ActionScript 3.0 :: Movieclip Can't Appear When I Add It In Certain Block Of Code
Sep 1, 2011
I want a movieclip to appear in a drag and drop game. When you successfully drag the right object and drop it then an animation is called from the library.The animation doesn't appear. However, when I use the same code at the beginning of my programme it does appear so it's not that part of the code that is the problem. Also, a trace statement does trace so it is running the code.[code]...
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Dec 14, 2006
Something I've always wondered, but never got round to asking is should I use...
Code:
}
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Apr 7, 2010
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i'm watching actionscript manual and can't understand this code, could you please explain what it is.
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Feb 7, 2011
Having done some programming in Groovy, I know you can write test code in the Groovy console. I classify this as true a scripting language as it doesn't force you to have a class definition. So I'd assume with a name like ActionScript with 'script' in it's name that, you can write a series of statements that act linearly, such as a sequence of variables assignments, their manipulation and dumping out a value.
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Sep 21, 2003
When you use LoadMovie to load a SWF, does that SWF stay loaded, or does it get reloaded every subsequent time you use the LoadMovie function for that same SWF? I use the LoadMovie function in several buttons to load SWFs into my movie. In those same buttons, I use a function which fades a different (already present) movieclip in. However, the LoadMovie call seems to block out the movie clip which needs to fade in; when I click the button, it loads the SWF just fine, the movieclip just doesn't fade in (or it does, but I can't see it), when I comment the LoadMovie call out, the movieclip fades in just fine (and I can see it). Also, I load the SWFs into an empty movieclip, which is beneath all other layers, so that's not the problem.
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Code:
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Dec 31, 2010
So i have an external as file which have a function. the function make the movie clip do something when it hit another object which i named "block."
but the external as file can't accses "block" movie clip which's added from the fla files and given an instance name as "block".
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I'm working on an app for iOS where I want to load content dynamically from the library that contains text and graphics inside different MovieClip's.However, I have a problem, the code I have is for bitmap!How can I change it so it works for MovieClip instead?I want to use the MovieClip instead of bitmap?Also want to use the MovieClip class instead of Sprite class?[code]
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Can a button play a movieclip if it lives within another movieclip? Let me explain: Buttons in a map key ran route animations on the map. Code for button (accessed by selecting button and F9) ..reads : on (release) { gotoAndPlay("BusRoute_375");}
[Code]...
All layers and consequently all route movieClips that relate to the map as well as the stop codes for the individual route animations now reside within that MovieClip which sits on a new layer above the map key layer. However, the key buttons no longer run the route animations. What should be done so that when clicked they still play the route MovieClips. Its like the button code cant see the layers it once refered to, now that they are in a movieclip.
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Mar 31, 2011
I have a problem concerning sound. Sound and AS3 to be more specific.my shoddy description of the problem, but here it is: How do I stop() an AS3 INTERNAL sound from another movieclip?
This following Audio-code is on a movieclip within a (Base)movieclip. It stops playing/looping when a button is pressed that gotoAndStops on another frame within the same (Base)movieclip. But when a button is pressed outside the movieclip and (Base)movieclip, which gotoAndStops on another movieclip on the timeline, it continues playing.
[Code]...
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Nov 22, 2009
I can place the following code on a movieclip:
PHP Code:
onClipEvent(load) {
gravity = 0.2;
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[code]....
And it'll work fine, however if I place it like this on a frame in the movieclip:
PHP Code:
this.onLoad = function() {
gravity = 0.2;
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[code]....
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Sep 14, 2011
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Aug 30, 2010
url...Now click at "add image" and load any image.. The image will be shown on the shirt and the blue border shown around the image comes by-default or is it a movieclip? Secondly the image itself is a movieclip or external swf? And i know that movieclip has rotate and scaleX,Y properties that can work here but it seems that these properties are not used?? the script is rotating and stretching it due to container default properties.
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Feb 22, 2010
I was wondering if there was any way to put code on an attached movieclip?
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May 30, 2008
How can I desaturate a movieclip (to black&white) using AS3?
