ActionScript 3.0 :: Get X Coordinates Of Object During Motion Tween?
Oct 24, 2011
I need to have a textbox displaying the x coordinates of an object during its motion tween. I know how to do it for individual frames but don't know how to add an eventListener to do it over the span of the tween.
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Apr 29, 2010
Im trying to make a ball move to the position of a crosshair (not the mouse, but another object on the stage) which stops after 15 seconds (if you can imagine a penalty shoot out game).
So the ball is still to begin, but on an onClipEvent(enterFrame)command it should move to the target (the crosshair)
Getting the ball to move along a line at a specified speed is no problem, but I want the ball to actually go to and stop wherever the crosshair is on the stage.
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Mar 25, 2011
I'm a young girl who recently discovered flash cs3 (I started yesterday) I found this tutorial about how to make a flying bird. I did as the tutorial said, I just made a butterfly instead of a bird. Now I made a flower and I want the butterfly to land on the flower. The tutorial only showed me how to make the bird/butterfly fly through the scene and not how to stop it while I still see it in the scene. I figured out how to stop the motion tween but then the butterfly dissappeared from the flash file after it stopped and I also figured out how to make it land on the flower but it keeps moving its wings Now I need help to make it stop moving the wings while it's still visible. I hope my explanation is understandable. As I said I just started with this program so I don't know how to explain all the different things.
I tried to upload the file on imageshack but it seems like it doesn't support this kind of file, or I'm saving it wrong. I could need some help with that too so I can show others what I'm making without that they have to download the file so it's easier to get help when I'm stuck A link to the .swf file [URL]
[Code]...
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Sep 21, 2011
I have encountered an interesting situation, I would like to simulate a ball thrown by a goalkeeper from top. Ball is going to move from right to left, it is small at the beginning, getting bigger at the half, because it gains height, and small again at the end. The scenario is this. And I do not want to use any actionscript code because of the performance loss caused by the event listeners.
How can I simulate two different kinds of tween (horizontal move is without ease and vertical move is with easeOut and easeIn) in the design environment of Flash cs5.5
By the way, I have already tried using actionscript code however, because there so many concurrent event, a little lag is occured at the beginning of each tween start.
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Jan 9, 2010
I want to create motion tween between two points of object.
example:
startingpoint100,100);
destn point200,300);
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May 21, 2011
I've got a movieClip, initially it starts with a motion tween, like a pop-in effect, and then after that i've created a keyframe and made the movieClip to continue to, like 450 frames.So the tween finishes at frame 20 and then from frame 21 just the movieClip is displayed.When I write a script at frame 21 to reference this movieClip I get a null object reference error.In this script I want to reference a button which is inside of it, but I'm pretty sure that I cant access this movieClip whatsoever.
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Jul 6, 2011
Right now, I have a car object named car that I want to animate around a track. I did the animation using a motion tween, then used the Copy Motion as AS3 option, the code looks something like this (arrays have been simplified so as not to take up too much room). The code works just fine, the car moves around the track like I wanted it to, but I was wondering is it possible to press a button to stop the animation at a certain point, then resume playing it again when pressing a different button?
ActionScript Code:
var motionGuide:MotionBase;
if(motionGuide == null) {
motionGuide = new Motion();
motionGuide.duration = 20;
[Code] .....
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Dec 8, 2009
lets say we want to animate an object using the 3d position its (Z position)to be exact, from keyrame 1 to keyframe 40 or so on. i put the object on keyrame 1 to 10000position and view and then its keyframe on 40 to 0 position and view,so it looks like a nice object zooming towards you as you see it.but how can we get the object to constantly spin around and around(like from the motion presets from the default:spiral 3D ) .so it seems like a coin been tossed.
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Jun 18, 2010
I have 10 objects in 10 layers to make a single logo. I have created them using flash drawing objects. Now I would like each object to come one by one on stage using motion tween. How can I go further? Do I need to make each object a movie clip before set it motion tween? Or do I need to make a single movie with all 10 objects as combined? Please note that I need each object to come on stage one by one (not a whole logo on once). Please provide help or any example tutorial link.
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Feb 3, 2009
I made a little flash presentation where a bulb increases in brightness as the mouse goes over it and decreases as the mouse goes out. I set up the object on the stage and created a motion tween equal to 30 frames in which the object starts dull and increases in brightness. To control it, I made this little script:
ActionScript Code:
stop();
addEventListener(Event.ENTER_FRAME, startScan);
mcBulbLit.addEventListener(MouseEvent.MOUSE_UP, startShow);
function startShow(event:MouseEvent):void {
gotoAndPlay(31);
} function startScan(event:Event):void {
[Code] .....
For some reason the bulb only goes back one frame and then stops at that frame.
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Mar 8, 2010
If I perform a motion tween along a curved path, Flash CS4 does not allow to change the curves to "corner point" or "linear" in the motion editor. URL...
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Nov 11, 2011
I will have three seperate pages for the motion tween, mask effect and shape tween... would you make the seperately, in a different scene, as a symbol or on the same scene with the website.
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May 1, 2009
my movieclip button was working perfectly as a motion tween. Can you use shape tweens as movie clip buttons? I just made that change, and kept my code:
[Code]....
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Jan 25, 2010
I am facing a problem in one of my animation with flash CS4 - I have nested a Shape Tween in a Motion tween to get more control over the easers and effects, unfortunately I am not able to view on the timeline of my Motion Tween the action of the Shape tween nested inside.
