ActionScript 3.0 :: Use A Shared Object So That When Someone Goes To The Next Page It Will Load On The Picture It Left Of At
Feb 2, 2011
Have a flash picture slide show that fades in and out to transition from picture to picture. Would like to use a shared object so that when someone goes to the next page it will load on the picture it left of at. Should the shared object load at the last state or should it save the frame position? The movie has so many pictures that people will only see the first couple pictures every single time they change pages and never get to the end of the movie. This was made in Flash CS5
So when you load a picture into a movie clip, it loads into the Top-Left hand corner.I really want it to load into the Top-Right hand corner. Is there a way?I am loading it via AS - not placing it manually, as I have a variety of images which are of different dimensions....
Was at a site the other day that used a shared oject to tell me how long I had been viewing the page. I left the page, came back and the counter restarted right where it was when I left. This is cool, but what if there are say 30 people viewing the same page at the same time? As I can't write the code "myObject = new sharedObject" to get a new instance of the shared object, how is this done? Or, when I use the "get local (remote) sharedObject" does that give me a new instance of the shared object? Or is there only ever 1 instance of a shared object?
The reason I ask is say I'm writing a multipalyer game, and I want to store user information in a shared object so it displays in everyones swf. Well If I have only 2 people playing the game, fine, that's 2 shared objects. But what if there are 100 people playing the game? Or am I looking at the shared object use all wrong in the first place? I only have a small pea sized man brain so the logic escapes me...
Maybe you know how do easy turn page. Picture will be load into swf files and with turn page effect they change when some time will pass (sorry for my english)
I wanna to make some flash for save and load color... Click button to change button color and click again return to old color and Save lase color When run project to show last save color
i want to create some 1 button for save and 1 button for load all shared object in my projectthis is my code for save and load and i want to create 1 button for save and 1 button for load last check point
I have developed a game in flash and I am trying to get a save and load function so that the user can come back to the game that they were playing. Can this be done using the Shared Object....
I'm playing with Local Shared Objects, and I was able to save and load simple data types like strings and integers. Pretty cool.
I want to Save/Load a Bitmap Object but I'm having problems. I think I got a Bitmap Object to save but when I loaded it back in, it was basically a blank bitmap. I located the actual .SOL file on my computer and opened it up. It had some basic Bitmap info like scale, rotation, visible, width, height, etc, but NOT the actual bitmap.
So I realized that I need to be saving/loading a BitmapData object instead of just Bitmap. BitmapData holds the actual bitmap pixels, I think. Anyway I saved out a BitmapData object. When i tried to load it back in, I get a type coercion error: "Type Coercion failed: cannot convert Object@df355b1 to flash.display.BitmapData". I dont get it because this error didnt occur for Strings, ints, or Bitmap Objects. Whats happening?
Also, I looked again at the .SOL file after saving out the BitmapData object, And I dont see any pixel data there. The bitmap I'm saving is 800x800 so the .SOL file should be pretty big but its just a tiny file so I know the pixels havn't been saved properly.
Here is the code I'm using (Simplified - error handling removed, etc)
Code: // save var mySo:SharedObject = SharedObject.getLocal("mysharedobjecttest"); mySo.data.testA = 14; mySo.data.testB = "hello this is a test";
I am using shared object to share data between two users. First user connect to shared object and set some value in shared object. Please consider that second user has not connected with the shared object yet.Now when second user connects to the server and try to get that property set by first user, he could get shared object but could not get properties of Shared object set by first user. I observed few times that Second user can get these properties within "Sync" event between two users. But I would like to get these values for Second user in any stage (i.e. in load event etc.). Whenever Second user tries to get the property of Shared object, the object will reset the actual property value and then return reset value.
1) Is there any way to get all the properties of shared object before sync event called, as I want to get it immediately when second user connect to the application and perform next task based on the values stored in shared object.
2) Is it possible for second user to check whether any property has been set by first user? So that second user can use the property instead of reset it.
