ActionScript 3.0 :: Motion Blur Per Object?
Sep 27, 2007Motion Blur per object, does anyone have some new examples for as3 ?
View 5 RepliesMotion Blur per object, does anyone have some new examples for as3 ?
View 5 RepliesHow do I add motion blur to a motion tween?
View 2 RepliesI have a little problem with my as, i would like to add motion blur to my animation tweens, how should i do it (?), here is part of my code:
[AS]
import flash.filters.*;
var myBlur:BlurFilter = new BlurFilter(0, 0, 3);
[code]....
he problem I'm having is I can't make this code reusable- I want to use it in a more linear fashion for banners rather then dynamically with mouse clicks. Has anyone had any luck using this in a timeline?This is my attempt to customize at the moment (old_loc is coming up as undefined, which in turn makes new_loc NaN):
PHP Code:
import flash.geom.*;
import flash.display.BitmapData;
[code].....
So i have several items on a page, each of which tweens out or in depending on a mouse event. So far i can do Easing on them when they are going out/in but how do i also set up a tween so that it blurs as the come in and out (motion blur) like the ones in the motion presets. I want to accomplish the same motion preset settings but with Actionscript.
View 3 Replieshow to create a motion blur during a tween?
I dont have any examples now, but you know when you tween a movieclip across the stage (changing its x and y properites) and then according to speed of a movieclip a blur effect is applied?
What do I use to blur a sliding picture? I want it to blur gradually as the motion of the picture increases. I have BlurFilter on right now, within the btn function that evokes the picture motion, but it obviously just immediately blurs the picture upon btn activation and doesn't do it gradually.
I understand that filters can not be tween'd with tween (except tween lite - but I don't want to use this).
I found something on [URL]..3-0-a.html but can't seem to adapt it to my code.
How to create motion blur which would be realistic at an angle? Applying simple blur filter looks fine if an object is moving vertically or horizontally but if its moving at an angle, its no good...
View 4 RepliesI recently wrote a motion blur effect applied to the entire scene in AS3. I used bitmap data and a blur filter to apply the effect. I am trying to reproduce the same effect in AS2 but it doens't support Bitmaps or Sprites. Does anyone know how I can achieve such an effect using AS2 ? I am basically tying to create trails for a particle system.
View 1 RepliesThere has to be a way to create a motion blur effect using script. Every tutorial I find uses Photoshop blurring of a bitmap. I want to leave this item as a vector in flash and create a speeding up and highg speed motion effect.
View 4 RepliesI want to apply a motion blur to the rotation of a movie clip. I am currently rotating the movie clip 540 degrees via actionscript using the tween class below:
Code:
import mx.transitions.Tween;
import mx.transitions.easing.*;
var targetRotate:Tween = new Tween(_root.target_mc, "_rotation", Regular.easeInOut, 0, 540, 3, true);
[Code] .....
This seems to be a good start, but I need to change it to apply to the _rotation of my movie clip. Lets say for the sake of argument, my movie clip has an instance name of target_mc as well.
i heard that it there is an easy way to create motion blur by duplicating the symbol juz wonderin if there is already a current tutorial about that or if u's cood go further indepth wit that?
View 3 Repliesi have a photo snapping app built in flash. I notice that any movement results in a lot of motion blur.. which makes the photos kind of turd. Is there a way to digital reduce the blur? potential camera setting in actionscript??
View 2 Replieshow to apply a rotational motion blur to a movie clip using the Tween Class and Blur Filter? I have found info on bluring an animation this way, but only via the x or the y axis, not the rotaion.
View 1 RepliesI'm trying to create a "motion blur" effect on a movie clip that contains a child clip/ sprite whose child clips/ sprite contain bitmap data using this function
[Code]....
How to blur 3d object? (Papervision 3d) And save created new object as new 3d model? (can help in sky/clouds generation)Like in 2d picture I've turn rectangel intu some blury structure
View 3 RepliesI have flash and i wat to recreate a dragable object that will blur anything behind it.
View 3 RepliesProblem 1: Flash crashes when a Blur filter is applied to a TextLine object.
Correction: It was not the Blur filter but this line, which caused a crash:
trace(tb.findNextWordBoundary(5));
whereby tb is a TextBlock element.
