ActionScript 3.0 :: Set A Default Value For An Object In A Function Declaration?

Feb 7, 2009

Lets say I want to call a function with an optional Object, how do I write that?If it was a String or a Number or some simple data type it would be:

Code:
function foo(s:String="Sample String", n:Number=100):void{}

But anything I try with an Object just throws an error. For example...

Code:
function foo(o:Object={x:10, b:10}):void{}

...makes the compiler barf, and so does every other version of this I've tried.

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I have an object which is assigned a number of properties:

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[Code].....

but I'm not quite sure where to place this. If I place it outside of the object constructor, I get "term is undefined", I guess because it doesn't know what project_clips_array is - but if I declare project_clips_array in the constructor, it appears to need to be defined, i.e. I can't create a blank property. But I can't place it in the constructor either, because it doesn't seem to allow me to run a function within an object constructor. What is the proper syntax or arrangement of code for executing this function to get the array within the object?

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ActionScript 3.0 :: Compiler Bug - Var Declaration Function Definition Postcedes External Called Function Execution

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Use Flash CS5 (and AIR, though this does not seem like it would be AIR related) in Win XP 64 I have a MovieClip symbol in my library with the identifier 'Puzzle10Piece10' with the following actionscript attached to frame 1 of the only layer with the following actionscript:

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Actionscript 3 :: Using Constants In Object Declaration?

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I want to create a function pointer object:

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I am trying to access a function in a MovieClip that has been added to the stage. Right after loading in the function, I create a function that calls the function in the recently added MovieClip. The compiler does not recognize the Function and when I go into debug mode it shows up as null. I've tried declaring the function in the MovieClip using 3 different methods, but I get the same result.

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If I do something like:

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ActionScript 3.0 :: Class Default Parameter As A Function?

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Is it possible to set up a Class to have a Default Parameter as a new function? An example of Default Parameters:

Code:
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ActionScript 3.0 :: Vector As Function Default Parameter?

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Does anyone know what is the syntax to use for a function's default parameter when it's a Vector? You can easily create a default value for an int or Number or even an Array, but what about a Vector?

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ActionScript 3.0 :: Default Value For Array As Function Argument?

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ActionScript 2.0 :: Set Default Values For The Parameters Of A Function?

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How can I set default values for the parameters of a function in AS2? I am trying the common way but it doesn't work...

Code:
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having some problems understanding how I can bypass function arguments without changing its default value. Here are some examples:

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Actionscript 3 :: Setting Default Values For Object Properties?

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In Ruby, I would like to select a default object for a block. An example in Actionscript is:

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Is it possible to change the default destination of the SharedObject directory? If so, how do you do this?

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I'm building a game which makes use of a few extended classes. I've recently made a few changes in the way the graphics are ordered and am now running into problems, namely:
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PHP Code:[code].....

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Actionscript 3 :: Does Object Have A Property Stored By Default That Represents Its Uniqueness

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I've been using a custom base class with an id property that is automatically assigned by a manager class when an instance is created. I use this value in multiple ways and require it to differentiate each instance.

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ActionScript 2.0 :: Setting ComboBox Default According To Shared Object Data?

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I have a Flash Form that is fairly long (about 8 short pages), so I have set the form up so that it can be reviewed when the filler-outer is done and they are ready to submit it. I'm using a Shared Object to store the information they enter so they won't lose their information if they hit refresh or need to come back later.

If they go back to the page with comboboxes on it, the comboboxes have reset to the default. The answer and data in the SO haven't changed, but it looks like it to the consumer/viewer.

So, I'd like for the boxes to display the choice they picked when they were on that page. I need use the value from the database to show the particular value in the ComboBox whenever the user returns to that page.

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ActionScript 2.0 :: Function Invoked When Closing Projector Using The Default Window Close Button?

Apr 10, 2007

I am making a flash application and I am trying to find function to use when I press the close button of the projector window. I dont want to make a button that uses fscommand("quit") since this would be impractical knowing that a default close button on the window is already available. Anyway the purpose of the function is that when I close my application, a dialog box/message would appear as a reminder that some data has not yet been saved and give the user an option to save or quit the application.

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ActionScript 3.0 :: Get XML Declaration?

May 20, 2009

this should be easy, but I can't figure it. How do I get an XML declaration in AS3? I need to get any encoding= parameter. For example this XML:

<?xml version="1.0" encoding="UTF-8"?>
<some>
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</some>
 
It's XML text that loads externally from a URL using URLLoader. I create the XML object by doing var xml:XML = new XML(evt.target.data) upon load complete. I've tried XML.ignoreProcessingInstructions = false and no effect. xml.children()[0] is the first node, not the declaration. Do I need to manually parse the raw string data that is returned from URLLoader?

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ActionScript 3.0 :: Way To Cut Down On Declaration Ones

Jun 5, 2009

I'm currently working on a project where I'm having to deal with a lot of different variables and am wondering if there would be a way to cut down on my declaration ones (there are currently 152 variables dedicated to one small portion of the project.)What I have is a type, which has some subtypes(4), which have even more subtypes(subtype 1a-c: 7 types, subtype 1d: 13), which have yet another set of subtypes(which are basically subtype 1a-c's + few more, and are all applied to subtype 1d.)

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ActionScript 2.0 :: Write A Function To Move An Object And Then Call That Function On A Clip Event?

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is it possible to write a function to move an object and then call that function on a clip event for instance

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script;
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on(mouseOver){
this.bounce;
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ActionScript :: Flex - An Object Returned From A Function Call Changed The Next Time The Same Function Is Called?

Jan 10, 2012

I have an AS3 program that calls a function multiple times. The function must return multiple variables, so I created a class for the function to declare an object containing all of these variables. For example, here's my class:

package
{
public class PER
{
[Code].....

Let's say the calling program calls the function, which returns the variables into data_set1 (where data_set1 depends on input variables arg1, arg2, arg3) using:

var data_set1:PER = function_name(arg1, arg2, arg3);

The calling program does some stuff, then calls the function again, but returns the variables into a new variable name, data_set2:

var data_set2:PER = function_name(arg4, arg5, arg6);

My intention is that data_set1 and data_set2 are different (e.g. not linked together).

My question is, given that arrays are passed by reference, will data_set1 be modified to agree with data_set2 upon the 2nd function call? Why or why not?

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