ActionScript 3.0 :: Moving Images Smothly Across The Stage?

May 8, 2008

I am trying to write a script that animates images, movingthem smoothly and slowly across the stage. If I load the image inauthoring time and embed it on a movie clip, i have no problemincrementing the x position by 0.25 for example. But if a load theimage at runtime using a loader the image jumps from pixel topixel. For some reason it seems that I am not able to turn thepixelSnapping of

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[Code]...

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[Code]....

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[Code] .....

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[Code]....

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I'm making an image gallery and I want to have a bunch of thumbnails on the bottom of the screen that smoothly slide from side to side when the mouse moves.

I'm working with a custom class for the container (Tiles) and a custom class for the thumbnails (ImageIcon).

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Gallery Loader Code:

public function loadCategory(xml:XML = null){
if(xml != null){
dp = new DataProvider(xml);

[Code]....

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I am a beginner to AS and I am having trouble here: I want to move a dog across the stage. I have two frames one with a movie clip with a dog animated like it is walking and the second frame he is standing still. I want to take him to the end of the stage and stop him when he gets to frame 2.[code]...

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ActionScript 3.0 :: Moving Movieclip With Mouse In Stage?

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Im trying to move a movieclip only in X, deacourding with my mouse movement...i use this code... for when i enter frame....

addEventListener(Event.ENTER_FRAME, animFlor);
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[code].......

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I have a question that's been bugging me for a LONG time now. I'm still pretty new to ActionScript, I'm trying to have a series of movie clips move from right to left along the stage, but after about 3 seconds they stop! Here's the code...

ActionScript Code:
public function thingTimer () {
nextThing = new Timer (1000 + Math.random()*5000,1);

[code]......

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I want to make a movie clip move anywhere outside the stage, but dont really know how should I do it, here is the codeI think that some changes should be made somewhere around math.random, where I put that // ???btw, I got this code from a tutorial where it was about attaching like 50 balls at once, making them move to random locations so there might be some useles things too the point is that I want a ball to be attached somewhere, preferably to the middle of the stage, and I want it to move in random direction with constant speed. I tried many ways of doing it, but the ball was changing direction every frame or other lame things happened

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