onPress = function() {
if (password == "letmein77") {
gotoAndPlay("correct");}
else {
[Code].....
I don't work much with input variables (my focus is more in animation/design than forms and scripting) in my flash movies and i've been scratching my head for days now.
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Sep 1, 2009
The first scene will have an embedded movie clip and artwork as a background for approximately 150 frames, the next scene (Scene 2) then appears (in the first and only frame) which has the following (AS2) setInterval on it (to play a swf file on a movie clip - the swf lasts a little over 2 minutes. Hence, 122000 milliseconds below):
Code:
mc_demos.loadMovie("swf/aquira.swf");
stop();
[code].....
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Jul 12, 2010
I'm creating a project with a number of different sections. I've created a index menu with invisible buttons on that takes you to the different sections. This works fine. In each section I wonted a means to get back to this index, so created a index button that is present throughout each section. I've put the event handler in the actions layer on the same frame that the button instance is on (frame 15).
[Code]....
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Jun 1, 2011
I'm using a version of the pause sound code found on the adobe/page, but it's not resuming the sound from the pausePoint. I have the pause/play function tied to the stage so that my external swfs pause as well. Here's a clip of my code,This is the load audio with swf part:
var fl_Loader_5:Loader;var fl_ToLoad_5:Boolean = true;var channel:SoundChannel = new SoundChannel();var snd:Sound = new Sound();var req_1:URLRequest = new URLRequest("audio/Introduction.mp3");
[code]......
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Aug 31, 2010
I'm working in pure as3 (no creative suite or xml). I have a sprite. It draws a large rectangle and then a slightly smaller rectangle. I want to change the color of the slightly smaller rectangle when I hover the mouse over it. Right now though it will either not respond (I can plainly have the mouse over the rectangle and nothing happens) or it is slow to respond. In addition the collision area of the rectangle seems a bit off, ie it responds more frequently when I have the mouse on the upper left corner of the rectangle than when I have the mouse elsewhere on it.
[Code]...
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Feb 23, 2011
I wrote a login system using flex and php, but for some odd reason the php echos back both "true" and "false". why this is happening?
?php
echo "<?xml version="1.0" encoding="utf-8"?>";
//include("connect.php"); // used for your connection to the database.
[code]....
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Jun 29, 2009
I'm wanting to create a simple red flash effect which entails a red flash suddenly appearing and fading away on screen.
I'm currently doing this by creating a red box as big as the screen and made it a movieclip. I'm then decrementing this movieclips alpha value from 100 to 0 but ofcourse, it's not as simple as that.
It seems that any alpha value greater than 0 makes the object have 100% alpha. So what's going on? How should I do it?
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Jul 6, 2009
So I have this movie clip with some buttons in it. Two of the buttons (forward and backward) move the movie clip forwards or backwards one frame at a time - this works fine. However the other two buttons (fast forward and rewind) are suppose to move the movie clip forwards or backwards 25 frames at a time (so they always go to 25, 50, 75, 100, etc.) - but here's the problem.
Say for example I'm at frame 150. I press the fast forward button and I'm at frame 175. Now I hit backward and I'm at 174. Now I hit fast forward again to get back to 175 - however my movie clip is jumping ahead to 200, skipping 175 completely - not what I want. I'm just using the gotoAndStop(frame#); commands and have no clue why this is happening. I want the fast forward and rewind buttons to always hit the next 25 increment, not skip the closest one.
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