ActionScript 1/2 :: 1 Shared Object For Multiple SWF?
Sep 21, 2009
I have 2 ways of accessing info in my course files (SWFs): text-only and audio playback. I'd like to use shared object to store the user preference so it remembers the setting when navigating between screens. It stores info file but each file creates its own shared object.
for example:
<path to the swf>page1.swfcoursename.sol
<path to the swf>page2.swfcoursename.sol
<path to the swf>page3.swfcoursename.sol
Since it writes and reads the SOL file of its own folder, the user setting isn't remembered when switching pages.
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Dec 3, 2011
I am new to ActionScript. I am designing a calendar with schedule just like outlook calendar. I have 30 or 31 small text boxes for each month. I would like to save data in the text boxes so that data remains in that even when the file is closed. I used the following code and it works fine.
[Code]....
My question is, I have totally more than 360 text boxes for 12 months. How can I save all data using shared object? I tried loop, Array and function with the above code. But it did not work. You can also tell me if there is any other way to save data using PHP MySQL or ASP? If so how to do that?
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Sep 13, 2009
I'm working on AS3 on main timeline. I have 20 frame labels parte1 to parte20. On parte1 I have a preloader and SharedOject code. The preloader works fine. On parte8 I have a movie clip (whole_master), which contains three frame levels (g_level_1, g_level_22, and g_level_33). Each frame contains a level of a game. My sharedObject doesn't work.
Code:
//Saving data
var so=SharedObject.getLocal("learningGames", "/");
so.data.whole_master=whole_master;so.data.g_level_1=whole_master.g_level_1; so.data.g_level_22 =whole_master.g_level_22;so.data.g_level_33 =whole_master.g_level_33;
//testing if shared object exists
[Code] .....
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Aug 26, 2004
I am creating a computer game with a save game function which outputs the contents of an array to a shared object, so that users don't loose their place.However, I wish for this to work with multiple users, and realise that to do this I need a new seperate "folder" within the shared object being created for each new users data array.I know it must be something like....
// Define the shared object using a "sublevel" for each users data array...
_root.savegame.sublevel = sharedobject.getLocal("savegame"; "/");
// somehow dynamically change "sublevel" to the contents of the var "currentUser" as defined when the user logs in when the game loads up.
OR...
//Define the shared object but using a variable title for the actual SO...
_root.savegame = sharedobject.getLocal("savegame_currentUser", "/");
//with that "currentUser" being dynamically substituted for the contents of the var "currentUser" which is defined when the User logs in when the game loads up.
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Nov 19, 2009
i am trying to develop a multiplayer game using the flash media server. Currently i can get multiple users to control one shared object but i need to have 2 users controlling seperate shared objects on the same stage.
[Code]...
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Mar 31, 2010
I am using FMS3 and Flash CS3 (actionscript2) in a Flash based whiteboard application. Multiple users can join this whiteboard. I want to save chat text and drawing in same sequence as live time. I am using persistant remote shared object to save these data. But when i try to replay these data its not showing in same squence as live . I am generating unique slot for chat and drawing but still same error occuring.
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Mar 13, 2009
I created a very simple experiment to attempt to access the same shared object in Flash Player and AIR.
A Flash SWF creates a local shared object.
A AIR application (being tested from CS3 or installed) opens the same shared object.
The data does not persist. Is this theoretically possible?
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Jan 22, 2011
I'm using a loader for people to use to upload their own images for a background, and I want it to remember the image the next time they come to the page, so is there any way to save the loader data in a shared object? I haven't tried just using something like
Code:
sharedObject.data.dataName=loader
because I assume it doesn't work that way.
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May 4, 2010
I am creating a small game for a project im doing it is only ten levels long but I wish to include feature such as saving etc. I have one some research on Shared Objects and it seems to be the best method. The idea I wish to execute is to have at the end of a level after reaching the levels goal have a piece of code that runs and saves that the next level has been unlocked. This seems relatively simple. However i have done things awkwardly i think, instead of creating the whole game within a single fla. each level is a seperate file, eg. level1.fla, level2.fla etc. Is it possible to use the same shared object across multiple .fla's?
