ActionScript 3.0 :: Desaturating A Movieclip Using Code?

May 30, 2008

How can I desaturate a movieclip (to black&white) using AS3?

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IDE :: Desaturating Images In Flash?

Nov 14, 2007

Once upon a time I remember asking if it was possible to desaturate an image from within Flash. I was told it is possible.

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ActionScript 3.0 :: Change Bitmap Code To MovieClip Code?

Nov 17, 2011

I'm working on an app for iOS where I want to load content dynamically from the library that contains text and graphics inside different MovieClip's.However, I have a problem, the code I have is for bitmap!How can I change it so it works for MovieClip instead?I want to use the MovieClip instead of bitmap?Also want to use the MovieClip class instead of Sprite class?[code]

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ActionScript 3.0 :: What The Code Is For Having A Button Inside A Movieclip Not Active While The Movieclip Is Tweening

Jun 23, 2009

I have been using TweenLite for all of my easing. I was wondering what the code is for having a button inside a movieclip not active while the movieclip is tweening.Then when the movieclip does finish tweening the button then becomes active.

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ActionScript 3.0 :: Button Code Play MovieClip Within A MovieClip?

Jun 18, 2010

Can a button play a movieclip if it lives within another movieclip? Let me explain: Buttons in a map key ran route animations on the map. Code for button (accessed by selecting button and F9) ..reads : on (release) { gotoAndPlay("BusRoute_375");}

[Code]...

All layers and consequently all route movieClips that relate to the map as well as the stop codes for the individual route animations now reside within that MovieClip which sits on a new layer above the map key layer. However, the key buttons no longer run the route animations. What should be done so that when clicked they still play the route MovieClips. Its like the button code cant see the layers it once refered to, now that they are in a movieclip.

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ActionScript 3.0 :: Audio-code Is On A Movieclip Within A (Base)movieclip?

Mar 31, 2011

I have a problem concerning sound. Sound and AS3 to be more specific.my shoddy description of the problem, but here it is: How do I stop() an AS3 INTERNAL sound from another movieclip?

This following Audio-code is on a movieclip within a (Base)movieclip. It stops playing/looping when a button is pressed that gotoAndStops on another frame within the same (Base)movieclip. But when a button is pressed outside the movieclip and (Base)movieclip, which gotoAndStops on another movieclip on the timeline, it continues playing.

[Code]...

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ActionScript 2.0 :: CS4 Code Not Working In Movieclip?

Nov 22, 2009

I can place the following code on a movieclip:

PHP Code:

onClipEvent(load) {
gravity = 0.2;
yspeed = 0;

[code]....

And it'll work fine, however if I place it like this on a frame in the movieclip:

PHP Code:

this.onLoad = function() {
gravity = 0.2;
yspeed = 0;

[code]....

It doesn't work

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ActionScript 3.0 :: Movieclip Can't Appear When I Add It In Certain Block Of Code

Sep 1, 2011

I want a movieclip to appear in a drag and drop game. When you successfully drag the right object and drop it then an animation is called from the library.The animation doesn't appear. However, when I use the same code at the beginning of my programme it does appear so it's not that part of the code that is the problem. Also, a trace statement does trace so it is running the code.[code]...

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ActionScript 3.0 :: Get The Hex Color Code Of A Movieclip?

Sep 14, 2011

How can i get the hex color code of a movieclip?

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Stretch / Rotate Movieclip Or Swf In As3 Without Code?

Aug 30, 2010

url...Now click at "add image" and load any image.. The image will be shown on the shirt and the blue border shown around the image comes by-default or is it a movieclip? Secondly the image itself is a movieclip or external swf? And i know that movieclip has rotate and scaleX,Y properties that can work here but it seems that these properties are not used?? the script is rotating and stretching it due to container default properties.

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ActionScript 2.0 :: Put Code On An Attached Movieclip?

Feb 22, 2010

I was wondering if there was any way to put code on an attached movieclip?

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ActionScript 3.0 :: Putting Code On The Movieclip Itself ?

May 30, 2010

I used to use flash is AS2. Now in AS3 I can't put any code on a movieclip.I used to for example put code on a movieclip so that onrollover it would simply play what was in it.How can I achieve this without putting code on the movieclip itself?

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ActionScript 3.0 :: Putting Code In A MovieClip Frames?

Aug 9, 2011

On the stage, I have a movie clip called mc which contains 20 frames.I have put mc.stop(); on frame1 of the main timeline, this puts a stop action in frame1 of mc.Now I want to put a stop(); action on frame10 of mc using the main time line where all my code is.
 
The code fl.getDocumentDOM().getTimeline().layers[0].frames[0].actionScript = 'stop();'; does seem to work and I don't know what to import.There also a code method addFrameScript(0, customFunction); but it only crashes flash player.

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Actionscript 3 :: Flash MovieClip Code Not Running?

