ActionScript 2.0 :: Load Data From Another Shared Object From Another Flash File?
May 16, 2007Is it possible to load data from another shared object from another flash file? if so how?
View 1 RepliesIs it possible to load data from another shared object from another flash file? if so how?
View 1 Replieswhat I meen is to get all objects and their properties, is it possible? How to do such thing?
View 2 RepliesI am trying to write a piece of code to retreive data from a SOL file : this is my code :[CODE]//get External interfaceimport flash.external.*;
[Code]...
How can that be ? what can I do ? What am I doing wrong ?(bear with me, as I said, I'm kind AS newbie).
I'm wondering if it's possible to access a shared object's data (once it's been changed) without reloading the swf. Specifically, I have two swfs: one changes the data in the so and lets the second swf "know" via a localconnection. I have a function in the second swf that fires via the local connection.[code]This function looks for the new value however it doesn't show the updated value in my textfield unless I refresh the browser. Thoughts?
View 1 RepliesI'm using Flash and AS3 to write an app for iOS and for Android and I'm saving XML-data using shared objects. Now it struck me that when I supply an update to the app store and the user updates the app, will the shared objects remain intact or will they be replaced? I'd very much like them to remain as they were.
View 1 RepliesI'm creating a small app to run from CD-Rom/local installation that will use multiple shared objects for data storage. To ensure proper saving without surprising the user with a permissions dialog unexpectedly, I'd like to request unlimited data storage on first time app launch - Joey Lott shows how to do this in the Actionscript Cookbook... request=mySO.flush(1024 * 500);
My question is,Can I perform this permissions request with the user a single time with a generic app SO in global fashion, so that the permissions would be set for any SOs created during the use of the product (all written to same SO directory),or do I have to request
permissions for each and every SO created? Since the latter would be unacceptable from a UE standpoint, that means stuffing all app data into a single SO which doesn't seem so great from a data config perspective...
I'm using a loader for people to use to upload their own images for a background, and I want it to remember the image the next time they come to the page, so is there any way to save the loader data in a shared object? I haven't tried just using something like
Code:
sharedObject.data.dataName=loader
because I assume it doesn't work that way.
I created a very simple experiment to attempt to access the same shared object in Flash Player and AIR.
A Flash SWF creates a local shared object.
A AIR application (being tested from CS3 or installed) opens the same shared object.
The data does not persist. Is this theoretically possible?
!--Does anyone know if it possible to save the local shared object(.sol) file at a desired location or to embed it within the flash movie?
2--Is it possible to create an image file at runtime from a flash projector file?
I have a client that is running a 64 bit system. On my 32 bit system my Shared Object writes the data without a problem but theres hangs when the call is made to write the data. Any ideas how to go about solving this problem? I would think it would not matter if the system is 32 or 64.
View 1 RepliesI need to store data locally (not in shared obj), can I write xml file directly without dialog box or any other methods..?.
View 2 RepliesI have 2 swf that will be loaded on a website. One suppose to generate a bytearray and being passed over to another swf.
The problem is that when I save the bytearray to a SharedObject in user's local file, the second swf doesn't get the updated variable value from the first swf.
I've set the second swf to retrieve the value every one second and it don't get updated until I reload the page.
I flushed and close the connection to make sure the data is saved on the local path and that is not helping as well.
I also considered using LocalConnection as well but there is a bug in flash player for mac that stopping it to work between swfs on mac. Left me no choice but to use SharedObject for my project.
I am new to ActionScript. I am designing a calendar with schedule just like outlook calendar. I have 30 or 31 small text boxes for each month. I would like to save data in the text boxes so that data remains in that even when the file is closed. I used the following code and it works fine.
[Code]....
My question is, I have totally more than 360 text boxes for 12 months. How can I save all data using shared object? I tried loop, Array and function with the above code. But it did not work. You can also tell me if there is any other way to save data using PHP MySQL or ASP? If so how to do that?
I'm trying to loop through each of the arrays stored in a Shared Object and place the individual array items inside rows of textfields. This isn't quite working - it fills all the text fields with the last data array only:
Code:
var elemSharedObject:SharedObject = SharedObject.getLocal("elementChoices", "/");
//Load data into fields
for (var prop in elemSharedObject.data) {
[Code]....
I need a way to increment "elemSharedObject.data[prop]" after it's filled each successive row of textfields.
I would like to get the content of a shared object (flash cookie) generated by a player, or more precisely by quizzes generated by Articulate Quizmaker.I know where is generated that cookie, I just would like to get the content of a variable inside. But impossible to access it :sI tryed :
var user_so:SharedObject = SharedObject.getLocal("nameOfTheCookie");
if(! user_so.flush()) // sends a boolean, true if the cookie exists
{
[code]....
I have a Flash Form that is fairly long (about 8 short pages), so I have set the form up so that it can be reviewed when the filler-outer is done and they are ready to submit it. I'm using a Shared Object to store the information they enter so they won't lose their information if they hit refresh or need to come back later.
If they go back to the page with comboboxes on it, the comboboxes have reset to the default. The answer and data in the SO haven't changed, but it looks like it to the consumer/viewer.
