ActionScript 3.0 :: Mouse Events Arent Being Triggered Properly?
Aug 1, 2009
Ive made a program upto the point where i can create circular sprites(balls), and put them in an array..In the next frame, the user is supposed to be able to impart velocity to the balls by dragging and releasing the mouse ... Im having problems with this.. this is my code:
Code:
import com.coreyoneil.collision.CollisionGroup;
var collider = new CollisionGroup();
[code]....
This code only works with one object added on stage (i.e one object in circObjects).If i add more than one object the balls arbitrarily seem to jump some distance ahead when I click on them, and follow my mouse around even when Im not clicking..
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Aug 2, 2009
I have a movie clip I am using as a button (instance name btn1) and I added an event listener to it (using the following line): btn1.addEventListener(MouseEvent.MOUSE_OVER, animate1); the function "animate1" triggers some small animation when the mouse is over the movieclip. my problem is that the animation is triggered both on mouse over and mouse out events.
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Jun 2, 2010
In a project i'm doing I have a custom cursor, using the start drag command and mouse.hide. the issue being that the movieclip being dragged is blocking the mouse from initiation mouse events properly.
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Feb 3, 2009
I have set up a system that spawns barriers for the player to dodge but it appears the functions won't trigger properly from within "if" statements.
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Aug 19, 2010
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Feb 12, 2012
Right now all the sounds (78 of them) on my guitar play using the roll_over event but that doesn't give the user much control over what sound is played.
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[Code]....
What i want to do is only play a sound with the roll_over event when the left click is held down.
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Jan 11, 2012
Just wanted to ask if there is any advantage for either using mouse click event or touch tap events, when writing apps for mobiles or tablets (for the iphone especially)?
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Sep 30, 2009
I have an animation that I want to start when clicking on the flash window. However, I've also have some buttons on the stage. If I add an event listener for MouseEvent.CLICK on the stage, then it 'eats up' the events and the buttons don't work.
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Oct 30, 2010
My code is below. What am I doing wrong? I am trying to have my menu enter the stage and exit the stage when the mouse goes below/above a certain point (425px)
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[code].....
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Jun 18, 2009
I'm having a weird thing happen. I'm using the Tween class to move a child mc (slide_mc )of the button called jump_btn. slide_mc is supposed to move from left to right on rollover, then right to left upon rollout. They seem to work pretty good. The issue I'm getting is when the user is NOT over the button; you'll see the rollover tween (_jump1_twn) get triggered. Again, the mouse is not over the button and is still. How can I get this to stop happening? slide_mc then gets locked to the right until the user rolls over the button. Am I having this problem because Im using the Tween class to move objects I constucted manually?
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[Code]...
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Feb 12, 2009
I'm trying to get a water ripple effect that can follow the mouse, or be triggered by a mouse rollover. I found a tutorial here: [URL]. I have been able to figure out how the ripple effect works, and have been able to get the movieclip to follow the mouse. The problem is that I need the enlarged background inside the movieclip to stay stationary or to counteract the mouse movement. If you comment out the script you can see the ripple looks fine, but once the mc follows the mouse the two images do not align properly. I basically want to rollover an image with "water ripples" similar to dragging your hand across water.
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Nov 18, 2009
It has been awhile since I have worked in flash.Right now I am working on something where I would like a panel to disappear when someone mouses off the stage.stage.addEventListener(Event.MOUSE_LEAVE, leaveHandler); It usually works fine but if I move my mouse really fast it doesn't fire. I have also tried the same thing using a custom invisible button that surounds the perimeter of the stage and I have tried ROLL_OVER and MOUSE_OVERand again, if I do it too fast my event doesn't fire (I am using trace)I can't find anything on the net about this - is this typical of flash that if you move your mouse too fast you break it? Do I need to increase my frame rate (I would really rather not because I have perfectly timed animations - I am at 30 frames per second)
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Dec 14, 2010
I have a menu drawer at the edge of the screen that shows when the user rolls the mouse over it, but if the user overshoots it an moves the cursor slightly outside the browser window this is unfortunenatly registered as a mouse out.
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Dec 4, 2008
why i am getting spurious mouse_out events when moving the mouse down or right but not up or left over a Sprite?
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Mar 14, 2011
I am looking to provide some UI functionality using the mouse- I have two distinct UI events to be achieved via mouse
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Dec 22, 2009
attached is the fla which has a part of code i am working on for a project.with help of mouse you can draw a circle on the image, but for some reasons the mouse up event does not work. it works fine when the eventlisteners is attached to the stage, but does not work when its attached to the movieclip.also how can i restrict the circle to be drawn only inside the movieclip which is a rectangle.here is the code
Code:
const CANVAS:Sprite = new Sprite();
var _dragging:Boolean = false;
[code]....
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Aug 22, 2005
can't figure out why the dynamic text boxes in my dynamic clip arent picking up the variable when I loop through this recordset!the trace (you'll see here right after I try two ways to assign the variable) traces the correct info back..
