ActionScript 3.0 :: Music Starting Once Frame Is Selected?
Nov 30, 2008
I'm making a platform game at the moment with each levelinside a frame. For the background music I was going to embed thesound sound file in the library and whenever the app moves to a newframe on the timeline new music will play. It needs to be on eachframe as each level of the application is a frame itself.So for example
Frame 2 = Level 1 Plays, BackgroundMusic runs
Frame 3 = Level 2 Plays, Stop Music 1, and Play
BackgroundMusic2
[code]........
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May 19, 2011
Is there any way to make a movie clip start at a frame other than 1? I know with graphics it's simple, but with MCs I'm not sure. If possible, I'd like to do it without code, but if that's the only way to do it, I'd like to know that way too.
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Oct 9, 2008
I have a simple Flash movie with a series of still pics fading from one to the next.I want to use it in a web page masthead and I would like the movie to start on a random frame.Is there some simple AS3 code I could use in the first frame that directs the movie to immediately jump to a random starting point within the 220 frames contained in the movie?
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Nov 11, 2011
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[Code]...
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Oct 19, 2006
but how can i load an external swf into a movieclip, but i want that external swf would start on frame 10 (for example), instead on frame 1.
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Oct 26, 2011
in normal swf files, usually it plays from frame 1 till the end and then loop...
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Jan 15, 2009
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[code].....
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Oct 29, 2009
I have a problem with a project using the FLVPlayback component (the Flash CS4 version) and FMS 3.
Playing back a video works fine. When the video is finished, I hide the FLVPlayback component.
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To no avail.
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Feb 2, 2009
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Jan 13, 2009
I have a image slideshow set up on a time line. Each image is on a different layer and I am looking for a code to make the flash animation start at a random key frame every time the page is loaded. Here is a link to the site I am working on:
[URL]
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Jan 24, 2009
Im looking to for my flash video to start at a random keyframe everytime the video is loaded.I have about 20 layers with images transitioning into each other.URL...Anyone have any actionscript that could generate such an effect?
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Jan 24, 2009
Im looking to for my flash video to start at a random keyframe everytime the video is loaded.I have about 20 layers with images transitioning into each other.Anyone have any actionscript that could generate such an effect?
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Feb 14, 2012
Alright, so I've been struggling with this one since last night. When I create a new object (a new unit), and draw it to the screen (Flash does all the work there), the point at which it's first placed is considered its origin. That is, getX and getY will return the distance from that point... Why is that? Or how can I stop this?
[Code]...
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Apr 16, 2009
Now what im trying to do is add a gotoAndPlay(); to a button.
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Mar 8, 2012
Never thought waiting seven years to update my software would be such a relearning experience...lol In Flash MX to add audio into a movie clip, animation, etc, all you needed to was add the file to your library and drag it onto the frame in which you wanted the audio to play. However when I try this in CS5.5 nothing happens. I'm sure there's just a different implementation now, and I don't know what it is.
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Nov 10, 2009
Im using as3 to start playing 1 music in the intro of my website... but i want that music to stop when he reatch frame 600...
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Mar 15, 2012
How do I code AS 3.0 to have multiple buttons on a frame selected sequentially? I have on frame with 4 buttons programmed to go to a specif frame when clicked. However, I want the buttons selected selected sequentially, so a user can not just click the last button and be finished with the CBT.
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Nov 6, 2006
i'm trying to remember a selected state on frame 5 and when i return back to that frame i want it to still be selected. here is my code so far:
Code:
var back:Object = new Object();
back.click = function(oEvent:Object) {
oEvent.target.selected = oEvent.target.selected;
};
q1.addEventListener("click", back);
i know its probably a little bit wrong but yeh i have this code on my back button in frame 20.
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Sep 18, 2003
i can't figure out how to do this... ok, here's what i need. i have a movieclip that plays, (its bars on a motion guide) and i want it, depending on a variable to play to a certain frame. so, lets say the variable = 1 then i would want it to play until it got to frame 15 then stop, if the variable = 2 then i would want it to play until it got to 30.
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Nov 15, 2010
I have added music (in loop) to the first frame of main timeline (through property panel), So it keeps playing till the last frame, but when the control jumps to first frame again after finishing all frames there are two musics playing, How can that be stopped?