So, I'd like for the boxes to display the choice they picked when they were on that page. I need use the value from the database to show the particular value in the ComboBox whenever the user returns to that page.
I wanna to make some flash for save and load color...
Click button to change button color and click again return to old color and
Save lase color
When run project to show last save color
i want to create some 1 button for save and 1 button for load all shared object in my projectthis is my code for save and load and i want to create 1 button for save and 1 button for load last check point
ActionScript Code:
import com.dVyper.utils.Alert;
import flash.events.MouseEvent;
[code].....
im creating a side scrolling game project in flash as3..
and one of the requirements is saving and loading the game.
this is what i wanted to do.
the game can save the name, score, and the specific location of the character,
or maybe im thinking of a checkpoint or a savepoint.
ive read some articles about shared object, and im thinking on using it, but i really cant get it.
Have a flash picture slide show that fades in and out to transition from picture to picture. Would like to use a shared object so that when someone goes to the next page it will load on the picture it left of at. Should the shared object load at the last state or should it save the frame position? The movie has so many pictures that people will only see the first couple pictures every single time they change pages and never get to the end of the movie. This was made in Flash CS5
View 1 RepliesI have developed a game in flash and I am trying to get a save and load function so that the user can come back to the game that they were playing. Can this be done using the Shared Object....
View 2 RepliesI'm playing with Local Shared Objects, and I was able to save and load simple data types like strings and integers. Pretty cool.
I want to Save/Load a Bitmap Object but I'm having problems. I think I got a Bitmap Object to save but when I loaded it back in, it was basically a blank bitmap. I located the actual .SOL file on my computer and opened it up. It had some basic Bitmap info like scale, rotation, visible, width, height, etc, but NOT the actual bitmap.
So I realized that I need to be saving/loading a BitmapData object instead of just Bitmap. BitmapData holds the actual bitmap pixels, I think. Anyway I saved out a BitmapData object. When i tried to load it back in, I get a type coercion error: "Type Coercion failed: cannot convert Object@df355b1 to flash.display.BitmapData". I dont get it because this error didnt occur for Strings, ints, or Bitmap Objects. Whats happening?
Also, I looked again at the .SOL file after saving out the BitmapData object, And I dont see any pixel data there. The bitmap I'm saving is 800x800 so the .SOL file should be pretty big but its just a tiny file so I know the pixels havn't been saved properly.
Here is the code I'm using (Simplified - error handling removed, etc)
Code:
// save
var mySo:SharedObject = SharedObject.getLocal("mysharedobjecttest");
mySo.data.testA = 14;
mySo.data.testB = "hello this is a test";
[Code].....
I am using shared object to share data between two users. First user connect to shared object and set some value in shared object. Please consider that second user has not connected with the shared object yet.Now when second user connects to the server and try to get that property set by first user, he could get shared object but could not get properties of Shared object set by first user. I observed few times that Second user can get these properties within "Sync" event between two users. But I would like to get these values for Second user in any stage (i.e. in load event etc.). Whenever Second user tries to get the property of Shared object, the object will reset the actual property value and then return reset value.
1) Is there any way to get all the properties of shared object before sync event called, as I want to get it immediately when second user connect to the application and perform next task based on the values stored in shared object.
2) Is it possible for second user to check whether any property has been set by first user? So that second user can use the property instead of reset it.
I have been trawling around forums for hours now and the only was to save information LOCALLY in Flash seems to be using the SharedObject stuff. which is fine. BUT I am making a project which is meant to be entirely run from a memory stick i.e. portable. So, I was thinking it would be good to save the information from the flash to a SharedObject .sol file and then to copy the .sol file to the memory stick, then load the information back into the flash file from the copy of the .sol file on the memory stick!
Dont know if this is possible, but I need to some how save information created in the flash file stored on a memory stick (which will be text and possibly an image which would be loaded from the users pc) to a file on the memory stick and then next time the flash file is run, load all of the information back in!
I know all this stuff is possibly using PHP etc. but as I am running it from a memory stick on a pc which probable wont have internet access.
!--Does anyone know if it possible to save the local shared object(.sol) file at a desired location or to embed it within the flash movie?
2--Is it possible to create an image file at runtime from a flash projector file?
I'm trying to learn shared objects by attempting a basic function. I would like to have an .sol file remeber what buttons are clicked on by a user and assign an alphavalue for the buttons that have been clicked. Here's what I have..
[Code]...
i'm trying to load data from an xml file in to my flash file, but i'm getting this error
ActionScript Code:
TypeError: Error #2007: Parameter text must be non-null.
at flash.text::TextField/set text()
[code]......
is there a way to clear an XML object of its data to allow it to load new data from the same URL?
View 1 RepliesCan I use Flash Shared Object to pass information between two different SWF files on two different pages within the same website?I know it can if the SWF files are the same. But what if they are different Flash object with different SWF files?
View 7 RepliesI have a gane that uses shared object and keeps note of highscores and users names. So - if that is possible then I can set up teaching courses on standalone pcs can't I? ie: Databses I have in access can go in XML and the recording of position in course and results of tests can also be recorded using Shared object.Is that a good way of going about things OR should the whole thing go over to AIR and its sqlite system?
View 3 Replies