ActionScript 3.0 :: Making A Property Declaration Required?

Jun 10, 2010

In AS3 I can use interfaces to declare required methods of a class, so that implementors throw a compiler error if the method does not exist.Is there a way to get similar functionality for properties? In other words, make it so that a class using a certain interface must also contain certain properties, not just methods?

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I have an object which is assigned a number of properties:

var project_array:Array = [];
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[Code].....

but I'm not quite sure where to place this. If I place it outside of the object constructor, I get "term is undefined", I guess because it doesn't know what project_clips_array is - but if I declare project_clips_array in the constructor, it appears to need to be defined, i.e. I can't create a blank property. But I can't place it in the constructor either, because it doesn't seem to allow me to run a function within an object constructor. What is the proper syntax or arrangement of code for executing this function to get the array within the object?

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I have a XML schema.I want to read only table tag and its geometery tag using action script3 code.Any Idea.

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ActionScript 3.0 :: Making Sure An Array Reference To A Property Stays Up-to-date?

May 8, 2010

Consider this for a second:

Code:
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ActionScript 3.0 :: Making Class That Changes Mouse Cursor - Undefined Property

Dec 24, 2010

I'm currently trying to make a class that changes the mouse cursor. I made it in a new class so that I can call it again whenever I needed it, but there are some errors and I don't know how to solve it. The class filename is Cursor. This class is not linked with the fla file.

Here's the ActionScript Code:
package {
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This class will just let me type Cursor.makeCursor(cursorMovieClip); and the cursor will change. The problem is that Flash does not recognize "addChild" and "stage". Is it because the class isn't connected to the fla? Or do I need to import some stuff in? Also, flash does not recognize "obj" in the code line
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ActionScript 3.0 :: About Var Declaration And DisplayObject

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ActionScript Code:
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ActionScript 1/2 :: Can A Boolean Declaration Be Abbreviated

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ActionScript 2.0 :: How To Use Global Variable Declaration

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I am trying to use the global variable declaration. Up to know I've been using the x coordinate of a movie clip to pass variables between different movies, and I thought it was time to learn properly! Just to get it to work, I am trying a flash file with two movies in the root. One movie defines a glabal variable on load;
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Actionscript 3.0 :: Multiple Variable Declaration Error?

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I'm trying to make an array of clothing items, but before I do, I want the user to be able to choose Male (Tom) or Female (Sue). I always just assumed you could, though perhaps I'm wrong afterall.When I do this, I get a bunch of these errors:1151: A conflict exists with definition Top1 in namespace internal.this problem?

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[code]....

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ActionScript 3.0 :: Function Declaration In Recently Added MovieClip

Jul 28, 2009

I am trying to access a function in a MovieClip that has been added to the stage. Right after loading in the function, I create a function that calls the function in the recently added MovieClip. The compiler does not recognize the Function and when I go into debug mode it shows up as null. I've tried declaring the function in the MovieClip using 3 different methods, but I get the same result.

Code:
function Sleep(){
var Sleep = function(){
this.Sleep = function(){

What I find strange is that when I declare the function on the stage, it looks just fine and I can even see it (as a Function object) in the debug panel.

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Flex :: When Do The Properties In A Mxml Declaration Get Committed To The Object

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If I do something like:

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Flash :: ActionScript 3 - Returning / Inspecting Class Value On Declaration

Jul 26, 2010

I'm wondering if is there any way to mimic the same behaviour we have for top level classes in AS3 for example:

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Actionscript 3 :: Flex 4 Syntax Declaration Inside Of A Method?

Aug 13, 2010

One (dumb) question: Is it possible to use flex 4 syntax declaration inside of a actionscript method? For example, something like that:

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ActionScript 3 :: Instantiate Class On Variable Declaration Or Within Constructor

Apr 13, 2011

Possible Duplicate: Where is the "proper" place to initialize class variables in AS3
Whether its better to instantiate class on it's variable declaration or within a constructor? For example, this:
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protected var _errorHandler:ErrorHandler;
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Flex :: Use A String Constant In ID Declaration Of An MXML Component?

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