May 25, 2011

I've made a MovieClip of an electric wire with 3 different keyframes with a few frames between each. The first 2 keyframes have a single bitmap in each with a different picture, I want it to cycle between these two to make it look like the electricity is moving and not just sitting there. The 3rd keyframe has nothing, eventually I will put an image with the electricity off, so the player can walk through, I just haven't done it yet. Since I don't want it to run the last keyframe until the player turns it off, I put a gotoAndPlay(); command in the movie clip after the second frame looping it back to the first frame, problem is, the line refuses to work.

I have copied and pasted it from other programs where it worked, I have checked the Frame Name, I put other lines in there, like stop(); trace(); and other things, but could not get ANY line of code to work in the MovieClip. There's probably something like "the layer is invisible, code will not run", but I can't tell what it is. I've deleted the symbol and started over, same problem. I've restarted Flash, same problem. I've restarted the computer, same problem. I even took it to a different computer, same problem. I don't know why it won't run this code, is there something disabling it that I overlooked? I have other code in the main timeline outside the movie clip and code in other movieclips that has always worked fine and continues to work fine, I don't see what the problem is.

I ignored the problem for a while, and worked on other things, but I had to add multiple frames to an existing movieclip (which I believe was created before the other one), and now this movieclip is having the same problem. Does anyone know how to fix this, before it spreads to the rest?

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ActionScript 2.0 :: Automatically Give A Code To A Movieclip?

Jan 20, 2009

When i put a movieclip on the stage, every time i do that, i have to click on it, press f9 (to show the movieclip actions pannel) and past a code on it... and i will use this movielcip a lot of times in my project, so, everytime i put it on the stage i have to put the code on it again... is there a way to attribute the same code to my movieclip (automatically) everytime i put my mc on the stage?

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ActionScript 3.0 :: Drag And Drop A Movieclip With Code?

Jul 17, 2009

I'll try to make a movieclip for drag and drop event this is a code that I've find on the web:

Code:
package
{
import flash.display.Sprite;

[code]....

But this one make a vectoriale circle on the stage and makes it draggable.Now I've a movie_clip called "mc_Image" on my stage (that have inside a image background and some transparent button).

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ActionScript 2.0 :: Code Inside MovieClip Is Late?

Jan 8, 2011

I have a MovieClip in the library of my project, it has this code in the first frame of its timeline:[code]Then in the first frame of my main timeline, I have this:[code]

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ActionScript 2.0 :: Get Code To Delete/remove The Last Movieclip?

Jul 13, 2011

I was wondering how to get my code to delete/remove the last movieclip'cause whenever I go to the gameOver frame the loop to remove all the movieclips leaves out one.

ActionScript Code:
function removeEnemies(spike) {
for (i=0; i<count; i++) {
_root["spike"+i].removeMovieClip();
}
}

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ActionScript 3.0 :: Change Bitmap Code To MovieClip?

Nov 17, 2011

I'm working on an app for iOS where I want to load content dynamically from the library that contains text and graphics inside different MovieClip's.

However, I have a problem, the code I have is for bitmap!

How can I change it so it works for MovieClip instead?

I want to use the MovieClip instead of bitmap?

Also want to use the MovieClip class instead of Sprite class?[code]...

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Actionscript 2.0 :: Loading Movieclip From Library With Code?

Jan 17, 2011

-I need to load a movie clip to the stage from the library.

-I also need that movie clip to load with a certain string of actionscript code in it.

To load the movie clip, i checked the "export for actionscript" thing in the "linkage" section of the movie clip info, and i named the class "sol1".I then used this code on the first (and only) frame:

Code: Select all
_root.attachMovie("sol1", "NewInstanceName", {_x: 50, _y: 100});

It seems to work, but the question is, how do i load the movie clip with code in it?

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ActionScript 2.0 :: Execute This Code When A Movieclip Ends?

Dec 22, 2004

So I have a quick movie clip and when that clip finished I want to do the following:

Code:
_root.logo_top.attachMovie("sabotage_media_logo", "sabotage_media_logo_mc", _root.logo_top.getNextHighestDepth());
_root.logo_top.sabotage_media_logo_mc._x = 50;
_root.logo_top.sabotage_media_logo_mc._y = 50;

What do I need to do? I tried doing onClipEvent(load) but it loads it at the start of the clip.

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ActionScript 2.0 :: Set Up A Code That Will Make A MovieClip Visible?

Mar 26, 2009

I am trying to set up a code that will make a MovieClip visible = false when you press the spacebar then reapear when you hit the spacebar again. I had it working once but I lost the code somehow ... think I deleted the wrong file. the one time I got it to work I used a keylistener and stuck the code in the action panel on the timeline at frame 1.

I thought maybe there is a way to do the same thing but instead of the frame 1 action panel thing. I thought you might be able to set it up in a movieclip class action script file. I did these tutorials on the kongregate site ... shootorials and they teach you how to make a MC move with the arrow keys which was easy ... they had you make a ship into a movie clip then you created a new AS class file for the ship movie clip. Then they placed the code under the function onEnterFrame() in the ship class AS file which works well when you want to move something ... because it checks every frame.

