ActionScript 3.0 :: Organize Files Into Folders?
Jul 24, 2011
Does anybody know how to organize .as files into folders?
Using Flash's publish settings, I can designate the .fla, .SWF, and document class to be in separate directories. That's great, but I'd like further organize my .as files into sub-directories within the folder for source code.
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Feb 26, 2012
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May 9, 2011
I'm working on an application where client may upload any folder which may contain sub folders along with files. Is it possible to upload a folder instead of a file?
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Jul 20, 2010
I was wondering if there is a way to store actionscript files which are the codes for classes into folders?Having 20+ AS files in one folder just seems to make things messy
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Jul 28, 2011
i am new to FMS4 and i am having a problem playing some files with different folders.
i have different folders in C:media3feeds
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C:media3feeds3
[Code]...
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Jul 23, 2010
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Apr 19, 2009
I am trying to create an AIR Installer file through CS3 that has my assets folder included. What I need to happen is, when the AIR Installer runs, it needs to create an assets folder along with everything else, in that folder it needs to have subfolders with a few files in them. At the moment, I can only add single files, not handy when I have images, music and xml I want neatly organised. I want to select whole folders to add, idealy just my assets, at the moment I can only add one at a time.
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Feb 28, 2011
I am trying to generate XML of a user selected folder and inner folders along with the files recursively. Structure of the XML generated should be as the user selected folder.
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Code:
<?xml version="1.0" encoding="utf-8"?>
<s:WindowedApplication xmlns:fx="http://ns.adobe.com/mxml/2009"
xmlns:s="library://ns.adobe.com/flex/spark"
xmlns:mx="library://ns.adobe.com/flex/mx" creationComplete="init(event)">
[code]....
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Apr 8, 2009
We use FMS 3.5 for streaming IPTV. We have a number of channels and currently our mp4 files are all held in the Media subdirectory, below vod
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Mar 5, 2012
I was working on a large web site in Flash CS 5.5 on my hard drive Mac Pro V10.6.8, 6GB of memory. 176.78 GB of space left on the drive. I had set up the project in the Flash projects panel. I was opening files with"File open" and working on them. I have my fla files in a src folder and my classes in a com folder. This was the setup of my com folder.
I was working in Flash and it crashed, when it started up again. It didn't offer me a temp file and all the files in the com folder have been deleted except for the greensock folder. But even the greensock folder was missing files.
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Mar 5, 2012
I was working on a large website in Flash CS 5.5 on my hard drive Mac Pro V10.6.8, 6GB of memory. 176.78 GB of space left on the drive. I had set up the project in the Flash projects panel. I was opening files with"File open" and working on them. I have my fla files in a src folder and my classes in a com folder. This was the setup of my com folder. I was working in Flash and it crashed, when it started up again. It didn't offer me a temp file and all the files in the com folder have been deleted except for the greensock folder. But even the greensock folder was missing files. I went to the recent files when I click a file name I got this error.
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Jan 30, 2009
1) I am working on a custom FLV player for a website. The users will upload various FLV files onto folders on the server and I would like the users to have the ability to browse those folders and select a video to play.
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Jul 11, 2010
I've worked wioth sub classes so I know how they work but I always work with everything all in one folder which can get messsy when there are a lot of classes to work through. So i started to make folders inside of my main folder but it's not working. Thought it may be to do with package names but as far as i know, for the whole "classes in separate folders" things that's how they are supposed to be.
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Mar 13, 2012
It's a bit basic question. But, I fail to understand how to solve it. I have an application which has several enteties. E.g. pike <-- fish --> shark. Where fish is a base class.I am doing some kind of lake, so all my instances of fish class can move only within some oarders. Even more, they all are randomly created on one of the edges of the lake and swim to another depending on the edge they are located at. Here is how it looks for a base class:
public class Fish extends FlxSprite
{
[Embed(source="./resources/Elipse.png")]
[code]......
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Nov 25, 2011
I was wondering how MMO's such as AQworlds URL... handle maps on the stage.In my game there would be one static map per screen. The background does not move, only the player. The player can move on to the next screen by walking over arrows on the map.How would I go about storing the maps? Is it good practice to just keep each map screen as a separate object in Flash and just delete the map and make create a new map from the library when the player moves around? Should I load the maps externally? Or should I have one map object and keep each stage on a separate frame and just toggle between frames?I am not looking for code but concepts and ideas. This is my first try at making a multiplayer game and I am not sure of the "Best practices" of maps.
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Aug 14, 2008
I'm going to fix the controls later, but for right now you would just hold the button and click on the MC. how to organize a 1000 MC's.