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May 30, 2010
I used to use flash is AS2. Now in AS3 I can't put any code on a movieclip.I used to for example put code on a movieclip so that onrollover it would simply play what was in it.How can I achieve this without putting code on the movieclip itself?
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Jun 30, 2010
I have a question: The following code, which works OK in Firefox and Safari, gets IE8 to throw a pop up block The simple code:
[Code]...
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Dec 14, 2010
I've got an AIR app that is loading mx:HTMLs. I would like to block the ads that show in them just like Adblock Plus for Firefox does (see http://adblockplus.org/en/). I subscribe to the Easylist USA filter.
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Oct 29, 2010
why my code not workinghere is my as code
package com_dp
{
import flash.net.URLLoader;
[code].....
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Aug 9, 2011
On the stage, I have a movie clip called mc which contains 20 frames.I have put mc.stop(); on frame1 of the main timeline, this puts a stop action in frame1 of mc.Now I want to put a stop(); action on frame10 of mc using the main time line where all my code is.
The code fl.getDocumentDOM().getTimeline().layers[0].frames[0].actionScript = 'stop();'; does seem to work and I don't know what to import.There also a code method addFrameScript(0, customFunction); but it only crashes flash player.
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May 25, 2011
I've made a MovieClip of an electric wire with 3 different keyframes with a few frames between each. The first 2 keyframes have a single bitmap in each with a different picture, I want it to cycle between these two to make it look like the electricity is moving and not just sitting there. The 3rd keyframe has nothing, eventually I will put an image with the electricity off, so the player can walk through, I just haven't done it yet. Since I don't want it to run the last keyframe until the player turns it off, I put a gotoAndPlay(); command in the movie clip after the second frame looping it back to the first frame, problem is, the line refuses to work.
I have copied and pasted it from other programs where it worked, I have checked the Frame Name, I put other lines in there, like stop(); trace(); and other things, but could not get ANY line of code to work in the MovieClip. There's probably something like "the layer is invisible, code will not run", but I can't tell what it is. I've deleted the symbol and started over, same problem. I've restarted Flash, same problem. I've restarted the computer, same problem. I even took it to a different computer, same problem. I don't know why it won't run this code, is there something disabling it that I overlooked? I have other code in the main timeline outside the movie clip and code in other movieclips that has always worked fine and continues to work fine, I don't see what the problem is.
I ignored the problem for a while, and worked on other things, but I had to add multiple frames to an existing movieclip (which I believe was created before the other one), and now this movieclip is having the same problem. Does anyone know how to fix this, before it spreads to the rest?
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Jan 20, 2009
When i put a movieclip on the stage, every time i do that, i have to click on it, press f9 (to show the movieclip actions pannel) and past a code on it... and i will use this movielcip a lot of times in my project, so, everytime i put it on the stage i have to put the code on it again... is there a way to attribute the same code to my movieclip (automatically) everytime i put my mc on the stage?
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Jul 17, 2009
I'll try to make a movieclip for drag and drop event this is a code that I've find on the web:
Code:
package
{
import flash.display.Sprite;
[code]....
But this one make a vectoriale circle on the stage and makes it draggable.Now I've a movie_clip called "mc_Image" on my stage (that have inside a image background and some transparent button).
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Jan 8, 2011
I have a MovieClip in the library of my project, it has this code in the first frame of its timeline:[code]Then in the first frame of my main timeline, I have this:[code]
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Jul 13, 2011
I was wondering how to get my code to delete/remove the last movieclip'cause whenever I go to the gameOver frame the loop to remove all the movieclips leaves out one.
ActionScript Code:
function removeEnemies(spike) {
for (i=0; i<count; i++) {
_root["spike"+i].removeMovieClip();
}
}
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Nov 17, 2011
I'm working on an app for iOS where I want to load content dynamically from the library that contains text and graphics inside different MovieClip's.
However, I have a problem, the code I have is for bitmap!
How can I change it so it works for MovieClip instead?
I want to use the MovieClip instead of bitmap?
Also want to use the MovieClip class instead of Sprite class?[code]...
View 5 Replies