ActionScript 3.0 :: Flash CS 5.5 Crash Has Deleted 4 Folders And 180 .as Files?
Mar 5, 2012
I was working on a large web site in Flash CS 5.5 on my hard drive Mac Pro V10.6.8, 6GB of memory. 176.78 GB of space left on the drive. I had set up the project in the Flash projects panel. I was opening files with"File open" and working on them. I have my fla files in a src folder and my classes in a com folder. This was the setup of my com folder.
I was working in Flash and it crashed, when it started up again. It didn't offer me a temp file and all the files in the com folder have been deleted except for the greensock folder. But even the greensock folder was missing files.
I went to the recent files when I click a file name I got this error. I have searched my hard drive by name for the files and can't find them. They are not in the Trash. I have talked to three different Adobe tech support people in India they all tell me the files can't be recovered and they don't know why it has happened and don't even seem to care that their program has deleted hours of work. I am waiting on yet another tech support person to call me back. Does anyone know why this has happened? I have been working in Flash for 11 years and never had it delete 186 files when it has crashed.
I was working on a large website in Flash CS 5.5 on my hard drive Mac Pro V10.6.8, 6GB of memory. 176.78 GB of space left on the drive. I had set up the project in the Flash projects panel. I was opening files with"File open" and working on them. I have my fla files in a src folder and my classes in a com folder. This was the setup of my com folder. I was working in Flash and it crashed, when it started up again. It didn't offer me a temp file and all the files in the com folder have been deleted except for the greensock folder. But even the greensock folder was missing files. I went to the recent files when I click a file name I got this error.
I have searched my hard drive by name for the files and can't find them. They are not in the Trash. I have talked to three different Adobe tech support people in India they all tell me the files can't be recovered and they don't know why it has happened and don't even seem to care that their program has deleted hours of work. I am waiting on yet another tech support person to call me back. Does anyone know why this has happened? I have been working in Flash for 11 years and never had it delete 186 files when it has crashed.
I created a empty folder on my desktop "Test" and then in the create a new project thing I linked it to the test folder, and then in the settings I clicked on delete project folder and it gave me two options and by mistake I selected the second one and then my worst nightmare, all my multimedia files which were on my desktop got deleted. I tried running 5-6 data recover softwares but none of them and I mean none of them found the files deleted by flash. All were showing me the files those were deleted by Shift+Delete, but that I dont want. How can I get those files which were deleted by flash cs5.
I have decompiled CS3 fla's and I am trying to publish them as CS4 files. I have Flash CS4 installed on my computer. Some of my files will publish but not all of them will. It is getting rather frustrating trying to publish these files while all I have changed is the text. Although as you must know, the text is now a graphic(from the Flash Decompiler), so I am now trying to publish the new file and it crashes. It does save as an fla but will not before a swf.
I know the message boards keep saying to uninstall Flash CS4 and re-install CS3 but this is not an option for me.
Today one of our artists started experiencing a crash in Flash CS4 Professional when scrolling the workspace around in one of his .fla files. All he has to do is hold down the spacebar and scroll around with the mouse; or use the scrollbars to scroll around. It has crashed about 10 times in the last hour, and we copied the file over to another machine and saw the crash there as well. We've only seen it occur with one particular file.
The machines are both Intel Core i7 machines with 8GB of RAM and two different video cards, one running Windows 7 and the other running Vista; and the crashes cause the Adobe "let me report this crash to the mothership" dialog box, so I don't think it's video card driver related; I think it's just a bug in Flash Professional. We're running version 10.0.2 with no updates available to Flash Professional when choosing "Updates..." from menu.
I'm trying to load a local file using FileReference load(). It will load small files just fine, but when I try to load a file of around 4-80 megabytes the flash player will crash. I read the load method officially supports up to 100 megabytes.
Here is the exact class I'm using to test: ActionScript Code: import flash.events.Event; import flash.events.IOErrorEvent; import flash.events.ProgressEvent; import flash.net.FileReference; import flash.net.FileFilter [Code] .....
I have decompiled a swf file and got a fla file and also all kind of folders including action scripts.How do I run this? I mean if I make some changes how do I convert it back to a swf file?I created a swf file from one fla file but I got a file that was like 20x less in size then the original. I think it was not using the files in the folders.
I'm working on an application where client may upload any folder which may contain sub folders along with files. Is it possible to upload a folder instead of a file?
I was wondering if there is a way to store actionscript files which are the codes for classes into folders?Having 20+ AS files in one folder just seems to make things messy
Does anybody know how to organize .as files into folders?
Using Flash's publish settings, I can designate the .fla, .SWF, and document class to be in separate directories. That's great, but I'd like further organize my .as files into sub-directories within the folder for source code.
