ActionScript 3.0 :: Object Keeps Getting Created In CS4
Sep 11, 2009
I am using the reflect class at [URL]. It works fine for the first playthrough. Yet, when the movie loops again, it creates another instance and again on the next loop through. There is only one object on the page and the script is: import com.pixelfumes.reflect.*;var r1:Reflect = new Reflect({mc:box, alpha:50, ratio:50, distance:2, updateTime:0, reflectionDropoff:1});
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Jan 24, 2011
I'm trying to dynamically addChild a Sprite to an already tweened MovieClip (tweened on the Flash timeline).
Let's say ObjectA is the tweened object, I published it in my swc and linked it to my Actionscript project in Flash Builder. I make an instance of ObjectA in my class, and then try to do the following:
var objectA:ObjectA = new ObjectA();
var objectB:ObjectB = new ObjectB();
objectA.addChild(objectB);
addChild(objectA);
Now, the problem is, objectB doesn't tween along with objectA. Is there any logical solution to this?
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Aug 27, 2011
if i have following code :
class Stand {
public static const STAND_LIST:Array = new Array();
STAND_LIST[0] = new Array();
STAND_LIST[1] = new Array();
[code]...
is the STAND_LIST[0] keeps created every new instance of Stand created? or is it created just once?if it's created every new instance of Stand created, how do i make it run just once?(like initializing const)
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Aug 20, 2009
why can't i acces the object outside of the function with test1._alpha = 20;[code]
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Jan 24, 2006
Is there a way to append an object that has already been created:
CODE:
userobject;
userobject = {uname:username, uage:so.data[username].age}
What if I wanted to add a phone property?
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May 7, 2006
I didn't create that Timer... so this is problably a component I have addedUnfortunately it will be difficult to remove all compenents until if find the "one" ..Yes I should have notice the CPU usage sooner !and yes I will do that if I don't find another solutionI am of course using some components without having their sources...My questions :* How can I find the guilty component ?* I tried to find it using Kap Inspector without success ...any tips for Kap inspector ?
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Mar 17, 2009
I am new to AS3 but not to AS2. I have written a simple class and when I import it, I don't see the object that should be created upon calling the constructor. Can you guys tell me where am I going wrong. And I am very puzzled about 'document class'. Yes, I have google numerous threads on "document class" but still very shaky on this matter. Here is my simple class which should place a button object on the stage when I create a new object of this class. Once I have created the BTN class, I have made sure that I have button component in my library, I then instantiate the object by creating a new CS3 file and importing my class:
import com.learning.as3.*;
var b:BTN = new BTN();
When I test the movie, I get the following errors:
1172: Definition com.learning.as3 could not be found.
1046: Type was not found or was not a compile-time constant:
BTN.
1180: Call to a possibly undefined method BTN.
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Dec 12, 2011
i am not sure on what key i press, but suddenly when i create object (box,line or circle) it become grouped and when i want to edit it, i need to double click. but previously it wasnt like that.
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Jan 14, 2006
i have two swf: a and b, I cannot access the shared object which is created by a.swf from b.swf. I only catch it from a.swf. Is there any way to get it from b.swf.
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Sep 26, 2009
This is one of those things that seems like it should be really simple but doesn't work.
I'm trying to create a movieClip using the drawing API, but once I do so I can't get it to move with ActionScipt. My code looks (basically) like this:
Code:
drawBox = function (options) {beginFill();
lineStyle(blah);
moveTo(blah);
[Code].....
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Jan 12, 2004
From the flash help, it says:Method; removes a movie clip instance created with the duplicateMovieclip action, or the duplicateMovieClip or attachMovie methods of the MovieClip object.
But i have movieClips created from createEmptyMovieClip();, so i'm assuming removeMovieClip(); won't work. Is there another way to remove this then?
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Oct 5, 2009
I have writing a simple class which has a method that gets invoke when the object of the class is created. I am able to view the loaded XML content when I trace it with in my class method, but cannot assign the content to a instance variable using the mutator method. So the process goes like this:
Class object is instantiated Class construtor then calls the loadXML method which laods the XML And then assigns the XML to a class instance variable.
So now if I would like to access the loaded XML through class object, I should be able to see the loaded xml content which I am not able to see. I have spent over few hours and cannot get the class object to display the loaded XML content. .
[code]
package com.as3.app{ import flash.display.*; import flash.events.*; import flash.text.*; import flash.net.*;
public class Cars extends MovieClip { public var _CarList:Object;
[Code]....
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Dec 25, 2009
I'v been toying with this for a few weeks now and I'm trying to find the best way to animate several instances of an object created by a for loop thru an ENTER_FRAME function.When the function runs only 1 of the 3 instances that were created animates.
var balloonArray:Array = new Array();var balloon: hotAirBalloon;var xVel: Number = -3;var yVel: Number = -4;
addEventListener(Event.ENTER_FRAME, startBalloons)
[code]....
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Nov 16, 2011
I have is Adobe fl CS4. I succussfully created a scene with all correct layers including a start button action script. No errors works great. Now my next challenge is, how do I cause a word to apear? I created some objects that I want to select and cause a word to appear and color to change, once I hover over the object. It is like the same method when you create a 'start button.' Do I create another sub scene in the action script command?