I can set up what I want in that area just fine ... problem is it fires off every frame .. so my movie clip blinks on and off several times everytime I hit the spacebar. I just want it to disapear when you hit the spacebar then become visible again when you hit the spacebar again.

Seems like this should be a very easy thing to do but I spent all day reading through tutorials and searching google everything I tried all I did was run into one error or another when I tried to compile for a test.

I am very new to all this so the other thing that confuses me is the fact that you can put code in so many different places and depending on where it goes the same thing might be written a different way depending on where you write it.

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ActionScript 3.0 :: Not Running MovieClip Timeline Code?

Aug 5, 2010

I have a movieclip, and for some reason, the timeline code isn't running.

Stage, frame 1
Code:
var my_mc:MovieClip = new MyMC();
my_mc.name = "my_mc";
MyMC is a properly linked Movieclip.

[Code]...

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ActionScript 3.0 :: HitTestPoint Code Fails When Placed Inside Movieclip

Jul 29, 2009

I'm doing a basic hitTestPoint which works fine when everything is placed on the root of the flash file. However it fails when all the elements are placed within a movieclip. I've a feeling the problem is due either to the registration of the objects changing once they are placed in the new movieclip symbol, the 'relativity/absolutness' of my referencing or the "hitTestPoint (dragable_object_mc.x, dragable_object_mc.y, true)" part of my code.I have two movieclips: dragable_object_mc - which you can pick up and dragstatic_crashzone_mc - If you drag the other object into this a collision is 'traced' in the output window(it works fine until I place the _mcs and code into a new _mc symbol)Incidentally if I use the 'hitTestObject' code on the root or within a movieclip, it works fine.[code]

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ActionScript 3.0 :: Adding A Bitmap Graphic To A Movieclip In Code?

Dec 1, 2010

I'm new to as3 and programming and I'm trying to add a bitmap to a movie clip in codeHowever, I'm having trouble getting the bitmap location to go where I want it because it's inside the movieclip and it just shows up at 0,0 of the movieclip instead of the coordinates I want it to be: Here's some of code so you can see what I mean:

imageBitmapData3 = new Lander(63, 53);
_player = new Bitmap(imageBitmapData3);
_gameLevel.addChild(_player);

[code].....

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ActionScript 2.0 :: Fill Movieclip With Bitmap/texture Using Code?

Feb 3, 2011

I am trying to create small flash application which would allow me to fill movieclip with different texures/bitmaps using actionscript. It should work something like this:Click herebut instead of fill with different colors movieclip should be filled with different bitmaps/textures. I have find tutorial for changing colors but not sure how to realize this to change textures.Perhaps there is some other solution beside using actionscript for which

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ActionScript 3.0 :: Code To Create A MovieClip Which Is A Simple Rectangle?

Apr 20, 2009

I can create a MovieClip using the follwiFirst, select rectangle tool from ToolsWindow and draw a rectangle by dragging through mouse.Then press F8 by selecting the drawn rectangle, select radio-button with "MovieClip" and click "OK". Now give the instance-name to this newly created Movieclip(say,myMovie). Now, we are able to use this MovieClip.But, I need to create a custom-sized MovieClip upon which I place text-fields(not known i.e., it is dynamically known(say, "x" no. of text-fields are required)). Hence the MovieClip size must be increased/decreased as per our requirement

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ActionScript 3.0 :: Instead Of Drawing Circles By Code / Want To Call Movieclip

Jul 7, 2009

Can someone tell me how to command it to retrieve a movie clip in my library instead of drawing stuff by code and working with that? The movie clip I want to get is called "float1".[code]

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ActionScript 2.0 :: [MX] Ilyas's Matrix Code Effect In A MovieClip?

Jul 22, 2003

I am trying to make a matrix code effect inside a movieclip called "Code", I am using the code made by Ilyas but have so far been unsucsessful, I can get it to work in the main root of a seperate .swf but not in the root of my main movie or a movieclip inside the root. I dont know how to alter it top make it work for a movieclipIf you dont know the code I am talking about see below :

[AS]
/***Author: Ilyas USAL (pom)
Title: The Matrix has you...

[code].....

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ActionScript 2.0 :: Editting Code From Movieclip To Actions Layer

Dec 7, 2009

i'm currently having a small problem with some Actionscript 2.0 in CS3. I'm following a tutorial to make a simple maze like game Tutorial here: [URL] I'm currently at step 5 where it's coding the movement and wall detection.. The problem is the tutorial wants me to apply the code directly to the maze/wall movieclip. However as this is for a college project my lecturer will not accept actionscript directly applied to buttons or movieclips.. He basically wants all the script on a seperate actionscript layer. So basically what i'm asking is how and what part of the code do i need to change so it'll still work even though it's on a different layer!

[Code]...

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