I am trying to create an AIR Installer file through CS3 that has my assets folder included. What I need to happen is, when the AIR Installer runs, it needs to create an assets folder along with everything else, in that folder it needs to have subfolders with a few files in them. At the moment, I can only add single files, not handy when I have images, music and xml I want neatly organised. I want to select whole folders to add, idealy just my assets, at the moment I can only add one at a time.
I am trying to generate XML of a user selected folder and inner folders along with the files recursively. Structure of the XML generated should be as the user selected folder.
I am able to list all the folders and files in the selected folder. I am unable to find a way to generate the same structure, I am unable to think of a way to replicate the depth of folder in XML. Any ideas to find solutions??
We use FMS 3.5 for streaming IPTV. We have a number of channels and currently our mp4 files are all held in the Media subdirectory, below vod
We want to divide them into separate channels for the the stations with their own subdirectories for organised filing but cannot see any way of doing this and then referencing the correct directory with the rtmp: via XML.
1) I am working on a custom FLV player for a website. The users will upload various FLV files onto folders on the server and I would like the users to have the ability to browse those folders and select a video to play.
2) Also, as I will be having the users upload their videos via fileReference in Flash, as soon as their upload of a particular video is complete, I would like the video they just uploaded to begin playing or be loaded and ready to be played. Is there a good way to pass the video name directly into the FLV player on the completion of the download so it can begin playing or at least be ready to play?
I've worked wioth sub classes so I know how they work but I always work with everything all in one folder which can get messsy when there are a lot of classes to work through. So i started to make folders inside of my main folder but it's not working. Thought it may be to do with package names but as far as i know, for the whole "classes in separate folders" things that's how they are supposed to be.
I was just putting the finishing touches on a flex project that loads files from a second project.
In attempting to delete a second project, I somehow deleted the project I needed. I confirmed that I wanted to delete the files. I have a backup but it is a couple weeks old now. I feel like throwing up.
I have a designed a Flash based interface to send email via PHP.
I capture the variables in Flash using:
var my_lv:LoadVars=new LoadVars(); my_lv.name=name_txt.text; my_lv.message=message_txt.text;
[Code].....
Everything is working fine, but when the message is received all line breaks entered in Flash message are deleted making the message one long line. Is there something I need to write into my actionscript/php to allow the message to display properly?
I downloaded player from [URL].. but I don't know why what the problem it had with with playlist. I had a playlist in xml file with songs. When i deleted the mp3 from the server, it is still playing. and when i changed the mp3 files it is still playing the original files. I don't know where these files were saved. I thought it was saved in my browser cache and i cleared it but it didn't work. I thought it was cached in my server, but in my localserver , i had the same problem.
So, again i downloaded the player, and this time it played different song, that i put. I have a hypothesis. Does flash player (swf object) absorb mp3 files?? i don't think so but how come player is playing the mp3 that has been changed or deleted? if it was in server cache then how long will it take to clear the cache and play new file. However, i don't remember coding something like 'cache'
I am using the sephiroth checkbox tree and I'm trying to hide the folders and icons here is what I have as in inline code, but it seems to not be working.
I'm trying to setup my bin-debug folder so that the structure looks like this[code]...
I've tried setting the project's output folder to: bin-debug/assets/swf which does get my main.swf where I want it, but then my other source folders get dumped into that swf folder as well. What I would really like is to tell Flash Builder to put my swf into a nested folder and to be able to specify where my build folders' output goes as well. Is this at all possible without resorting to ANT scripts?
I tried googling this but can't find anything. I'm just curious as to why we use the folder name 'com' as the root directory? what does it stand for? computer?
Can I configure Flash Builder 4 to build into different folders? Something like: build applications files into "folder a" and modules files into "folder b"?
I want to create an flash file in which when user clicks on download button, the files from USB(pen drive) will get copied to user's desktop.Is it possible to download/copy whole folder(with all files in it) to user'desktop? or i can only download/copy files?
I have one particular FLA that is crashing every time I try to compile (after switching to Snow Leopard). Flash just stalls and I am forced to use "Force Quit"... I have no idea what could be causing this and I cannot find any crash report. Where on the system does Flash put crash logs?
Installed Flash CS3 for the first month and everything was working ok. But mayhem kicks in the last couple of days when i tried to publish my document. it just keep crashing. i tried creating a new document with just one line of text and it still crash upon publishing. I uninstall the program, run winCS3Clean and install the program, THRICE, but the problem just wouldnt go away. this is very frustrating.
Flash CS4 is crashing every time I attempt to import a collection of jpegs to the library.I've tried small groups (crashes eventually), running in obselete compatibility modes...This seems common (though no fix I've seen actually works) - is there an appliccable FAQ?
Does it happen to anyone else when you edit anything in the preferences window that Flash CS5 crashes? I've reinstalled the program as well.. any tips I can try?