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Apr 18, 2011
I am drawing some lines in my program using
graphics.lineTo(xx, yy);
The program has a background image over which these lines are drawn.The problem which I am facing is that the image overshadows the lines and the lines are not visible to the user.Since these lines do not have an id, I am not sure as to how I can assign a depth to them?
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May 19, 2011
I want to remove an object that is created in a loop, with a timer.
var timer:Timer = new Timer(2000);
timer.addEventListener(TimerEvent.TIMER, voegtoe);
In function voegtoe I'm adding an Movieclip Object called man:
man.x=Math.random()*650;
man.y=Math.floor(Math.random()*(70))+350;
addChild(man);
I want to remove this object after 2 seconds. The problem is that there are multiple 'man' objects.
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Jun 10, 2010
I have a class which works with data and I want to do something after its constructor function is finished and the object has been created. If a class is a MovieClip, I can do this:
[Code]....
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Apr 15, 2009
i have two classes:
videoPlayer(Document class) and videoControls(which is added to the stage by videoPlayer).
videoControls put an object on the stage at some point:
dp = new displayEnd();
dp.name="dpe";
addChild(dp);[code].....
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Jul 8, 2009
I'm getting an "1120:Access of undefined property module_mc" on this line of code, which is on frame 111:
[Code]...
modules_mc is created, I can see it. So I don't understand why Flash thinks it's not there..
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Dec 16, 2009
how can I add attributes to a Display Object, that I have created in the Authoring Tool, so I can acces it by:
myDisplayObjectInstance.myNewAttribute
Is a DisplayObejct a dynamic class, that can be extended from anywhere?
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Nov 2, 2009
I have a PresentationModel AS class that holds all the values used in SomeView.mxml. The entire class for the model is bindable, and the model property in the view is also bindable. However, I am unable to inject the model into the view using the PropertyInjector tag:
- INFO: Data binding will not be able to detect assignments to model
MainEventMap.mxml
<EventHandlers type="{FlexEvent.INITIALIZE}">[code].....
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Jul 11, 2010
Is it possible to get dynamically created children of a display object instance in action script 3?
Example
trace(_view.getChildByName("name")) = returns name of display object (success)
trace(_view.getChildByName("name").getChildByName("name2") = returns error 1061
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Sep 21, 2009
I wrote a class for an object that as soon as it is created moves around the screen and can create another object (replicating itself). That seems to work fine for a while, but after like 20 or so objects on the screen things slow down a lot! I create the first object on frame one. The rest is all done by the objects themselves.
Would it be better if the objects did not move around on their own, but rather through a loop on frame one or does it not matter? I am working on a simulation that should go up to over 100 objects, but with this problem can't get there. The object is just a movie clip (imported png picture about 4 by 7 pixel, not animated). I was going to replace it with an animated one later, but that seems unlikely now.
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Dec 17, 2006
I thought this would be simple but for some reason I'm having all kinds of problems. Why won't the for loop create a new c instance each time the loop increments, like it does for sHolder and s? ...And, assuming it is possible to make it do this, how can each instance be given an identifier that can be accessed dynamically, like sHolder and s in the traceSomething function?
Code:
package {
import flash.display.Sprite;
import flash.geom.ColorTransform;
[Code]....
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Mar 19, 2007
I am dynamically creating a movieclip, say, a ball. I want to apply a movement to each new ball created. I have created a movement function and now I need to know how to use this function as a method on each newly created ball. Would I do something like this:
[Code]...
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Jan 16, 2011
class created object to array in main timeline?
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Mar 7, 2004
i've been struggling with the following:
i am creating a list of buttons with an attachMovie. the AS is :
//as
var i = -1;
while(++i<userlist.length){
var user = userlist[i];
[Code].....
okay the problem is this: then i assign an on click function to every button right in the while loop that uses the data parameter of the "ob" object and when i play the movie the data parameter is always the parameter of the last object created for all the buttons. I know why this is happening- it overWrites the old "ob" with the new with every itteration of the loop.
But how would i go differently about creating an individual "ob" for each button created and still be able to have a function with a data parameter like this.onRelease.userClicked(data)?
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Aug 24, 2004
In the code I'm writing, I use a with block to reference a newly created object thus:
[Code]...
I tried doing this.xot, xot, and other stuff, but it just keeps sliding under _root.xot instead of ArrowL##.xot.
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Apr 5, 2005
Here's some background: I am working on a project in which we have one main Flash file that loads other Flash swfs into an empty movie clip within the main file.The main file instantiates a class I've made (stateManager) into a _global variable.This object keeps track of the most recent states of the other individual files so users can navigate between them all and come back to the same status they left it.Here's the issue:In the sub files, I need to access the _global object, which was created in the main file, many times so I would like to use the 'with' construct to reduce typing. However, because the 'with' statement needs an object to reference, I am unable to publish my files .I've tried adding an if-statement at the top of each file (if(_global. stateManager == undefined){ ), but this doesn't work either.I've included a portion of my code for you.
Code:
import classes.stateManager;
if (_global.stateManager==null) {
_global.stateManager = new classes.stateManager("./InitFiles/global.xml");[code]....
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Aug 16, 2010
If you once run an ObjectBuilder the object instantiated will be cached and next time you use an PropertyInjector or something else, the instantiated object will be used instead of creating a new object. Or at least this should be like this :) But in the example below it seems that mate tries to instantiate the object again: The following error occurs:
[Code]...
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