ActionScript 3.0 :: Avoid MovieClip / Sprite Pixel Snapping?

Jan 30, 2011

I've googled out a lot of different stuff on this matter but nothing seems to work. I have a Sprite object which is used as a main container for other objects.The lowermost child of this sprite is a Bitmap which represents a background, the upper ones are MovieClips. These movie clips contain bitmaps. There are also DropShadow filters applied to these movie clipsThe problem is that when the main container moves, e.g. 1.3 pixels to to the right or to the left (doesn't matter) all those objects (movie clips contained inside of it) move like they snap to pixels. Well,it's obvious, they do. But is it possible to avoid pixel snapping for movie clips and sprites?I tried to set pixelSnapping of the bitmaps inside those MovieClips to "never", but it doesn't work. Removing all filters or drawing movie clip to bitmapdata doesn't help either.

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