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Apr 11, 2009
How do Static classes work in projects where child swf's use the same Static class as their parent?
For simplicity... lets say we have some older content swf files that are using TweenLite version 8 ( a common enough Static class.) But the parent SWF is being updated and uses a more recent version of TweenLite (version 10). The child SWF's are loaded into the parent SWF. Do the child SWF exist in there own sandbox and have TweenLite version 8 running and the Parent runs it's own copy of TweenLite 10? Or does the parents clips Static class of TweenLite (version 10) overwrite the children Static class using some sort of magical shared memory space when JIT (runtime) compiling?
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May 20, 2008
Just wondering if you can use more than one shared object, as my AS code doesn't act as i would think
Code:
---this one works
var submenu_so:SharedObject;
submenu_so = SharedObject.getLocal("menu");
[Code].....
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Jun 24, 2009
Can I use Flash Shared Object to pass information between two different SWF files on two different pages within the same website?I know it can if the SWF files are the same. But what if they are different Flash object with different SWF files?
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Jan 28, 2010
Does anyone know if it's possible to save and access a LSO from an EXE projector on a CD?
Obviously the LSO couldn't be saved on the CD itself - would it be able to save the LSO somewhere on the users hard drive?
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May 28, 2009
I made a shared object whiteboard but I have a stupid problem with removing objects. This is function to clear shared object :
public function clearShape (so:SharedObject):void {
trace('clear:', this.name);
delete so.data[this.name];
[code].....
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Aug 7, 2011
I was thinking if there was a way to remove the shared object pop up from popping up lol?Its because Im making a game where when the player saves the pop up comes up over a 100 times and it's really frustrating, so I was thinking if you could remove the pop up entirely by using actionscript?I've found a script that shows the popup:System.showSettings(1);So is there a way to reverse this script? like System.hideSettings(1); ?
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Jun 9, 2009
I have a client who has a video that is to only play once when a user visits. So I created a shared object to create a param that the video has been played. It works perfect locally and on my live test site. However when the client posts it on his ning website in the header it doesn't work. The strange thing is that live and locally on my server you can see the shared object and it's size through the advanced tab in Flash's privacy settings.
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Aug 23, 2009
I have a gane that uses shared object and keeps note of highscores and users names. So - if that is possible then I can set up teaching courses on standalone pcs can't I? ie: Databses I have in access can go in XML and the recording of position in course and results of tests can also be recorded using Shared object.Is that a good way of going about things OR should the whole thing go over to AIR and its sqlite system?
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Nov 1, 2006
I am running a chat program which displays a list of users along with their status (online or offline). I wish to remove the list and display their status in their respective biographies, which are separate swfs. The usernames and status are stored in a remote shared object as an array.My question is, what is the most efficent way of extracting an individual user's current status from the SO array?[code]
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May 5, 2005
Does anyone knows why the output is "undefined"?:
mySo = SharedObject.getLocal("kookie");
myButton.onPress = function(){
mySo.data.nome = "dados de utilizador";
[code]....
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Nov 21, 2006
how to rewrite the Shared Object? Is it possible?
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Apr 10, 2010
Is there a way in which xml can be saved as shared object?
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Aug 26, 2010
I'm trying to figure out if we can use RSLs to contain common UI controls for our next project. I'm running into an organizational issue that I can't quite figure out - how to get the RSLs to work in both a local development/debugging environment, and on a production web environment, with the same exporting/importing URLs.
Here's what my setup would look like. Say I have a main application main.swf, an RSL lib.swf, and a UI module dialog.swf.
Main.swf loads or embeds dialog.swf. lib.swf exports some symbols that dialog.swf imports.