Here is the AS:
Code:
thing.onPress = function() {
funcName(circle,"circle","circle1",-8,11.6);
};
[code]....
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Aug 18, 2009
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I can't seem to get variables from children to work with the main actionscript that's on the first frame of the project.I've been reading Essential ActionScript 3.0 by Moock but I'm having trouble trying to apply what he's describing to the project I'm working on.I'd like to be able to figure out things like...these are my packages, these are my classes, and these are so and so. I think I can work from there
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Jan 7, 2004
I have a menu bar that when a user mouses over it, a second menu slide out beneath it. Problem is when I move my mouse off the first menu bar, the second menu bar disappears. Im not sure how to organize my hit areas so that the second bar stays even if I mouse off the first menu bar.
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Jan 26, 2012
I'm hoping to find out what the correct syntax is to better organize Case statements in Flash AS3. So below for example instead of having 3 case statements, couldn't I organize it somehow into just 1?[code]
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Jul 30, 2009
I made some general useful functions for my project that I use in many different parts of the code.
I broke the code down into classes.
I can't seem to call the functions I want from each class.. right now I simply copy and paste the code of these functions into each class I need them in.
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I'm working on a small game project with some friends and I need some advice on loading files. The program initially loads an XML file which describes all of the external files needed by the various classes; images, sound clips, movie clips etc.
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Nov 29, 2006
ive been tryin to organize some pictures using a 2d array
for (i=1; i<ServiceTextTotal; i++) {
aServiceClips[i, 0] = xmlServiceNode.childNodes[0].childNodes[i].childNodes.length-1;
[Code].....
and some other way like in C++ where you just got teh ray[x][y]?
if someone could clarify the ways of defining multi-dimensional arrays for me that would be super sweet.
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Aug 2, 2009
I would like to know how to organize a multidimensional array.Below is the current state of the array. Three rows, and a different number of columns for each.
greentree,greenleaf
redfox
blackcat,blackdog,blackhog
I would like to know how to sort the array so that the rows are in descending order by the number of columns they have.
blackcat,blackdog,blackhog
greentree,greenleaf
redfox
I have searched and puzzled but to no avail as of yet.
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Feb 12, 2010
I am working on a Color class.allow people to use whatever formats for both input and output they like.Even though the Color class only has one single value ever stored (a hexadecimal RGB value), I allow users to make a color based on any type of input, so my "static constructors" look like this, and take up a lot of room:
Code:
//This isn't really how they look, but a reenactment. ;)
public static function fromRGB(r:uint, g:uint, b:uint):Color
{ return new Color(Color.RGBtoHEX(r, g, b)); }
[code]....
... etc ... etc ... etc ... Is there any logical and organized way of handling so many "in/out" options? Or perhaps some other way I can set up the class? I have been trying to think this through without success, and I need someone else's eyes. Perhaps because it is 3:30AM...
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May 14, 2010
I'm using as container for my LinkButtons. I would like to know
1) How can I remove the space between the items in my Tile container.
2) How can I set dynamic width for my items (at the moment they all have the same width regardless the width of the included component)
3) How can I avoid to display scrollbars if the items are not included in the container
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Jan 15, 2012
I'm working on a rhythm-based game set to a specific song in ActionScript, in which a trigger spawns on the right side of the screen and moves left. The player must hit the trigger when it touches the left side of the screen, and I'm trying to figure out the most code-efficient way to spawn triggers in sync with the timing of the song. The only thing that came immediately to mind was an update function tied to the main loop that checks if the song is at a certain second each frame, but that seems unnecessary.
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May 31, 2005
how would you make these clips organize in columns and rows?
Code:
for (var b=0; b<gallery.childNodes.length; b++) {
item = _root.nav.attachMovie("itemClip", "itemClip" + b, b);
[code]....
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Jan 16, 2007
Is there a way to organize data into a hierarchy within a listbox?I would like to have a parent-child list with the parent always being bold.I'm not asking someone to do it for me, I would just like to know if it can be done and maybe some direction.
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Jun 28, 2010
I'm preparing to reorganize & refactory a Flash Builder application. The goals of the reorg are 1.) keep compile times for the part of the project I'm working on as fast as possible, 2.) keep the unrelated parts separate for code reuse. Goal #1 trumps goal #2 if there's a trade-off.
Currently, the app has assets in one project, core functionality AS3 in another project, and the MXML in a third project that links to the other two.
Would moving resources/code into swc libraries help compile time? What about compiling assets into an swf and embedding that into the main application?
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Mar 14, 2012
is there any way to Organize Imports of entire project using FlashDevelop? It's an ActionScript project.
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