ActionScript 3.0 :: Loading And Viewing XML When A Class Object Is Created?

Oct 5, 2009

I have writing a simple class which has a method that gets invoke when the object of the class is created. I am able to view the loaded XML content when I trace it with in my class method, but cannot assign the content to a instance variable using the mutator method. So the process goes like this:
  
Class object is instantiated Class construtor then calls the loadXML method which laods the XML And then assigns the XML to a class instance variable.
 
So now if I would like to access the loaded XML through class object, I should be able to see the loaded xml content which I am not able to see. I have spent over few hours and cannot get the class object to display the loaded XML content. .
 
[code]
 
package com.as3.app{    import flash.display.*;    import flash.events.*;    import flash.text.*;    import flash.net.*;
public class Cars extends MovieClip {           public var _CarList:Object; 

[Code]....

View 1 Replies


Similar Posts:


ActionScript 3.0 :: Remove Displaylist Object Created In Different Class?

Apr 15, 2009

i have two classes:

videoPlayer(Document class) and videoControls(which is added to the stage by videoPlayer).

videoControls put an object on the stage at some point:

dp = new displayEnd();
dp.name="dpe";
addChild(dp);[code].....

View 1 Replies

ActionScript 3.0 :: Loading A Swf Created Using Document Class Gives Error #1009

Aug 29, 2007

Well the shiny new app is now 830K and needs to be preloaded. Simple eh? I've got a preloader that works nicely but I've been trying all day to find a reasonable way to load a swf that was compiled as a document class. My solution was to make a bare bones swf that would preload my main app swf:

[Code]....

View 6 Replies

ActionScript 3.0 :: Class Created Object To Array In Main Timeline?

Jan 16, 2011

class created object to array in main timeline?

View 1 Replies

ActionScript 3.0 :: Class Is Loading The File But When Return It To A New Xml Object In The Document Class It Doesnt Load It?

Aug 18, 2009

I found myself loading a new XML file every day and so decided to create a small class that will load the xml file and return it.The class is loading the file but when i try to return it to a new xml object in the document class it doesnt load it.I think that it's something to with the return being in a nested function but i tried a few ways and non seems to work.
 
[DOCUMENT CLASS]
loadXML:LoadXML = new LoadXML();
myXML:XML = new XML(loadXML.loadXMLFile("gallery.xml"));[code].....

View 1 Replies

ActionScript 3.0 :: Unable To Sizing When Loading .swf Into An Html For Viewing Purposes?

Nov 27, 2011

I finished my first as3 project that wasn't Hello World and I wanted to send it to a friend. So I put together an .HTML document to load the .swf file but when I open it as a page the game is larger than the displayed area even though my project is 640X480 and the HTML is set to display that (the .swf displays correctly when opened with the stand alone viewer). I also went into the bin/index.html file in my project and edited the height and width from "100%" to "640" and "480" respectively. I have tried adjusting and changing every parameter and value that I could find to try and fix this issue.

View 2 Replies

ActionScript 3.0 :: Quick Shared Object To Tell How Long Had Been Viewing The Page

Jul 15, 2011

Was at a site the other day that used a shared oject to tell me how long I had been viewing the page. I left the page, came back and the counter restarted right where it was when I left. This is cool, but what if there are say 30 people viewing the same page at the same time? As I can't write the code "myObject = new sharedObject" to get a new instance of the shared object, how is this done? Or, when I use the "get local (remote) sharedObject" does that give me a new instance of the shared object? Or is there only ever 1 instance of a shared object?

The reason I ask is say I'm writing a multipalyer game, and I want to store user information in a shared object so it displays in everyones swf. Well If I have only 2 people playing the game, fine, that's 2 shared objects. But what if there are 100 people playing the game? Or am I looking at the shared object use all wrong in the first place? I only have a small pea sized man brain so the logic escapes me...

View 4 Replies

Actionscript 3 :: Loading Swf As Custom Class That Extends MovieClip - Getting Null Object Reference

Aug 16, 2011

I followed the example from a previous question and I am loading an external swf using a loader and inside the loader event handler I am trying to cast the loader.content as my custom class PanelReferenceClip which extends MovieClip

When I publish I receive a this error:

TypeError: Error #1009: Cannot access a property or method of a null object reference.

Just to make sure and test that the swf location was correct and the swf was actually being loaded, I changed the type of the content to as MovieClip and it worked fine.

EDIT: I also wanted to add that these swfs are being stored locally and not being pulled across the internet, multiple networks or servers.

I am not sure if I did something quirky in my class so I am providing the source to my custom class PanelReferenceClip

package com.components
{
import com.UI.DevicePanel;
import flash.display.MovieClip;

[Code]....

View 3 Replies

Actionscript 3 :: Tween Dynamically Created Object Along With Other Object?

