Large Pixel File Yet It Gets Cut Off When I Preview It

Feb 11, 2012

I have a large pixel file yet it gets cut off when I preview it. Why?

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I'm having some trouble with getURL (I think). It works fine when I preview with Flash's html preview but it's not working on my server. It's pretty simple. [URL].selected1 is a user-defined variable pointing to a page: ie, when the user selects variable page1 the page to be opened is [URL]. Like I said, it works with Flash's preview, but not on my server(no 404 or any response). Does there seem to be a problem with my code or might I be overlooking a server error? Here's my code:

[Code]...

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I am working a video in Flash CS5 that is roughly 11 minutes long.

I am at the 6 minute mark at the moment and whenever I want to preview the latest changes I click F12 to I press 'alt+enter'. The problem is I have to watch 6 minutes of the SWF to eventually get to the latest part I edited.

This is slowing me down tremendously and I would hate to still be doing this when I am 10 minutes into the video!

Is there a more efficient way to preview?

Perhaps open it in a player that has some proper controls? or even if I could select the starting point of the preview?

If I press 'enter' I see a preview but the sound file does not play so that option is out too.

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i made a simple nav bar with a dropdown menu it works fine in flash mode and preview but when i try to embed into html it only show the nav bar but not the dropdown menu.

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I have a strange issue with flash.
 
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Heres the structure
 
Main movie
care_btn movie   
 
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[Code]....

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I am writing to a text file via FileStream, and it writes just fine when I do a publish preview (control + Enter), but when I publish it as a projector and run the exe, it does not work.

My publish settings are set to
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VerifyError: Error #1014: Class flash.display::Shader could not be found.

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The files included are: preview.swf, preview.fla, the xml file, config.php, edit.php, index.php and then "caurina" and documentation files. What I'm thinking I need to do is include the preview.swf file into my modal window, but I'm not sure what to do with the rest of these files, do they go into a new folder in the main template folder or what?

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ADSK2009 [URL]
Attachments: ADSVertMenu.zip (29.8 K)

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Hey flash gurus. I did a search and while I feel certain this has been covered (and am content to be flamed) I couldn't find the answer here on the boards so here goes...

I fumble/stumbled my way through making a web site for myself and I'm pretty happy with the results. I am sure I did some obscenely newbish things but it works and it looks good enough so I'm fine with it for now except...

It takes a good long time to load the web site which I believe is due to the fact that ALL the pages of the web site are mashed into a single SWF file. I would like - for a number of reasons - to break this into several different pages (not just for size but to make updates less painful).

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I have a mp3 file that is 2:30 long and is roughly 5.5mb. How come when I import the file to my fla library it sees it as being 29mb large. My swf isn't large when I compile the project but the fla file jumps from 2mb to 30mb just from adding this sound file. P.S. This site has been a ton of help with different aspects of my flash project.

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I have a very large text file (it's a 270,000 word list with one word per line) which I need to bring into my AS3 code. Importing it via url works just fine - loading it in as a string then converting to an array - no problems.

However, I need to embed it into my code somehow so that there are no external files (for easy distribution). Using a search and replace tool, I've tried several things, none of which have worked including:

Converting to a single space delimited string:

Code:
var wordList:String = "word1 word2 word3 ...";
Result: crashes compiler.

Code:
Converting to an array: var wordList:Array = ["word1","word2","word3", ...];
Result: crashes compiler too.

The same tests work fine with much smaller sized word lists, but apparently the size of my word list is too large to work. I know flash can handle strings and arrays of this size, because as I said, it works fine when importing the text file via url. I just can't seem to get it to compile it when I embed it into code.

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I'm using Flash CS4 for Windows XP SP3.I have a large project (12MB) that was originally created in CS2 (it's an Actionscript 2.0 project) that I have now opened and saved from CS4 (still using Actionscript 2.0). There are many movie clips that use 9-slice scaling in the library. While editing a clip that has a child clip that has 9-slice turned on, that child clip is invisible on the stage. The object is still there, and when I double-click the child clip to edit it, I am able to view the clip correctly, but when I return to the parent movie clip, the child clip is invisible again. When I publish the movie, the child clip appears correctly. When I turn off the 9-slice checkbox, the child appears correctly in the parent again.Any project that I open or create after having this large file open exhibits the same behavior, even if I close the large file. I have to restart Flash to make the behavior go away. If I have a file open before opening the large file, that file is not affected and works correctly.Also, a clip that has nested child clips, one of which is a 9-sliced clip, will be be completely invisible in the parent clip, even if some of the other child clips do not have 9-slice checked. For example:[code]

