ActionScript 3.0 :: Quick Shared Object To Tell How Long Had Been Viewing The Page
Jul 15, 2011
Was at a site the other day that used a shared oject to tell me how long I had been viewing the page. I left the page, came back and the counter restarted right where it was when I left. This is cool, but what if there are say 30 people viewing the same page at the same time? As I can't write the code "myObject = new sharedObject" to get a new instance of the shared object, how is this done? Or, when I use the "get local (remote) sharedObject" does that give me a new instance of the shared object? Or is there only ever 1 instance of a shared object?
The reason I ask is say I'm writing a multipalyer game, and I want to store user information in a shared object so it displays in everyones swf. Well If I have only 2 people playing the game, fine, that's 2 shared objects. But what if there are 100 people playing the game? Or am I looking at the shared object use all wrong in the first place? I only have a small pea sized man brain so the logic escapes me...
I'm trying to figure out the best way to email my flash file to a large group of people for quick viewing.There are people with all different kinds of software and computers, so I don't want to zip anything.The projector file I made is too big to send out.Does anybody have any suggestions on how to email flash files for quick, simple viewing?
Have a flash picture slide show that fades in and out to transition from picture to picture. Would like to use a shared object so that when someone goes to the next page it will load on the picture it left of at. Should the shared object load at the last state or should it save the frame position? The movie has so many pictures that people will only see the first couple pictures every single time they change pages and never get to the end of the movie. This was made in Flash CS5
I have made a Flasch website with long pages. I look for a possibility to jump from the bottom of the page to the top of the next page (is in the next frame).
When I make a button "preview frame" on the bottom of the page, the page change into the next page, but at the bottum of that page.
I have a problem in flash webpage. I have used two loader components in a flash page. Inside it , i have placed two different image slideshows. The problem is only one loader components object is viewable , the other one is blank. (when i press ctrl+enter )is there a rule to use only single loader component in a page.Is there any solution to view two objects of loader component.
Is there any difference about the performance between long key and short key(the length of the String used as a key)? If the key contains many charactors, will it slow down when accessing that object?
I've got a document reader application that I'm trying to add a print option to, but I'm having real difficulties with PrintJobs.On my first attempt, I prepared all my pages in advance, then called PrintJob.start, followed by PrintJob.addPage for each page, then PrintJob. send to finish.On longer documents, however, this was falling foul of the script execution time limits.I could get 90-100 pages spooled before the runtime threw an exception and cut the print run short.On my second attempt, I prepared all my pages in advance again, then called PrintJob.start.I then tried using an event handler to call addPage for each page (first using the frame_enter event, then using a timer). However, calling PrintJob.addPage from an event handler like this caused an exception to be thrown.I've been tearing my hair out all afternoon trying to find a solution to this -- does anybody have any idea how I can get long PrintJobs to work?
I'm new here and I have a question regarding flv's.
I have an flv file of an interview and I want to have the user go to another site after watching the interview. Sort of like a getURL on the last keyframe, but when I imported the flv into flash, I only get one frame.
I have writing a simple class which has a method that gets invoke when the object of the class is created. I am able to view the loaded XML content when I trace it with in my class method, but cannot assign the content to a instance variable using the mutator method. So the process goes like this:
Class object is instantiated Class construtor then calls the loadXML method which laods the XML And then assigns the XML to a class instance variable.
So now if I would like to access the loaded XML through class object, I should be able to see the loaded xml content which I am not able to see. I have spent over few hours and cannot get the class object to display the loaded XML content. .