It only show the first shape of the Shape Tween during the entire Motion Tween and that is really a problem for me because I need to see the final frame result of that Shape tween to be able to position it in a precise way on my scene according to other instances.
[Code]..
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Sep 20, 2011
I'm making a "master movie" for an assignment and I'm stuck right now. What I've got is an Intro page that will serve at the Parent.swf to load 4 other child swf's upon a mouse click. The problem is I have a theater stage where I tweened an animation to make it appear the curtain on the stage is going up but once it reaches it maximum height....the tween abruptly stops. I want it to HOLD there until a user clicks a button.
How would I make this happen? Here is the page in question: [URL]...
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Nov 2, 2010
Is there a way to convert a classic tween to a motion tween?
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Aug 21, 2009
How do I add motion blur to a motion tween?
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Feb 22, 2010
Put 2 identical tweens, 1 motion tween, the other classic tween.Are there any differences in the final weight (Kb) of the resulting .swf file?
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Feb 26, 2011
im trying to tween a sprite to new 3D coordinates (x,y,z) using AS3 and i would like to use TweenLite to do it but i don't know how?Im not a very experienced programmer, i only started to tackle the 3d possibilities of flash 10 and Tweenlite has been far for my animations.I've been trying to use the QuaternionsPlugin like this:TweenLite.to(myMc, 2, {quaternions:{orientation:new Quaternion(x, y, z, w)}});There's the x,y,z properties but i couldn't figure out what w stand for.I tried an example with the Sprite class below but when i compile it, it says : 1180: Call to a possibly undefined method Quaternion.
package com{
import flash.display.*;
import flash.events.*;
[code].......
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Aug 11, 2009
I am wondering if someone were able to do what I am trying to achieve using MC Tween 2. I need to be able to update X, Y coordinates while the tweening is running. I don�t want to restart it but update X, Y values. For example, I want to modify the distance to travel on an object in given time. It means that if tweening started with distance to travel 100px on Y coordinate and time to ravel is set to 10 seconds and if I change Y coordinate within 1 second of 10 to 200 px the the rest 9 seconds will tween the object to the 200 px point.
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Aug 11, 2009
what I am trying to achieve using MC Tween 2. I need to be able to update X, Y coordinates while the tweening is running. I don't want to restart it but update X, Y values. For example, I want to modify the distance to travel on an object in given time. It means that if tweening started with distance to travel 100px on Y coordinate and time to ravel is set to 10 seconds and if I change Y coordinate within 1 second of 10 to 200 px the the rest 9 seconds will tween the object to the 200 px point. I hope I described clear.
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Aug 11, 2009
what I am trying to achieve using MC Tween 2. I need to be able to update X, Y coordinates while the tweening is running. I don't want to restart it but update X, Y values. For example, I want to modify the distance to travel on an object in given time. It means that if tweening started with distance to travel 100px on Y coordinate and time to ravel is set to 10 seconds and if I change Y coordinate within 1 second of 10 to 200 px the the rest 9 seconds will tween the object to the 200 px point.
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Jan 11, 2007
The mc I want to tween is a menu button. I just want to change its y coordinate up on rollover and down at its original position on rollout. My mc has a y coordinate at _y 53 and should go up at _y 43 on rollover and it should go down at original _y 53 on rollout. So even if I respect precisely how the code should be built it does not do what I want. Or the mc button goes to high or it does not move at all.
So the code is
import mx.transitions. Tween;
import mx.transitions.easing.*;
menu1_mc.onRollOver= function() {
new tween(menu1_mc,_y,Bounce.easeIn,menu1_mc._y,43,3,t rue); };
menu1_mc.onRollOut= function() {
new tween(menu1_mc,_y,Bounce.easeIn,menu1_mc._y,53,3,t rue); };
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Jun 23, 2010
whether it be text, symbol, a shape that I drew. None of it works. When I create the motion tween the line arrow in the timeline doesn't show up like it should. Here is the extremely simple animation i'm doing. The problem are for the bottom 9 layers starting from frame 80. I converted all of those to graphic symbols and I'm just trying to do a very simple alpha 0-100 while resizing the letters. I've also tested motion tween on very simple shapes and it never works. I just don't get it.
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May 4, 2009
Does anyone can explain, why on the timeline in CS4 I can move only those motion tween which have the same long? Yet, It's without sense.
[Code]...
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Jun 1, 2009
I'm building a drop down menu in flash CS4. I have followed the directions meticulously...3 times... and still I can't get a mask to accept a motion tween.
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Jun 5, 2009
I am currently using CS4 but taking a class that is using CS3. The problem is I am finding the "motion tween" is not creating a tween. What is the difference between the motion tween in CS3 and CS4.I can get the tween to work if I use the "classic tween" but the instructor is saying I must use the motion tween.
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Jun 8, 2009
Is it possible to make a motion tween (or something) where as the page would start blank and then writing would just start to be laid down..... affectively, scribbling onto the page?
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Apr 15, 2012
I'm trying to get the name of a motiontween in AS3. I have many tweens that call a generic function on MOTION_FINISH.
mainContent3X = new Tween(MainContent3, "x", Strong.easeOut, MainContent3.x, 1750, 1, true);
I need to get the number/name to know what to do. I've tried the following with no luck:
trace(event.currentTarget.toString());
trace(event.currentTarget.name);
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Nov 4, 2008
Has anybody found a way to ease motion only between keyframes, not the whole animation? In classic u get separate easings.Generally, I want to convert old tween to new for more control, but it seems to be impossible.
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