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Apr 4, 2011
1.Is it possible to blend music looping from a frame lets say frame 1 to frame 10 and then having it not loop but go into the other frames lets say frame 11 to 21?
2.How can i get it to just either blend or loop, i know looping is possible but i've forgotten how, i haven't used flash since 06'
3.Is it possible to put two songs on one frame without making it sound really bad or jumbled up?
4.how can i put sound effects on a button, lets say you click something or get a coin in the game how can i make it so the 'coin noise' goes on the button?
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Oct 8, 2009
I am creating a website that should have music playing abilities. (Sounds cool that way lol). I have a music player MovieClip and in it, it has some actions. It is placed on a frame on the main timeline. I also have an actions layer that has some code controlling other contents of that page on the site.
The music player works fine but when I leave the frame which the music player is loaded on the main timeline, the music keeps playing. How do I stop it?
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Mar 6, 2011
So I have a Flash CS5 presentation which uses ActionScript 3.0, and currently is completely finished except for the addition of background music.
One of the pages has audio files which the user can select and listen to, and another page has video files for the user to select and watch.
As a result, I will need the background music to pause/stop itself before it reaches those frames in the movie, and start itself when leaving those frames.
Alternatively, a button for the user to click and the background music will pause or resume.
I have tried multiple methods, and currently have the background music playing from frame 1 (with the "pause/resume button" event listener) to the end. The pause button will work anywhere in the movie, but the background music will not resume at all - not even from the beginning.
I assume that this is because the song isnt loaded past frame 1?
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Nov 17, 2010
I am a student and I use CS4 on a Mac on one of the schools computers. One of the animation projects I am working I need to animate a music video. To do this I calculated out the BPM of the song and set the frame rate at 23.3 FPS so that I would have 20 Frames between beats. Then to have a visual representation of the timing I set a layer that has a red dot blink for 2 frames every 20 frames starting on the first beat.
With it set up like this and I run the animation in Flash it keeps time correctly and works. However, when I test the video the time is off. I tried changing the frame rate to 60fps as an arbitrary number to see if adjusting the frame rate had any affect of the test file but when I tested the video at 60fps it did not run any faster than before. I exported the video to a SWF and MOV file but it was still off.
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Jan 22, 2009
i am building a flash web site using the goto and stop method, with each "page" of the website being a different frame. on one page i have a music player, and it all works fine, and if you press stop before leaving that "page" or frame it all works well.the problem i've run into is if you go to another frame while the music player is still playing the music continues playing and when you go back to the frame the music player is on and press stop it doesnt do anything and if you press play it will start playing the song again with both songs playing over eachother.how to stop the music from playing when you exit that frame. here's the code for the music player:
Code: Select all//Music Player
var musicReq:URLRequest;
var music:Sound = new Sound();[code]..............
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Apr 30, 2009
[URL]
I followed it exactly and the button worked fine with the music,
but then i stated to add keyframes, it works fine carys on playing on every keyframe i go to, but the problem is when i go back to the first keyframe the music still goes on which is good, but its starts again over the one thats already playing!
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Mar 31, 2009
The only thing that has me puzzled is the preview field. Basically i have a background which is a movie clip, it basically transforms from the loader to the background (over 70 frames).
is there a way to have the preview field for the root movie display a child movie at a frame other than frame 1? At the moment it looks like this: [URL]
But i'm wanting it to look like this: [URL]
It would help or positioning other items if i had the background displayed how it will actually be?
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Nov 4, 2003
so I have a looping animation that is several frames long. Inside the animation is a button, when pressed I want to go to another part of the timeline, where another animation is waiting. Simple, I got that working no problem. But... I need the first animation to go to the last frame in the loop before starting the next animation. The way I have it now makes an ugly cut, and the transition between animations isn't seamless.
[Code]...
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Dec 22, 2009
I am having problems making a movie clip goto a different frame when an item on a list box is selected. Here is my code
list.getSelectedItem().label;
_root.onEnterFrame=function(){
if(list=="2"){
mc.gotoAndStop(2);
}else
mc.gotoAndStop(1);
}
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