ActionScript 3.0 :: PV3D: When Adding Text3D To Planes In A Carousel The Rotaion Slows To A Crawl?

Jan 13, 2010

I have added 2 text3D textfields for each plane that gets rendered via xml.Everything works fine, yet as more planes get added via xml the carousel slows down considerably.If I remove the text3D fields the carousel rotates very smooth and at normal speed. Is this just a limitation of text3D in Papervision3D or is there a way to optimize this better? Yes, smooth is set to false and images have been optimized.

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The effect I would like to achieve is when the plane around the sphere is clicked, the sphere rotates so that the plane is in the middle of the stage. but there always some problems when i clicked the plane the sphere seems like never rotate to it's back.[code]

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ActionScript 3.0 :: Adding Video Player To PV3D Cube

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I'm not very good in as or flash, but I'm learning. What seems to be a problem with that 3D carousel is:I would like to add close button when you want to go back to carousel after you click on carousel element (but it doesn't work as I would like to). The problem is that when I click on my button it returns to carousel, but carousel doesn't spin and also the last clicked element it's out of position. What I did is I'm calling the function unReleased which is working perfectlly when you clicked on the carousel element.[code]

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i just ran through the '3d carousel' tutorial i would like to do/add.

here are a few things i would like to add to this code below:

- Different colour panel containers, so somehow i would need to edit the attachMovie with a tint on the mc or maybe load in a another mc?

- Each mc to be clickable.

- A unique link for each items

- The rotating animation to only occur when the mouse is in actual flash movie, so once out of the active area the rotation from the mouse x position to stop.

Also i was aware that GotoAndPlay tutorials have a xml version of the tutorial that can import links/images/ descriptions but for this particular task i cannot have any external files, so it's all got to be within this one file.

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ActionScript 1/2 :: Adding A Html Link To A Carousel?

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i have followed a tutorial to build a flash craousel and have had no problems in building that.  i wanted to add a html link to a section of the carousel but everything i have tried up to now has failed.  All the information is passed through to the carousel from an xml file and everything works fine except for the link.

i have slightly modified the tutorial so i have an extra box on the information page which holds the web address for the site they are looking at in the portfolio.  i have the address showing up but i cannot use the text as a link. the box that i am putting it in is a dynamic text box which has been set up with the following settings

[Code]...

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ActionScript 3.0 :: Adding Links To Flash Carousel Through XML?

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I have a nice Flash Carousel gallery and it fed from a n xml file. I am trying insert links to give an option to a reader to go an external website to read more about the given subject. I am new to actionscript, and all my trying and all my trying failed so far.Here is the script for this section:

xml.onLoad = function() {
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Adding URL Link To XML File Of Carousel Tutorial

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I am using the Carousel application as designed in the 3 part tutorial. My question that i can't find an answer to online is how to add a URL link in the description text that shows when an icon is clicked.

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ActionScript 3.0 :: Papervision Text3D Masking?

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I have a text3D and I want to mask it with a Plane . I usually mask my things by defining two ViewportLayers , then give every object a Layer by

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and it works , but when I tried to this with text3D it doesn't work at all !

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Professional :: Adding New Items To Existing Carousel Causes Sequence To Restart

Jul 18, 2011

My company recently contracted an outside web developer to create our new website. I have some experience with Flash, but not beyond basic timeline controls. I've been given the task to update the flash element that has a horizontal carousel. Inside, there's three series, each with 6 buttons. The controls are a left and right arrow button on either side. I added a new button into the series and moved each of the series so they no longer ovrlapped.The carousel should just rotate through continuously, but it returns to the start after 6 clicks. Please let me know if there is any other materials I need to provide. Did adding in another button change the positions in the code? If so, what do I need to do to fix it?

[Code]...

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ActionScript 2.0 :: Adding An Additional Separate Image To Gotoandlearn Carousel

Oct 28, 2009

I am trying to change a version of the gotoandlearn carousel to add an additional image that appears along with the first image when it's clicked on. I can get the movie clip to appear/disappear properly, but I can't get the photo to pull from the XML file and appear in the movie clip. I've tried everything and what I think should work doesn't. Here is my XML file and action script code: ("the2nd" is the movie instance, "image2" is the photo in the XML file that needs to appear).

XML file:
<?xml version="1.0" encoding="ISO-8859-1" ?>
<icons>
<icon image="carouseldogs/icon1.jpg" image2="carouseldogs/icon1a.jpg"
tooltip="How we help"

[Code]....

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Professional :: Can't Get A Smooth Crawl

Mar 21, 2012

I'm creating this simple strip crawl of logos (1920x95). It's a about 40 logos in one strip that I imported. I created a tween that scrolls the logos right to left lasting about 1 1/2 minutes @ 24fps. When I export the SWF file the scroll is not smooth and there is all types of small jerky movements.

