ActionScript 3.0 :: Remove From Array Completely
Mar 8, 2011This is my code
[Code]....
The problem is that even tho I ask to remove the random picked number from array, it can still get repicked.
This is my code
[Code]....
The problem is that even tho I ask to remove the random picked number from array, it can still get repicked.
I want the mc to be removed with All its timers, events,... Is there a simple way to do this?
View 4 RepliesI have read many many post and I don't find the answer of how to remove completely a swf load external.Every time I load and unload I see the windows memory task manager and see that the memory increase and don't reduce when remove child.
this is my code:
var oneLoader=new Loader();
bt1.addEventListener(MouseEvent.CLICK, swf1);
[code]......
how can I completely remove button effects from a Button component in Flex ?
Background, Fill and border are completely white. But still I've a black shadow around the button (see picture bloew):
[URL]
Button {
fillAlphas: 1.0, 1.0, 1.0, 1.0;
fillColors: #FFFFFF, #FFFFFF;
[Code]....
I am experimenting with e4x. I could programmatically add an attribute to an Xml by doing something like this :
[Code]...
now i have added a name attribute to it programmatically because even though the xml had no attribute called name, after the statement above, it automatically has one now. My difficulty now is how do i , as well, remove the name attribute i have inserted programmatically again?
how do I completely remove a movieclip that is created as a new class.I have an event listener that does a removeChild like this
e.target.parent.removeChild(e.target);
is this enough or do I have to 'null' the object? I can't just do 'e.target = null' because the property is read only. Will the internal garbage collection do the rest for me if I have no references somewhere else?
I have developed a touchscreen application that works perfectly fine except for the memory issue. Basically, the touchscreen app works kinda like a website with navgation on the side and content displaying next to it. I separeate each section into external swfs, and load each one up when it is needed, thinking it would reduce memory used on the pc. But unlike actionscript 2, AS 3 would not remove the external swfs from the memory. You can remove it from the stage and you won't see it, but the swf will still stay in the memory! So... as you navigate through the app, loading up all these external swf, even I do loader.unloadAndStop();, the swf is still there, and they just keep piling up in the memory as you navigate from the app. After leaving the touchscreen for a day or 2, having all these users naviage through it, all the external swfs will just completely consume all the resources and freeze the pc.
View 1 RepliesI have developed a touchscreen application that works perfectly fine except for the memory issue. Basically, the touchscreen app works kinda like a website with navgation on the side and content displaying next to it. I separeate each section into external swfs, and load each one up when it is needed, thinking it would reduce memory used on the pc. But unlike actionscript 2, AS 3 would not remove the external swfs from the memory. You can remove it from the stage and you won't see it, but the swf will still stay in the memory! So... as you navigate through the app, loading up all these external swf, even I do loader.unloadAndStop();, the swf is still there, and they just keep piling up in the memory as you navigate through the app. After leaving the touchscreen for a day or 2, having all these users naviage through it, all the external swfs will just completely consume all the resources and freeze the pc.Also, is it better to develop touchscreen application with actionscript 2 since it doesn't have this pressing memory issue?
View 1 RepliesWill this line
clip.removeChild(clip.getChildAt(0));
completely remove the child of clip at 0 index? I read somewhere you should set to null to all the references to that clip, but I have no other reference in my code. The clip at 0 was added via a regular addChild().
In document class action script file I add a movie clip to stage using
Code:
public var square:Square
square = new Square
addChild(square)
So it adds square to stage.Then after sometime I want it to be removed. I call a function "removeSquare" also located in document class. It executes the following code. And it removes the square from stage visualy.
Code:
trace("proff that it's executed")
removeChild(square)
square = null
Then of course I want to add a square to stage again, using code I written at top of the post. And remove it again, and so on..But game is lagging more and more and more. So I guess that the square is not properly removed. If you need more details about my code feel free to say, I just written that since I really doesn't know what else should be important.
I'm using the .unshift method therefore the newest values go into [0] and the rest are pushed down.
What is a good method to remove a value from an array once it has passed a certain length? For example i only want my array to hold 5 values.
Also, is there a method for clearing the entire array, ie removing all values? Or will i have to manually change all the values with a loop?
I have a document class carAppController. In there, I create sparks on my car.[code]...
View 1 RepliesI have an array used to track shots fired from a cannon, and when they hit the ground they are removed.
I would like to know what is the most efficient way of finding and removing a certain element from an array. I heard that using pop() instead of splice() was faster, is it ?