On a local development environment, these swfs are found in folders like so:
[URL]
Here is the problem. If I set the export/import url for symbols in lib.swf to "assets/lib/lib.swf" (relative to the location of main.swf), the runtime library gets loaded fine in the local environment. But in the web environment, it does not load - the player just shows the "..." graphic indicating it is trying to load.
Alternatively, I can use "http:/myapp.com/assets/lib/lib.swf" as the export/import url. Now, it will work in the web environment. However, in the local environment, dialog.swf will load symbols from the lib.swf that is out on the web, not the one that is local. But I need it to load from the local version, so that designers can muck about with the assets and see the results locally before publishing to the web.
Is there some alternative way to set up the swf's, or way to set the URLs, or some other hoop I can jump through that will make the RSL load properly in either environment without having to manually change URLs all the time?
(Details: I am using Flash Builder 4, CS 5, Action Script 3, Flash Player 10... No Flex! My example omits some details from my actual setup, such as the fact that we are using a preloader to load the main application, and a php script on the web page to start the preloader.)
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Dec 15, 2009
I'm using Flex builder 3 for my main application (web-based), and I need to load multiple swf files built in flash cs4 (AS3) at different times. The flash swfs import assets from a separate flash swf used as a shared library. I'm using 1 swf loader in flex to keep 1 flash swf loaded at a time.Loading the first swf works fine, but loading subsequent swfs generates an error in importing from the shared library swf.
Here's an example of an error:
"ReferenceError: Error #1065: Variable sharedApps is not defined."
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Oct 30, 2009
I was trying to obtain data I wrote using a sharedobject location from one application on another, but it didn't seem to work(used same machine). So I take it local stored data is only allowed to be accessed/manipulated from the application that initially wrote data to it?
Is this is for security reasons? Is there anyway around this, I want to have one application read variables from another...
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Oct 13, 2010
I am building an application that uses a Shared Object that is shared (ironically) between 3 separate applications. 1 application listens for updates, and the others update the app. The problem I am having is that I need the main application to be able to detect changes to the Shared Object. Unfortunately there seems to be no events to listen for that are not for 'remote objects'. Because of this I created a timer that gets a new local instance of the shared object every X seconds.I just call the following before I read or write to the sharedObject:[code]This is causing a CPU Hiccup every 3 seconds and bogging down the system. so all this being said, does anyone know of a clean way to refresh a copy of the sharedobject without creating a brand new instance of it
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Mar 31, 2010
I'm having trouble storing a dataprovider in a shared object. Writing the dataprovider object to my local shared object seems to work fine, but when I try to read this out of the shared object, it appears to have been transformed into a generic object. When I try to assign a local dataprovider variable to the dataprovider I've read out of the shared object, I get the following error:
"cannot convert Object@3721e6c9 to fl.data.DataProvider"
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Sep 16, 2009
read a local shared object with a servlet even if there is no flash present on a page? I want to set a local shared object like a cookie, and then access it again from a page that doesn't have a flash movie.If I can't do this, is it standard to have the initial flash movie call an external javascript to set a traditional cookie that can later be read?
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May 10, 2011
I have a Flash.exe projector that stores data in a Shared Object. Anything works fine if I launch it from my desktop. The Flash.exe will be recorded and used from a CD-rom. Will the path of the Shared Object change? Say, will it try to record itself on the cd?!
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Jul 3, 2011
I want to let the user save some bigger data in a shared object by choice. Is it possible to define the size the user needs to allow?
I'ld like to set the minimum to at least 10 MB to have some extra space for future usage.
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Oct 31, 2011
I am trying to access a flash shared object using sharedObject.getLocal("sharedObjectName"); But, it always creates a new object and doesn't locate the existing object, then I searched the location where it saves the object and I got this location from the internet c:/Documents and Settings/username/Application Data/Macromedia/Flash Player/#SharedObjects But, I could not get this directory in my windows XP. access my shared object which is residing in my flash media serverapplication folder..
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