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Actionscript :: Get A Smooth Text Crawl Using Flex?

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I'm working on a standalone Flash application (written using Flex 3/ActionScript 3) that features a text crawl, like what you might see at the bottom of your TV when watching a cable news channel; it's a long narrow box that text moves across from right to left. I've implemented it by creating a Label element, populating it with text, and then moving it using a mx:Move object with a Linear.easeNone easing function. It works, but it has ample room for improvement. It looks a bit jerky, and tends to have a fair amount of "tearing" (the top and bottom halves of the text sometimes fall out of sync).

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Is there anything else folks would recommend I try to smooth this thing out? Is there some alternate design you'd recommend I try?

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ActionScript 3.0 :: Force Google To Crawl Site?

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Since I left some of the movieclips hidden on the stage and in the library, those category names are showing up in the google search.So basically, categories from site #1 are now showing up in google's search for site #2. Is there any way to speed this process up (google crawl).[code]...

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ActionScript 3.0 :: Planes Which Are In Aranged As One At Behind Another?

Feb 11, 2011

i am building a application and new to papervision3d so i am facing a problum a) i have two planes which are in aranged as one at behind another and then these both pnales are in one cube , what happens when i rotate cube these planes intersect and some cuttings show up in the plane which is at ffront.

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ActionScript 3.0 :: Star Wars Crawl - Text Scroll Effect With 3D Tools

May 10, 2011

I have flash CS4 and I understand that you can "easily" replicate the star wars text scroll effect with the 3d tools. [URL]. I have followed that tutorial to the best of my ability but no matter what I do, I cannot get the text to scroll into the distance, it just moves upwards.

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ActionScript 3.0 :: Setup Planes With Papervision?

Oct 30, 2009

how to setup Planes with papervision, then retrieve them later?I've set up the 3d scene like this:

PHP Code:

var con:Sprite = new Sprite();
con.x = this.width * 0.5;
con.y = this.height * 0.3;
holder.addChild(con);

[code]....

but none of these methods seem to work,, possibly because you can't do the same things to Planes that you can to movieclips...(?)the scene.numChildren seems to work though.

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Actionscript 3.0 :: FLARManager - Clickable Planes In Papervision3D

Sep 3, 2010

Following leeBrimlows tutorial using flarmanager, I am wanting to make a plane clickable that is housed in a container using the InteractiveScene3DEvent.

[Code].....

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ActionScript 3.0 :: DrawTriangles() UV Mapping Only Good For Planes?

Aug 23, 2009

I'm just coming back to toying with 3d in flash. All my previous efforts were made in AS2 so drawTriangles() is liquid-awesome to me... Still, am I right in thinking that the UV mapping of drawTriangles is only really useful for two-triangle planar evaluations? In other words, there isn't any way to pipe in the UV map data required to skin a whole model - even a simple cube - in one call to drawTriangles, is there?

I got my hopes up when I saw I could draw the whole wireframe of an object in one call, but everything I read suggests the UV coordinates are relative to the vertices, not the indices. So I'm thinking that the UV value for a vertex can't be redefined for triangles sharing vertices as described by the index. Is that right? If so, I guess you could draw the whole thing in a single call if you threw away your index and passed all the unconsolidated vertex information. Seems like an awful waste if that's right.

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ActionScript 3.0 :: Scrolling Background Is Hidding The Birds, Planes And Clouds Objects Which Scroll Up?

Nov 9, 2011

I thought I would create a simple little game involving a skydiver who is supposed to be falling towards the ground, the problem I have got is the scrolling background is hidding the birds, planes and clouds objects which scroll up,

package
{
import flash.display.MovieClip;[code]......

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ActionScript 3.0 :: Integration Of 2d Elements With PV3D

Jul 26, 2010

how I might go about integrating a 2D layer on top of a Papervison layer.

my goal: attach some 2D elements to a 3d object that is shifting rotation in 3dspace. Specifically, I want to draw a 2d line - x/y origin is the bottom right corner of the plane.

1. Height? Width? I can obtain the screen coordinates of a given displayObject3D with the screen property, but this gives me the coordinates of the center of the object. I simply haven't found a method to return the value of a related coordinate (the bottom right corner...) Since pv3d is projecting the object as a flattened 2d image at render time, you would think there would be a built in method to get such a thing. I've played around with papervisions built in drawing api, and it does a fine job of replicating the 2d api - so that might be an option if I can't find the coords in a predictable way.

2. translating zoom and focus of the camera into a predictable pixel values. If I have a plane that I know the 3d location of, and, hypothetically, the camera is viewing it squarely, how would I take into account the zoom and focus to translate the initial dimensions of the plane into pixel perfect height/width values? (for example, to place a 2d rectangle over the 3d content.) I can do a scale hack where I've applied a manual multiplier (just through trial and error), but its not exactly pixel perfect...