I read the Movement using ActionScript tutorial [URL]. My question is: How can I make the box stop at a certain point, instead of disappearing. What I want to do is to have a picture move from right to left, and then have it stop when it reaches the left side of a banner that I'm trying to make. I'm working with an image of a ship, and I want to make it look like it's floating from the right, and when it reaches the end, I want it to stop there and have text appear on the right side of the pic.
Click the 'download picture' button on the lower left aligned movie.url...How do they bring up a save as box for the jpeg? I have searched high and low for a solution on how to make flash save a jpeg to your computer that is stored on a server. I can make it work with a zip file but when I try the jpeg I end up linking to another page.This is the code I currently use to retrieve a zip file if anyone wants it.[code]
I'm using a loader for people to use to upload their own images for a background, and I want it to remember the image the next time they come to the page, so is there any way to save the loader data in a shared object? I haven't tried just using something like
I have problems in my flash project. I cant duplicete some pictures or "group items" , when I copy/paste them and when I start to edit that one that I copyed it automacly edit the original version...I cant duplicate this object on picture ( http:[url]....)... what ever I do..it always start to change the oroginal object...
I am trying to edit a site, I have a picture on top right side. I want to use a different picture for each page using action script. I have added the pictures in series and no actionscript seems to be working for that. Can anyone pls check it out?
I want to make a picture gallery and use buttons that move you from picture to picture and backwards, but I don't want to tell button 1 to go to frame 2 and button 2 to got to frame 3 and so on (I hope you know what I mean)Can I use on button on a separate layer with the same action set? I tried something like that, but it didn't work:
on (release) { thisframe =+1 } [code]........
but it didn't work. I'm kind of new to any action script other than gotAndPlay, easy functions and all that.
please look at this jpg its a screen shot of a standard flash doc on my comp - as you can see the page is aligned to the left and i don't know how to centre this in a page its frustrating because i cant bleed objects off the left of the page.
I have a rotaing menu that loads in images from an xml file, I would also like it to load in text info from the same xml file to the left side of the images that load in. In my main .fla have created a movieclip and called it 'textInfo' and inside that I have two dynamic text fields called 'headerText' and 'bodyText' where I want to load the text in. this is what I am using to loading in the text in my actionscript, is this correct?
I made the this tutorialhttp:[url]....and align the movie clip instance to the stage.The problem is when I test the movie the picture is loaded like the movie clip instance is the top left "insertion point" so the picture is not centered. How can I fix this to make the picture aligned in the page?
If I find the the stage width and the stage height and divide each one by 2 then I know where the middle of my stage is. However, how can I use that point to be the middle of the image that I display on the pop up?
I'm working on an online portfolio of design work. I've set the jpegs up to load dynamically into movie clips so I don't have to keep them in my .fla file. To see the issue: please open "help_.fla" and 3 jpegs (same folder as the .fla file). Run the flash movie. Click on the "NVIDIA" in the top navigation, then on CBS Cable. When the first page of CBS Cable appears, click on the right arrow to see the next CBS page. Then, click again on "NVIDIA" in the top navigation bar.
1. How can I hide the left or right arrows depending on which CBS page I'm on? When I'm on the first page, for example, the back arrows should be hidden. 2. When I'm back in the NVIDIA page again, how can I hide the arrows still showing from the CBS Cable pages? Finally, what's up with the brief flashing of the NVIDIA screen when I click on the right or left arrows of the CBS pages? Here's the code I'm using to call up the images dynamically into movie clips.
I purchased a Flash template and went into edit it in Macromedia Flash CS5.
I imported an image into the library and swapped the image with an image that was in the template I bought. The image I imported into the library is is a little longer and wider than the image I am replacing. Yet it still fits nicely on the page visually.
When I upload the SWF and HTML for the flash site that I just changed the image in, the flash site hugs the left side of the display screen and is not centered. Also the scroll bar on the right is no where to be found.
I then uploaded the original Flash SWf and HTML I bought without changing the image, the flashsite stays centered on the screen and there is a scroll bar on the right. So I decided to make another image the size of the one I was trying to replace in the flash template. I swapped the image out after bringing the new one into the library with import. Still the same problem.
The original template said pre-school and was trying to change to Inspire pre-school with a logo. A picture file that zooms in on the screen.