Now I know I can use the MCTween classes for this, but I want to figure it out myself
I have
Code:
MovieClip.prototype.blurTo = function(strength, size) {
//Blur and tween fn.
var myBlur = new flash.filters.BlurFilter(size,size,strength);
[Code].....
What I can't figure out for the life of me, is how to disable the blur when the object being tweened comes to a halt?
What I want to do is link the blur filter with the coordinates of an object I have in a movie.Like as the x coordinate of an object gets larger the blur amount increases as well, and decreases as the x coordinate gets lower.
View 1 Repliesi wanna make an object ease after another object that is easing... like a motion trail. but the objects just go to the corner of the screen....and won't ease after each other.
View 10 RepliesI am looking for some help on a specific effect. I was pretty good in the old days in flash but I have fallen behind badly and the new action script and such is making my head spin a bit. The effect I am looking to do is like the FETblur,first one on the page, [URL]...
View 1 RepliesI am still making some language flashcards. there are about 20 on the page. when i click the card it is supposed to 'flip' so you can see the translation. the first card does pretty well but then as I continue to the next cards, the tween becomes worse and worse. for some reason as the card flips, its dimensions get thrown off and it becomes really wide or really tall. I want the flip to be a strictly horizontal flip over the y axis. What am I doing wrong?
View 1 RepliesI need to have a textbox displaying the x coordinates of an object during its motion tween. I know how to do it for individual frames but don't know how to add an eventListener to do it over the span of the tween.
View 9 RepliesIm trying to make a ball move to the position of a crosshair (not the mouse, but another object on the stage) which stops after 15 seconds (if you can imagine a penalty shoot out game).
So the ball is still to begin, but on an onClipEvent(enterFrame)command it should move to the target (the crosshair)
Getting the ball to move along a line at a specified speed is no problem, but I want the ball to actually go to and stop wherever the crosshair is on the stage.
I'm working on a school project. Below is an image of what I am working on. My cursor in this movie is the heart. When I move my mouse over Hello Kitty she jumps -- but only once. How can I get her to keep jumping when my mouse is over her, and make her stop jumping when I pull away?
Also, because I am new to ActionScript I might have messed up with the motion of the animation. Hello Kitty used to jump continuously without me doing anything. Then I copied the motion code into my ACTIONS layer and put stop(); in the Hello Kitty object code. So, she doesn't jump all the time anymore, just when my mouse moves over her... but she only jumps once and that is the problem. I want her to keep jumping as long as my mouse is over her.
[Code]...
I'm a young girl who recently discovered flash cs3 (I started yesterday) I found this tutorial about how to make a flying bird. I did as the tutorial said, I just made a butterfly instead of a bird. Now I made a flower and I want the butterfly to land on the flower. The tutorial only showed me how to make the bird/butterfly fly through the scene and not how to stop it while I still see it in the scene. I figured out how to stop the motion tween but then the butterfly dissappeared from the flash file after it stopped and I also figured out how to make it land on the flower but it keeps moving its wings Now I need help to make it stop moving the wings while it's still visible. I hope my explanation is understandable. As I said I just started with this program so I don't know how to explain all the different things.
I tried to upload the file on imageshack but it seems like it doesn't support this kind of file, or I'm saving it wrong. I could need some help with that too so I can show others what I'm making without that they have to download the file so it's easier to get help when I'm stuck A link to the .swf file [URL]
[Code]...
I have encountered an interesting situation, I would like to simulate a ball thrown by a goalkeeper from top. Ball is going to move from right to left, it is small at the beginning, getting bigger at the half, because it gains height, and small again at the end. The scenario is this. And I do not want to use any actionscript code because of the performance loss caused by the event listeners.
How can I simulate two different kinds of tween (horizontal move is without ease and vertical move is with easeOut and easeIn) in the design environment of Flash cs5.5
By the way, I have already tried using actionscript code however, because there so many concurrent event, a little lag is occured at the beginning of each tween start.
I want to create motion tween between two points of object.
example:
startingpoint100,100);
destn point200,300);
I've got a movieClip, initially it starts with a motion tween, like a pop-in effect, and then after that i've created a keyframe and made the movieClip to continue to, like 450 frames.So the tween finishes at frame 20 and then from frame 21 just the movieClip is displayed.When I write a script at frame 21 to reference this movieClip I get a null object reference error.In this script I want to reference a button which is inside of it, but I'm pretty sure that I cant access this movieClip whatsoever.
View 1 Replies