Jan 24, 2011

I'm trying to dynamically addChild a Sprite to an already tweened MovieClip (tweened on the Flash timeline).
Let's say ObjectA is the tweened object, I published it in my swc and linked it to my Actionscript project in Flash Builder. I make an instance of ObjectA in my class, and then try to do the following:

var objectA:ObjectA = new ObjectA();
var objectB:ObjectB = new ObjectB();
objectA.addChild(objectB);
addChild(objectA);

Now, the problem is, objectB doesn't tween along with objectA. Is there any logical solution to this?

View 1 Replies

ActionScript 3.0 :: Inheritance / Interface - Override A Function That Return An Object Of Class A And Make It Return An Object Of Class B Which Extends A?

Aug 4, 2009

I'm having some troubles with the use of interface and inheritance in AS3. I've done lots of OOP in the past and what I'm trying to do seems obvious to me, but doesn't work in AS3. The question is : Is it possible to override a function that return an Object of class A, and make it return an Object of Class B which extends A ? It seems not to be possible, since I'm getting a signature error in Flash, when compiling. For example, the following set of class do not compile (the code in function definition doesn't matter):

[Code].....

View 3 Replies

ActionScript 3.0 :: Turning A Object Of Class A Into An Object Of Class B Extends A?

Jul 20, 2009

I have a class CoverPoint extends Pointwith some extra function.except for that ther is no difference. I would like to use the functions of Point with a return value of Point, to calculate those CoverPoints.Can i turn the return value into CoverPoint (since all the vars are the same, there shouldn't be a problem with that, right?), so that it can be stored in my var cP:CoverPoint;

View 2 Replies

ActionScript 2.0 :: Create A Custom Class (Testing) That Would Create A Box When An Instance Of The Class Is Created

Aug 29, 2007

I've been playing around with custom classes. My objective was to create a custom class (Testing) that would create a box when an instance of the class is created. I've tried three different approaches, however only (3) seems to be showing up. I'm just curious why (1) or (2) doesn't work?

Also is there a better approach than (3)? Since at the moment it's been created on _root. I hope the box can only be accessible through the instance. Since I'd like to incorporate the whole idea of public, private, encapsulation, etc.

[Code]...

View 3 Replies

Know What Class An Instance Is Created From?

Jan 16, 2011

In actions script 3.0 I would like to retrieve the class of two instances and then compare them. Is there a way to know what class an instance is made of?

View 1 Replies

ActionScript 3.0 :: Object Keeps Getting Created In CS4

Sep 11, 2009

I am using the reflect class at [URL]. It works fine for the first playthrough. Yet, when the movie loops again, it creates another instance and again on the next loop through. There is only one object on the page and the script is: import com.pixelfumes.reflect.*;var r1:Reflect = new Reflect({mc:box, alpha:50, ratio:50, distance:2, updateTime:0, reflectionDropoff:1});

View 2 Replies

ActionScript 3.0 :: Get The Reference To The Class That Created Mc?

Jul 8, 2010

I have:

Code:
// a class
package
{

[Code].....

how to get the instance of AA that created this mc the_class.big_function( ) ;

View 9 Replies

ActionScript 2.0 :: Loading Swf Created In Captivate 4?

Dec 24, 2010

I have created a .swf using Captivate 4. When I try to load the swf into a Flash project - (AS2) I get the following output:

Branching::script:;;
deepak branching : scripteval:[object Object];

I rewrote the Flash using components and the same thing happens. So, I'm thinking it has something to do with how Captivate makes the .swf.

View 9 Replies

Flash - Is The Code Run Every New Object Created

Aug 27, 2011

if i have following code :

class Stand {
public static const STAND_LIST:Array = new Array();
STAND_LIST[0] = new Array();
STAND_LIST[1] = new Array();

[code]...

is the STAND_LIST[0] keeps created every new instance of Stand created? or is it created just once?if it's created every new instance of Stand created, how do i make it run just once?(like initializing const)

View 1 Replies

ActionScript 2.0 :: Object Created By A Function

Aug 20, 2009

why can't i acces the object outside of the function with test1._alpha = 20;[code]

View 4 Replies

ActionScript 2.0 :: Any Way To Append Already Created Object?

Jan 24, 2006

Is there a way to append an object that has already been created:
CODE:
userobject;
userobject = {uname:username, uage:so.data[username].age}
What if I wanted to add a phone property?

View 3 Replies

Flex :: Find Where An Object Is Created?

May 7, 2006

I didn't create that Timer... so this is problably a component I have addedUnfortunately it will be difficult to remove all compenents until if find the "one" ..Yes I should have notice the CPU usage sooner !and yes I will do that if I don't find another solutionI am of course using some components without having their sources...My questions :* How can I find the guilty component ?* I tried to find it using Kap Inspector without success ...any tips for Kap inspector ?

