ActionScript 3.0 :: Pixel Snapping Loaded SWF

Jun 15, 2010

I have a simple character rigging system that I'm working on and I'm running into a bit of a snag. I am trying out the system with a new character animation which has more subtle movements which flash appears to be using pixel snapping on. The result is that, since the eyes, nose, and mouth are all separate pieces and children of the head, their pixel positions are all being snapped a little differently and it looks like the pieces are just floating around on the face.

More background: The assets are SWF files loaded in at run time, they are not cached as bitmap, the issues only appear with small movements that make single pixel differences noticeable, the same animation loaded in as one swf and not rigged looks fine, but this is likely because that swf's x and y position is not changing, just the assets in it. It seems to me like flash is treating the loaded in facial assets as bitmaps with pixel snapping turned on.

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