Also, the big question I have is that the only way I see of actually finding the element in the array is using
Code:
for(i=0;i<array.length;i++){
if(array[i] == movieClipToRemove){
//i == movieClip index in the array
}
}
Then I would use either splice() or pop() to remove it from the array before deleting the MC. Is there a better way than scanning through the whole array comparing each element to the triggering MC ?
how to remove a particular element from array
View 1 RepliesI have one array with items. now I want to remove all items from array. How it can be possible ?
View 7 RepliesIf i have array like var my_Arr:Array = new Array("a", "b", "c");and i have button to use random element of ths array , is there any to remove that element that if i press the button again i won't find the last element ?
View 5 RepliesI have an array 'cat', 'dog', 'budgie'
and want to remove the item by index.
At the moment I have
function removeit(myindex) {
animals[myindex] = animals.pop()
}
I'm writing an application in Flex / ActionScript and have a number of class member variables of type Array storing data. My question is: what's the "best" way to clear out an Array object? I noticed the ArrayCollection class has a function removeAll() which does this, but the basic Array class does not. Some possibilities I've considered are:
Iterating through the array, calling pop or shift on each element
Setting the array length to 0
Setting the member variable to a "new Array()" or "[]"
I am trying to remove an object from an array. but from some reason its not working. I am under the impression that a splice accepts 2 parameters. the position of the array. and for parameter 2 , how many to delete from then on out.I just want to delete one array so I am doing this array. splice (i,0);but it isn't working. can someone tell me what i am doing wrong. enlighten me on how it suppose to work.
View 3 RepliesI have an array of objects. Each object has a property called name. I want to efficiently remove an object with a particular name from the array. Is this the BEST way?
private function RemoveSpoke(Name:String):void {
var Temp:Array=new Array;
for each (var S:Object in Spokes) {
[Code]....
I just have an array of names (strings) in flash, and I want to make sure that any duplicates from the array are removed, or at least that a function is performed only once per reocurring value in the array.
View 5 RepliesI have an array of questions for an interactive quiz game. When you answer a question, functionally I want that question to be removed from the array (cat4Questions) so that it won't come back for the player so I tried to splice it.I wasn't sure if it was working so I traced the array. While I was expecting "question1, question2, question3, question4" to be traced, "question1, question2, question3, question4, question5" was the result of my trace.This is the line of code where I try to splice the array:cat4Questions.splice(cat4Questions.length,1);trace(cat4Questions);
View 3 RepliesI have an array filled with random values and some have newlines. How can I search through this array and erase only the newline values
View 0 RepliesFirst of all, how should I remove an element from an array?Now I am using arrays this way (just an example):
array["red"] = 0xff0000;
array["black"] = 0x000000;
How do I remove "red" for example from the array?
suppose I have created an Array object with 4 items on it. Now how we can remove that all items without looping process.
View 2 RepliesActionScript Code:
// I want to create an array, then remove a object from it.
var myArray:Array = new Array();
var i:Number = 0
while( i < 5){
myArray[i] = new Thing();
}
Now, I have 5 things. Lets say I want to one of them. Lets say a random //picked one. How the hell can I do so?
I want to remove duplicates from an array. I've a command which works very fine:
arrayID = (arrayID.filter(function(e:*, j:int, a:Array) {return a.indexOf(e) == j;}, this));
This code is for normal arrays which contain only normal values (number or string).. but i've an array in my script, which has objects in that...
var arrayID:Array = [{value:1, name:"asd"},{value:2, name:"asd"},{value:3, name:"asd"},{value:1, name:"qwe"},{value:2, name:"qwe"},{value:3, name:"qwe"},{value:4, name:"asd"}];
What I want is I want to remove duplicates of "name" element! so after removing it should become:
arrayID = [{value:1, name:"asd"}, {value:1, name:"qwe"}];
I believe it is quite easy even I tried to play with the code but I could not do...
So I'm getting strange results when trying to remove the first item in my array. When I remove the first item by using the shift() method, it deletes the whole array instead of just the first item.
Here is my code.
Code:
public class Main extends MovieClip
{
var deck:Array =
[Code]....
When I run the program it correctly shuffles the deck array and pushes all the shuffled items into the shuffledDeck Array. Then the first 26 cards get pushed into the playerDeck Array and the rest go to the computerDeck Array.
When the last bit of code runs, it correctly picks the first item in the playerDeck Array, but when I try to remove that item, it removes everything in playerDeck.
I need to remove a spcific value from an array. Let me explain: My array gets populated randomly, for example:
[Code]...
Is there anyway of removing the "Flash" instance in my array without knowing where it is located in the array?
I have a array of mc's. when i add a mc to the stage how can i remove it from the array?
View 5 Replies