[code]...
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Sep 21, 2011
What I want to do is have a left arrow MC on the left side of the stage and right arrow MC on the right side of stage. When the mouse is over the left 1/3 of the stage, the left arrow appears, on the right 1/3 of the stage, the right arrow appears, but the middle 1/3 the arrows fade out.
I do NOT want to make large invisible MCs and detect the mouse movement that way. I just want it to be relative to the mouse position on the stage. I thought it would be very easy, but the eventListener fires everytime the mouse moves, so the left and right arrow MC animation is constantly being triggered, and they look like they are "shaking" for a lack of a better word.
[Code]...
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Feb 11, 2011
I used to play around with flash during the early days of action script 1.but now i can't seem to find my way around it. Used to be able to add the script to the button itself.[code]what I want to do is to have a toggle button show and hidethe objects on the movie.
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Jan 2, 2011
I'm successfully using MouseEvent.MOUSE_OVER, but I need to know which one to use for when the end-user mouse away from the button. I've tried MOUSE_UP and MOUSE_OUT, but neither worked. Where can we find info resources that explain each one in details?
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Mar 1, 2009
I am new to AS3 and I am going insane trying to figure this out. I have a blank (new) AS3 document, 00pixels x 200 pixels, with one (the first) frame.
[Code]...
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Aug 10, 2011
I have a MovieClip with two buttons inside of it (bottom portion) When I mouse over the MovieClip - it rises up, to revewl the buttons. My problem is, when I mouse over the buttons, the movie clip drops back down. The buttons don't have any actions upplied to them... It acts as though buttons were standing between the cursor and the movie clip... The idea is to hower over the movie clip > reveal the buttons > either move mouse away or click on one of the buttons. However, the movie clip closes when I touch either one of the buttons. Below is the code and thnks a bunch ahead of time:
[Code]....
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Jun 2, 2010
why I have no mouse events when I run this code.
import flash.display.*
import flash.events.*
import flash.display.Sprite;
[code].....
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Dec 29, 2008
I had uploaded jpeg file onto the stage using File->Import.Now, how to access the mouse-events using AS3.0. i.e., when we click with mouse on the stage it should display the x and y co-ordinates of the point being clicked.These x and y coordinates must be displayed in text-boxes provided down on the same stage.
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May 29, 2011
I've just hit a really strange bug with a program I'm creating. The program allows the user to add shapes (currently all squares: SmallThing, MediumThing and LargeThing) to an area of the screen, then drag them about by clicking and draging using the mouse. Pretty simple. Unfortunately, the code seems to be failing for the smaller shapes (they're not THAT small, currently the smallest shape is 32 x 32) which are not generating mouse events at all. I have used trace statements to verify this. I am having a few issues with the larger shapes ocassionally not registering mouse up events, but I can live with this - the main issue is with the small shapes not being moveable.
All the shapes are descended from the same super class, and have the same event listeners added to them when they are created.
Here are the relevant functions in my Screen class. It's all pretty basic code so I really can't see what the problem is.
[Code]....
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Sep 14, 2011
i have a question about the mouse down / mouse move events in Flash. I've developed a small intreractive that requires mouse co-ordinates to be captured when the mouse is down and when the mouse is moved anywhere on the screen. It was working fine like this until recently when I checked my interactive in Safari and it no longer recieves mouse co-ordinate information when the mouse cursor leaves the Flash interactive stage area.However, it still works fine in Firefox. Is there anything I can do to get this functionality back when using it in Safari?
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May 29, 2011
I have another problem with my scroll pane. I now have a bunch of Loader objects that are used to display thumbnail images in a scrollpane. I want to add a MouseEvent.ROLL_OVER event so that when I a person rolls over an image there will be some buttons displayed, IE a remove button so the user can delete an image from the gallery. However my ROLL_OVER and ROLL_OUT events are firing like CRAZY when I place my mouse over a picture. Right now I have the roll over and roll out events set to just hide the image (so I know that it's working). But all that happens is the image flashes....
[Code]..
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Aug 31, 2011
Is there any way to find out what methods get called when moving the mouse over an object in a Flash project?
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Jan 26, 2010
I am developing a gallery..I want to disable all mouse events .I want disable all mouse events wen i load a image.After clicking the image it will close .
i tried to use e boolean variable , if it is set to false it will disable the buttons and movieclips but i have write this code in every objects.
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Sep 19, 2011
I am making a custom scrolling list (smart phone like) in actionscript 3 and have the parent contianer catch mouseEvents for MOUSE_UP and MOUSE_ DOWN.Sometimes the mouse up event is missed, maybe one in 20. Does this happen if the events fire to rapidly? I do not want to use the MOUSE_ CLICK event beacuse if the mouse pointer moved at all I want the list to scroll and not catch a Click event.[code]Can I somehow ensure that all events are fired?Or if not can I somehow get mouse button states directly from flash? Not via the mouse event object, but in onEnterFrame().
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