[code]
package com.as3.app{ import flash.display.*; import flash.events.*; import flash.text.*; import flash.net.*; public class Cars extends MovieClip { public var _CarList:Object;
I'm using a loader for people to use to upload their own images for a background, and I want it to remember the image the next time they come to the page, so is there any way to save the loader data in a shared object? I haven't tried just using something like
I'am making a advanced mp3 player arund this tutorial: [URL] and i want the users of the player to see how long they have listen or how long time back of the song. i have the AS i what to use but i cant connect them. becuase the tutorial i used does not make a sound objekt (MUSIC)
I'm trying to play a 10 minute long video (h264/mp4) which is 39MB in size, after I call stream.play(fileURL) it doesn't start playback until its loaded around 12-16MB of the file (many many seconds later), I finally get onMetaData at this point too. Why doesn't it begin playback right away, or at least w/in a couple seconds? What can cause this bloated lead in time?
Code: this.onEnterFrame=function(){ if (blaah){ videoMC.vLoader.vContainer.holder.gotoAndStop(videoMC.vLoader.vContainer.holder._currentframe+2);
[Code]......
Is that possible, to substitute a long path with a short var. I know it can be done with any object property, but I'm not sure how to do it with a path, b/c what I've done so far doesn't work.
Can I use Flash Shared Object to pass information between two different SWF files on two different pages within the same website?I know it can if the SWF files are the same. But what if they are different Flash object with different SWF files?
I was thinking if there was a way to remove the shared object pop up from popping up lol?Its because Im making a game where when the player saves the pop up comes up over a 100 times and it's really frustrating, so I was thinking if you could remove the pop up entirely by using actionscript?I've found a script that shows the popup:System.showSettings(1);So is there a way to reverse this script? like System.hideSettings(1); ?
I have a client who has a video that is to only play once when a user visits. So I created a shared object to create a param that the video has been played. It works perfect locally and on my live test site. However when the client posts it on his ning website in the header it doesn't work. The strange thing is that live and locally on my server you can see the shared object and it's size through the advanced tab in Flash's privacy settings.
I have a gane that uses shared object and keeps note of highscores and users names. So - if that is possible then I can set up teaching courses on standalone pcs can't I? ie: Databses I have in access can go in XML and the recording of position in course and results of tests can also be recorded using Shared object.Is that a good way of going about things OR should the whole thing go over to AIR and its sqlite system?
I have 2 ways of accessing info in my course files (SWFs): text-only and audio playback. I'd like to use shared object to store the user preference so it remembers the setting when navigating between screens. It stores info file but each file creates its own shared object.
for example: <path to the swf>page1.swfcoursename.sol <path to the swf>page2.swfcoursename.sol <path to the swf>page3.swfcoursename.sol
Since it writes and reads the SOL file of its own folder, the user setting isn't remembered when switching pages.
I am running a chat program which displays a list of users along with their status (online or offline). I wish to remove the list and display their status in their respective biographies, which are separate swfs. The usernames and status are stored in a remote shared object as an array.My question is, what is the most efficent way of extracting an individual user's current status from the SO array?[code]
I was trying to obtain data I wrote using a sharedobject location from one application on another, but it didn't seem to work(used same machine). So I take it local stored data is only allowed to be accessed/manipulated from the application that initially wrote data to it?
Is this is for security reasons? Is there anyway around this, I want to have one application read variables from another...
I am building an application that uses a Shared Object that is shared (ironically) between 3 separate applications. 1 application listens for updates, and the others update the app. The problem I am having is that I need the main application to be able to detect changes to the Shared Object. Unfortunately there seems to be no events to listen for that are not for 'remote objects'. Because of this I created a timer that gets a new local instance of the shared object every X seconds.I just call the following before I read or write to the sharedObject:[code]This is causing a CPU Hiccup every 3 seconds and bogging down the system. so all this being said, does anyone know of a clean way to refresh a copy of the sharedobject without creating a brand new instance of it
I'm having trouble storing a dataprovider in a shared object. Writing the dataprovider object to my local shared object seems to work fine, but when I try to read this out of the shared object, it appears to have been transformed into a generic object. When I try to assign a local dataprovider variable to the dataprovider I've read out of the shared object, I get the following error:
"cannot convert Object@3721e6c9 to fl.data.DataProvider"