View 2 Replies

Professional :: Scope Of Class Created In Flash?

Sep 14, 2010

What is the scope of a class created in Flash? If you create a class on the main timeline, can you use it anywhere in your project? If you use your class in a a movieclip, can you use that class outside of the movie clip?

View 3 Replies

Actionscript 3 :: Determine If The Class That Will Be Created Is A Children Of Another?

Jan 28, 2011

For this example, I will use 2 classes, Entity and CSpawner. CSpawner is a children of Entity.I want to perform the following condition:if((new CSpawner()) is Entity)It works just like intended.But I want to do this test, without creating a new CSpawner object, something like this:if(CSpawner is Entity)But it doesn't work, because CSpawner is a Class.How do I perform that kind of conditional without creating a new CSpawner object?

View 2 Replies

Flash :: Edit Visually Created Class In AS3?

Jul 30, 2011

I have some class that I created visually in Flash Professional CS5 by transferring drawn result into a MovieClip and extorting symbol into AS code. Now, I want to add some properties to the class. To be more specific, I've created Ball class and want to add to it variables that will represent vertical and horizontal speeds. How can I edit the class in order to do it? Also, when I wanted to add some visible external element to the class, at first I decided to add MovieClip property in the code itself, but then recalled method .addChild() that worked perfectly for me. Now, I can't do the same with non-visible properties. So, what is the difference between adding visible elements using .addChild() and adding them in the code itself?

View 3 Replies

ActionScript 3.0 :: Objects Created In Document Class?

Sep 5, 2009

So I'm trying to create an object in my document class then reference it from a custom class file.I'm creating a photoContainer MC in the createPhotoContainer method and directly after it's creation it gets passed to the GalleryView class by calling it's constructor function.

ActionScript Code:
public class GalleryDocument extends MovieClip
{

[code].....

View 5 Replies

ActionScript 3.0 :: Created A Loader Class FileLoader?

Nov 30, 2009

Basically, i have created a Loader class fileLoader.as into which i pass URL of the image to load from my main class and on load complete i dispatch an event from fileLoader.as class which i listen to and respond in my main application class by displaying it on the stage.All this works fine.If i go and click next button 10x, then 10 images will be loaded and displayed. However, my question now is, if i click back button to image 9, it starts loading the image again.So my question is how can i save or reference images that i have loaded already so that i can just call on them within the main application when needed and not start loading again? Can i load these images in an object or an array or just their reference?

View 0 Replies

ActionScript 3.0 :: Accessing MovieClips That Have Been Created In A Different Class?

Dec 15, 2009

I am able to dynamically create an object on the stage with a function, but I am at a loss for how to access and manipulate the properties of that object from my Main Class.

in my Main Class I have:

ActionScript Code:
NLP_addChild.addObject(stage)
// NLP_addChild is the other class  addObject() is the function

in NLP_addChild Class appears the following:

ActionScript Code:
public static function addObject(stage:Stage)
{
var myCircle:MovieClip = new circle()

[code]....

myCircle displays correctly on the stage, myCircle is correctly assigned an x of 300. But myCircle x property cannot be assigned from my main class.

View 2 Replies

ActionScript 3.0 :: Control Of Xml List Created On Different Class?

Jan 20, 2010

ActionScript Code:
package
{

[code].......

View 4 Replies

ActionScript 3.0 :: Access MC's Created In A Custom Class?

Jun 23, 2010

I have a custom class which creates a new MC using a library MC. The library MC contains a dynamic textfield called productName.The custom class object gets created fine and is displaying on the stage. It's also holding custom properties I set as well.How do I control the dynamic textfield inside the MC, which is inside the custom class object?My Product.as:

Code:
package {
import flash.display.MovieClip;

[code]......

View 2 Replies

Actionscript 3.0 :: Assign A Class To Already Created Mc Dynamically?

Jan 16, 2010

Write well let me see if i can explain this:I have created a class that will create a movie class colour block:

Code: Select allimport com.si.mc. CreateBlockClip;
import com.si.mc.newClass;
var myBar:CreateBlockClip = new CreateBlockClip("bar",300,5);

[code]....

View 3 Replies

ActionScript 2.0 :: Properties In A User Created Class?

Sep 16, 2005

If I create a class and set up one property which is a variable initiated at the start of the class but not within a function or a constructor and I reference the property from the .fla in a for loop as:Book is the class and myBook is the new object.

myBook:Book = new Book(); // (fla script).
for(var prop in myBook) {
trace(prop);
}

[code]...

The trace does not return anything. However when I include myProp (the class variable) in a function (other than Book function) and call that function from the .fla then the trace works and I can see myProp. Do I need to include Class variables in called functions (methods of the Class) in order for them to be properties of the Class?

View 2 Replies







Copyrights 2005-15 www.BigResource.com, All rights reserved