ActionScript 3.0 :: Mouse Events Arent Being Triggered Properly?

Aug 1, 2009

Ive made a program upto the point where i can create circular sprites(balls), and put them in an array..In the next frame, the user is supposed to be able to impart velocity to the balls by dragging and releasing the mouse ... Im having problems with this.. this is my code:

Code:
import com.coreyoneil.collision.CollisionGroup;
var collider = new CollisionGroup();

[code]....

This code only works with one object added on stage (i.e one object in circObjects).If i add more than one object the balls arbitrarily seem to jump some distance ahead when I click on them, and follow my mouse around even when Im not clicking..

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