ActionScript 1/2 :: Making Cursor Avoid A MovieClip?
Apr 23, 2009
I'm looking to force the cursor to slow down/stop moving when it gets close to a MovieClip. Idealy you would be able to rollover the MovieClip when moving the cursor slowly but if the cursor is moving at some speed, it would be forced to stop at the edge of the MovieClip.
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Jan 15, 2010
I have been trying in vain to make my movieclip look at my cursor on the X axis. The problem I have is that, when it's negative scale. it's keeps looping the 2 directions.
[Code]....
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Jun 23, 2008
3D movement in Flash. Basically what i want is to have 2 or > objecton the stage placed on different z axis and when u click on one object it brings the camera forward to the specific coordinates. Then you can also click on another object and it will bring to the new object that you just clicked on.I can do half of it, but actually when one object's z coordinate reaches 0, it flip around and then go at the back.what i want to achieve but how can avoid making the object flip or just tell him to stay where it is so i can always go back to initial position of the camera and then click again on it.
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Mar 14, 2009
Making the MC point towards the cursor?
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May 15, 2009
I've been trying for literally three days now to make a hand cursor appear over a dynamic text box -- which pulls text from an XML doc. The link works fine just no hand cursor.
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Mar 23, 2010
I am making a custom cursor flash. In each frame there is a different crusor. I got the code that make the real cursor dissapear and my custom one follow the mouse. Im try to create some code that knows when I click and geos to the next frame and stop there so the custom cursor can be viewed.
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Nov 14, 2002
I know how to make something follow the cursor (e.g. a ball that moves where your cursor does). However, I'm having a lot of trouble figuring out how to do what I need to for an animation, namely make eyes follow a cursor.Here's the situation: I need to make a graphic (the eye in the middle of the eyeball) follow the cursor (i.e. look up, look left, look in any number of diagonal directions) depending on where the user moves the cursor. But the eyes, obviously, need to stay put in one static spot and move in a very limited region (the entire white part of the eye, but not beyond it).
Furthermore, the eyes start out staring at the user. How do I additionally make them dart to the edges where they'll be looking around once the cursor is moved?
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Oct 7, 2008
I am creating a dynamic text field in the IDE and putting it on top of a simple one-color square movie clip. I've attached a listener to the movie clip in AS 3, to make it act like a big button. However, since the text field is on top, it blocks the button from reading the cursor, within the text field. I set "selectable" to false in the IDE, on the text field, but that didn't seem to work. Any ideas? Do I have to add a listener to the text field, also?
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Jun 8, 2011
When I Selection.setFocus(someTextField); the cursor doesn't start blinking in the text field. I've tried it in the flash IDE as well as in a HTML page, I can't seem to get the cursor to start blinking automatically in an input TextField.
I even did an onEnterFrame script to make sure the TextField was loaded and ready before I did the selection. I've also used Selection.setSelection(0,0) , etc. It just never shows up.
If I click the input TextField the cursor shows up as normal though. I just want it to automatically appear as this is a form and I want it to be clear to the user which textfield is currently selected when I change focus.
This is for a touchscreen project with an on-screen keyboard so the user has no mouse.
Even if the user types some letters and sees them appear in the input box properly the cursor STILL doesn't appear. Only when I click the input does the cursor appear.
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Jan 20, 2003
how would one go about making a mouse cursor follower in Flash MX, if one was so inclined??
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Jul 22, 2006
I was wondering if there was a way of making your mouse cursor stick to an object for a period of time when clicked?
eg. If i clicked "about" then the mouse would stick to that button while it slid to a new location on the stage. Once the tweening stops, you can move the mouse again.
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Jan 30, 2011
I've googled out a lot of different stuff on this matter but nothing seems to work. I have a Sprite object which is used as a main container for other objects.The lowermost child of this sprite is a Bitmap which represents a background, the upper ones are MovieClips. These movie clips contain bitmaps. There are also DropShadow filters applied to these movie clipsThe problem is that when the main container moves, e.g. 1.3 pixels to to the right or to the left (doesn't matter) all those objects (movie clips contained inside of it) move like they snap to pixels. Well,it's obvious, they do. But is it possible to avoid pixel snapping for movie clips and sprites?I tried to set pixelSnapping of the bitmaps inside those MovieClips to "never", but it doesn't work. Removing all filters or drawing movie clip to bitmapdata doesn't help either.
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Apr 28, 2006
I used Selection.setfocus("input textbox instance name") is not making the text box cursor blink.
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Dec 24, 2010
I'm currently trying to make a class that changes the mouse cursor. I made it in a new class so that I can call it again whenever I needed it, but there are some errors and I don't know how to solve it. The class filename is Cursor. This class is not linked with the fla file.
Here's the ActionScript Code:
package {
import flash.events.MouseEvent;
import flash.ui.Mouse;
import flash.display.MovieClip;
public class Cursor extends MovieClip {
public function Cursor()
[Code] .....
This class will just let me type Cursor.makeCursor(cursorMovieClip); and the cursor will change. The problem is that Flash does not recognize "addChild" and "stage". Is it because the class isn't connected to the fla? Or do I need to import some stuff in? Also, flash does not recognize "obj" in the code line
ActionScript Code:
var cursor:MovieClip = new obj;
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Oct 11, 2011
I need to know how to make a movie clip appear exactly where the user clicks.I have a button that is made up of four separate parts across the stage, and when you click a part of it, I'd like for a movie clip to appear on that button, where you just clicked.Rather than creating 4 separate movie clips (and four separate buttons) showing the same thing, can I just make one, and make it move to the location the user has clicked?Please let me know if this makes sense! Essentially, I'd like to know if there is a code that says "Make movie clip appear on location of mouse"
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Jun 25, 2009
Here is what I am working on. [URL]
I am creating an interactive map. It has little bullets that, when you hover over them, display a short description of the room and a link to another page. What I am trying to do is make it so that the user can hover off of the bullet, and onto the link to the seperate page, without the link and description disappearing because of leaving the bullet's "hit" area.