ParentClip1 has two children. ChildButton2 is one of those children. ChildButton2 has two of its own children, LabelClip1 and BackgroundClip1. If BackgroundClip1 is set to use 9-slice (it has rounded corners), then neither ChildButton1 or ChildButton2 or its children are visible in ParentClip1 (again, when the file is published everything appears fine in the SWF; this happens only in the Flash CS4 IDE).Finally, I can select "Edit in Place" to edit nested elements, but "Edit in Place" is greyed out when I have a 9-sliced clip selected. I can only select "Edit Selected" if I want to edit that, and when I do that I jump out of edit in place mode (though I can still navigate back to the parents using the breadcrumbs).

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I am currently working on the largest Flex / Flash Builder 4 application I have ever built. I am acustomed to keeping all of my MXML programming in one file. What are some best practice procedures for keeping large MXML files readable?

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I'm sending from a AIR desktop application an image along with some text as a Base64 encoded string. If the image size is around 100 KB the upload works but if its a bigger one ~220 KB I get an Error thrown back after some time. Error opening URL but the url path is correct and can be found.What is wrong with my PHP?

<?php
$file = $_POST["thefile"];
$text_message = $_POST["themessage"];

[code]......

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ActionScript 2.0 :: Moment And The File Size Is Getting Really Large?

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I'm working on a final schoolproject at the moment and the file size is getting really large... Because I might update this project later with more footage, I've already put a lot of code on the buttons which I have put between comment tags for now, so I'll be able to update it later easily.

The max on our project is 10MB, now there is a lot of external footage like sound and video, but still all the flash files together are taking up a lot of space.

Does anyone know if a lot of comments in the code have any effect on file size?

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I want to attach a sound file and have several cuepoints that will cause certain movies to play as the sound file plays.I've looked into this and think I'm right in saying that you can't have an external sound file, like you can have an external Flash video file?What would be the best way to attach my large sound file?One way which I thought I could do what I need: create a Flash video file, don't show the video file and just play it... and then use Flash video's cuepoints.

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I have a large Flash presentation consisting of 12 slides. When exporting or previewing the movie all of the tweens appear corrupted. They flicker on the first keyframe - go blank - then display the last keyframe all static. I'm using CS3 on a MacBook Pro 2.4GHZ with 2GB of Ram. I have a dual boot setup and the same thing happens in both OS X and Windows XP. I've found a laborious work around in that if I go into each movieclip, and nested movieclip, move the timeline slider then re-export... that particular tween will then animate correctly. I can go through the entire file and thereby export the SWF with animations in tact... But this takes a lot of time and every time I restart my machine it has to be done again from scratch to export the file.... This has happened before on a large Flash file and I reinstalled Flash from scratch and it didn't fix it.

I'm wondering if this could potentially be a bug relating to how much RAM I have? I sent the file to someone who has 4GB of RAM on their PC and it exports correctly. I will be doing a lot of presentations of this nature and would like to know if there is a way to fix this bug or if it is really related to how much RAM you have and how big the Flash file is??

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Try to split the file: I would really like to avoid this; I don't want to change the current format of the trace files and, in addition, it would be very uncomfortable to handle.Use a database: I was thinking of writing the trace into a SQLite database and then reading from there, but that would force me to modify the program that creates the trace file.

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I'm running into a brick wall here. My dictionary.txt file, which is loaded into ActionScript and shoved into an array, cannot be uploaded by the licensing company to license my game. However, I wrote a program to convert the space-delimited text file into an .as file, looking like so:[code]Thing is, now the .as is 3MB in size, and all ActionScript in the game fails to load.So I either need two things:

- Some way to embed the .txt file within the .swf

- Some way to make the .as file load without issues.

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ActionScript 2.0 :: Publish Preview As Flash VS Publish Preview As Html

Jun 7, 2004

Ive made a movie that add strings from several input text fields to an array. This array is sent from the flash video to php. This is working fine when I preview the movie as Flash. The php script prints the variables as intended.

But when I preview it as html the arrays are all empty...

[AS]
on (release) {
number_of_attr1 = main._currentframe + 1;
suggestions1 = new Array();

[Code].....

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