ActionScript 3.0 :: Randomizing Appearance Of MovieClips - X And Y Positions

Jan 9, 2012

I'm having an issue using randomizing the appearance of movie clips using Math.random. I have a movie clip in the library, which is 85 frames long but it begins and ends with 15 blank key frames. In other words, it has 2 layers, one for action script and one for graphics which are movie clips too, the AS layer is 85 frames long while the art layer is shorter and begins on frame 16.

I began by putting the movie clip on the stage, without any code on the main timeline, with some code on the movie clip's timeline -
this.x = Math.random()*stage.stageWidth;
this.y = Math.random()*stage.stageHeight;

In this case, tested the movie, the swf played just what I wanted, the movie clip "appears" randomely on the stage, plays, disappears, and reappears, and so on and so forth.

I then gave the movie clip on the stage an instance name of b_mc, removed the code in its timeline, and put it on the main timeline, as such -
b_mc.x = Math.random()*stage.stageWidth;
b_mc.y = Math.random()*stage.stageHeight;

In this case, the movie clip does NOT appear randomly on the stage when the swf is tested, rather, it appears at the same position, appearing and disappearing over and over as planned, but in the same place - NOT as planned.

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