Do I have to define another hit area for the description and link somehow?
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Feb 4, 2009
trying to make a movie clip follow a custom drawn vertical line, the movie clip follows the cursor but only the y axis
I have added an example of what i mean and the file i need it to happen to
ps the vertical line needs to be hidden.
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Jan 28, 2011
I have my movieclip follow my cursor but it appears in the top left cornor of the screen when I click the button and never alligns with the cursor.
Code:
public function gomust (e:MouseEvent):void
{
var mustMC:mustmc = new mustmc;
[code]....
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May 20, 2010
I want a movieclip with a size of 640x2000 pixel. But only 640x480 pixel should be seen on the screen. I want to scroll up or down with the cursor keys through the movieclip ...
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Nov 19, 2011
I'm trying to make a movieclip move with my cursor when the startGame button is clicked, however the movieclip that i'm going to parent to my cursor is in the second frame of mainMc....
there is no error generate in my code when tested but the movieclip that i;m going to parent stuck on the left side and refuses to follow my cursor? why is that happening? It would normally work if i just use it without thanks click event.....
below is my code:
////////////////////////////////////////////////////////////////////// /
stop();
mainMc.startGame.addEventListener(MouseEvent.CLICK,start_Game);
function start_Game(e:MouseEvent):void{
[Code]....
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Aug 24, 2011
I want to change cursor to pointer when I hover movieclip in the stage. I try this
MovieClip(this.myContainer.myStage.getChildAt(i)).buttonMode=true;
MovieClip(this.myContainer.myStage.getChildAt(i)).useHandCursor=true;
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Jul 20, 2009
I have a movieclip that is a 3d building i also have a custom cursor that just follows the mouse. What I would like todo is have the custom cursor stop when it hits the outline of the build... the thing is that the building is 3d heres pics to explain. How would I do this
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Jan 29, 2011
I am trying to make it so when you click anwhere on the stage the movieclip cursor is removed.
Code:
stage.addEventListener(MouseEvent.CLICK,ketchremove);
function ketchremove (evt:MouseEvent):void
{
trace("I am removed");
[Code]...
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Feb 21, 2012
I'm working on a Flash project in which the user can choose to draw on the stage. To indicate to the user that it's possible to draw, I'm changing the default cursor to a pen image. I'm doing this by attaching a movieclip to the cursor, then hiding the cursor:
ActionScript Code:
on (press) {
penOn = true;
[Code].....
All this works great, with one problem. The line users draw appears on top of the custom cursor, so if they go back over something they've already drawn, they can't see the cursor anymore. I've tried a bunch of fixes, but nothing has worked. FYI, that first block of code I pasted is attached to the button that turns the pen on, while the second block of code is in the bottommost layer of the movie.
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Aug 14, 2010
I have movieclips as buttons, so I dont get the hand when hovering over the mc's.
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Jun 17, 2009
I have a custom cursor movieClip that changes depending on which side of the screen its on in my Flash application. This works fine, and even when the Flash test window is resized. However when going to fullscreen mode, it stops working. This code is called every frame, so shouldnt the stageWidth/stageHeight adjust accordingly when going to fullScreen mode?
[Code]...
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Mar 4, 2011
I'm trying to build an application where the themouse cursor is used to "blow" a movieclip around. The way I'm doing this is by making the mouse cursor repel the movieclip. The problem is, I can only get it to work on the top and the left of the movieclip.
Here's my code:
function moveCloud(event:Event):void {
var yChange:Number = Math.round(mouseY-cloud.y);
var xChange:Number = Math.round(mouseX-cloud.x);
[code]....
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Jan 28, 2011
I am making a game in flash cs5 as3 and what I want to happen is for when I click on a button that brings out my movieclip I want to beable to click on another movieclip and have it go to a certain frame, and I want the first movieclip to be deleted. Right now I have it so that if I click any where on the stage then it gets deleted, and thats good, but I want to beable to play a different frame in the movieclip i am clicking on.heres my code so far:
Code:[code].........
I want newketchmc to be able to click on the newmovieclip and newmovieclip goto a certain frame while newketchmc dissapears.I know I need to use an event listener but Im not sure where to put the event listener or how to even begin codeing the function that I want to do.
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Mar 12, 2009
I'm fairly new to using ActionScript to move MovieClips around. I'd like to have a movieclip follow my mouse around the screen (like a mouse cursor). I put one instance of the MC on my stage, with an instance name of 'a', without quotes. (identifier is 'box', class is 'boxClass', without quotes.)
[Code]...
This doesn't work, which should be apparent since I'm posting this. (lol) How can I tell my movieClip to follow the user's mouse?
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Oct 25, 2010
When my movieclip finishes to play I'm adding an eventListeners to it (ROLL_OVER and CLICK). But if at the moment my movieclip finishes to play the mouse cursor is already over the movieclip i want to run ROLL_OVER event handler (play "roll over" label) how can i do this without moving my mouse out the movieclip and back over the movieclip?
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