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Actionscript 3.0 :: Event Propagation In PV3D?

May 18, 2009

how event propagation works in PV3D its definitely not like the conventional Flash style. On a quick search i have been able to find out that its possible using the InteractiveSceneManager Class, but unfortunately

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Actionscript 3.0 :: PV3D: Collada Not Visible?

May 19, 2010

having a weird issue with a loaded Collada model. I'm not getting any errors as such, and I can trace out the collada's position etc, I just can't see it! Am I missing something stupid? Or is it a bad collada model, and if so how do I test for it? I thought it might be a texture issue, but I tried other collada models without textures and they show up as wireframes straight away.Here's the code:

Code: Select allpackage
{
import flash.display.Sprite;

[code]......

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ActionScript 3.0 :: Do A Drag And Drop In 3d Like PV3D

May 19, 2011

I'm wondering if its possible to use for example Papervision or something similar to make a drag and drop action in 3d space. But when I say drag and drop I mean, you drag the object and then place it in its correct spot, if you do not, then you receive an incorrect message for example.

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ActionScript 3.0 :: PV3D ShadedMaterial On A Collada File

Jan 20, 2009

i'm doing a materialtest with papervision, using some collada-objects that i load with the DAE-class. one thing that i didnt get to work is creating a shadedmaterial, not a shader as a material but combining a shader and my original material (loaded with the collada-file) into a new material. i dont get any errors, and when i look at examples i think i'm doing the right things, although the examples always create a new object from scratch (and add the ShadedMaterial to the fresh materialslist).What i do is load the objects, store their materials in an array (i clone them once they're loaded), and use this object-loop to create the shadedmaterial and replace it with its original.[code]The original materials are actually Bitmap FileMaterials, but since that's a subclass of BitmapMaterial i think that should work just fine. You can see my test here, every material works except for the flatshaded+bitmap, when i use that one my framerate drops dramatically but i dont see any change.URL...

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ActionScript 3.0 :: PV3D Causes Movieclip To Spin Uncontrollably?

Feb 6, 2010

I have this script that creates a Tiltviewer effect and it works perfectly as long as you're on the page. However, if you switch focus to another browser window or tab, it begins to spin wildly and even takes a while to recover when the user comes back to the page.

ActionScript Code:
/* ----------  PV3D  ---------- */
import org.papervision3d.events.InteractiveScene3DEvent;
import org.papervision3d.materials.BitmapMaterial;

[Code].....

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ActionScript 3.0 :: PV3D Gallery - Add Hyperlinks To The Images

May 26, 2011

I've been playing with this PV3D gallery that I found and dissecting and trying to learn everything I can, but I want to see if its possible to add hyperlinks to the images. Basically when the image resizes, I want it also to load a hyperlink after you click it again to remove the Image. I've included all the SourceCode in a zip file. If anyone can take a look and give me some pointers it would be awesome! edit*all the images are XML driven, I've tried making hyperlinks in the XML itself, but the way these gallery is setup is to load(img) not load(url)

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Actionscript 3.0 :: PV3D Active HTML Links?

Apr 30, 2008

As part of a papervision project I need to render html text on to a plane. I've done this using a MovieMaterial and the html text renders perfectly as one would expect, except that any Code: Select all<a href=""> tags used in the html aren't working? Has anybody else experienced this problem? I've set the material to Code: Select allinteractive=true and that's working because buttons on the same material are working, just the html links aren't.

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Actionscript 3.0 :: PV3D - MovieAssetMaterial Play And Stop

Jul 15, 2009

I have managed to create a Plane with a material that is a running movieClip with 8 frames. The thing is that I want to be able to play and stop that movieClip that's acting as the material of the Plane but can't seem to get to it... That movieClip called "walkingTest" that I'm using as the material, has another movieClip inside it called animatedDoll that is the one I need to play and stop.

[Code]...

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Actionscript 3.0 :: PV3D - MovieAssetMaterial Play And Stop?

Aug 8, 2009

I have managed to create a Plane with a material that is a running movieClip with 8 frames. The thing is that I want to be able to play and stop that movieClip that's acting as the material of the Plane but can't seem to get to it...That movieClip called "walkingTest" that I'm using as the material, has another movieClip inside it called animatedDoll that is the one I need to play and stop. If I use:

walkingTest.animatedDoll.stop();

I get this error:

1119: Access to a possibly undefined property animatedDoll through a reference with static type flash.display:DisplayObject

But the weird thing is that this:

trace(movieAssetMaterial.movie);

Is working perfect. Here's the code...

Code: Select allpackage{
///
import flash.display.Sprite;

[code]...

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