Flash :: Completely Remove A Movieclip In AS3?

Jul 9, 2009

I want the mc to be removed with All its timers, events,... Is there a simple way to do this?

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Actionscript 3 :: Is RemoveChild Enough To Completely Remove A Movieclip From Flash Player Memory

Jul 26, 2011

Will this line

clip.removeChild(clip.getChildAt(0));

completely remove the child of clip at 0 index? I read somewhere you should set to null to all the references to that clip, but I have no other reference in my code. The clip at 0 was added via a regular addChild().

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ActionScript 3.0 :: Completely Remove A Movieclip That Is Created As A New Class?

Mar 6, 2009

how do I completely remove a movieclip that is created as a new class.I have an event listener that does a removeChild like this

e.target.parent.removeChild(e.target);

is this enough or do I have to 'null' the object? I can't just do 'e.target = null' because the property is read only. Will the internal garbage collection do the rest for me if I have no references somewhere else?

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ActionScript 3.0 :: Remove From Array Completely

Mar 8, 2011

This is my code

[Code]....

The problem is that even tho I ask to remove the random picked number from array, it can still get repicked.

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ActionScript 3.0 :: Remove External Swf Completely From Memory?

Dec 10, 2011

I have read many many post and I don't find the answer of how to remove completely a swf load external.Every time I load and unload I see the windows memory task manager and see that the memory increase and don't reduce when remove child.

this is my code:
var oneLoader=new Loader();
bt1.addEventListener(MouseEvent.CLICK, swf1);

[code]......

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Css :: FLEX: Completely Remove Buttons Effects?

Apr 11, 2010

how can I completely remove button effects from a Button component in Flex ?

Background, Fill and border are completely white. But still I've a black shadow around the button (see picture bloew):

[URL]

Button {
fillAlphas: 1.0, 1.0, 1.0, 1.0;
fillColors: #FFFFFF, #FFFFFF;

[Code]....

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Xml :: Programmatically Remove An Attribute Completely In Flex?

Oct 24, 2011

I am experimenting with e4x. I could programmatically add an attribute to an Xml by doing something like this :

[Code]...

now i have added a name attribute to it programmatically because even though the xml had no attribute called name, after the statement above, it automatically has one now. My difficulty now is how do i , as well, remove the name attribute i have inserted programmatically again?

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ActionScript 3.0 :: Remove External Swfs Completely From Memory?

Jan 14, 2011

I have developed a touchscreen application that works perfectly fine except for the memory issue. Basically, the touchscreen app works kinda like a website with navgation on the side and content displaying next to it. I separeate each section into external swfs, and load each one up when it is needed, thinking it would reduce memory used on the pc. But unlike actionscript 2, AS 3 would not remove the external swfs from the memory. You can remove it from the stage and you won't see it, but the swf will still stay in the memory! So... as you navigate through the app, loading up all these external swf, even I do loader.unloadAndStop();, the swf is still there, and they just keep piling up in the memory as you navigate from the app. After leaving the touchscreen for a day or 2, having all these users naviage through it,  all the external swfs will just completely consume all the resources and freeze the pc.

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Actionscript 3.0 :: Remove External Swfs Completely From Memory

Jan 14, 2011

I have developed a touchscreen application that works perfectly fine except for the memory issue. Basically, the touchscreen app works kinda like a website with navgation on the side and content displaying next to it. I separeate each section into external swfs, and load each one up when it is needed, thinking it would reduce memory used on the pc. But unlike actionscript 2, AS 3 would not remove the external swfs from the memory. You can remove it from the stage and you won't see it, but the swf will still stay in the memory! So... as you navigate through the app, loading up all these external swf, even I do loader.unloadAndStop();, the swf is still there, and they just keep piling up in the memory as you navigate through the app. After leaving the touchscreen for a day or 2, having all these users naviage through it, all the external swfs will just completely consume all the resources and freeze the pc.Also, is it better to develop touchscreen application with actionscript 2 since it doesn't have this pressing memory issue?

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ActionScript 3.0 :: Removing Child And Setting It To Null Completely Remove Object?

Jan 24, 2010

In document class action script file I add a movie clip to stage using

Code:
public var square:Square
square = new Square
addChild(square)

So it adds square to stage.Then after sometime I want it to be removed. I call a function "removeSquare" also located in document class. It executes the following code. And it removes the square from stage visualy.

Code:
trace("proff that it's executed")
removeChild(square)
square = null

Then of course I want to add a square to stage again, using code I written at top of the post. And remove it again, and so on..But game is lagging more and more and more. So I guess that the square is not properly removed. If you need more details about my code feel free to say, I just written that since I really doesn't know what else should be important.

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ActionScript 2.0 :: Automatically Unload A Movieclip When The Movie Within The Movieclip Plays Completely?

Oct 6, 2009

I need to automatically unload a movieclip when the movie within the movieclip plays completely.

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Flash :: Remove Parent Movieclip From Child Movieclip Ain Actionscript 3?

Mar 12, 2011

below shows how to add child in a movieclip. ebd.target.addChild(info_grd); there is button named my_btn inside the movieclip info_grd.I would like to remove movieclip info_grd.parent

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IDE :: Play Movieclip Once FLV Is Completely Loaded?

Mar 23, 2009

Play movieclip once FLV is completely loaded?

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ActionScript 3.0 :: Removing A Movieclip Completely?

Nov 13, 2009

How do I completely remove a movieclip? I am able to create a moviecilp, then add it to the stage with addChild(), then I am able to remove it from the display list by using removeChild()However, the movieclip is still present. Here's what I did.I created a movieclip.. which has a trace on the 10th frame : trace("Movieclip still exists")On the 20th frame I have : a reference to a function which is on the document classThis function is this

Code:
function removeMC():void{
removeChild(mc)

[code]....

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ActionScript 3.0 :: How To Delete MovieClip From Stage Completely

Jul 5, 2011

How can I delete Movieclip and its effects from the stage by as3?

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ActionScript 3.0 :: Removing A MovieClip From The MainTimeline Completely?

Nov 15, 2011

I need to remove a MovieClip from the stage completely and keep it that way. The following code works just fine but when I come back to that frame later the MovieClip is there again.

Code:
removeChild(myMovieclip);

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ActionScript 2.0 :: Navigate To A Completely Different Movieclip On Release Of The Button ?

Jan 12, 2012

on release of the button, how do I navigate to a completely different movie clip? so I know about _parent and _root in terms of moving between layers but say I wanted the press of a button to gotoAndStop(2); inside a different movie clip that is not parented or on the _root?

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ActionScript 2.0 :: Drag And Remove Movieclip - Cant Remove Duplicate Euro's From The Stage?

Dec 20, 2009

I'm making a game for children where they have to pay money by dragging it on a square. It al works wel only when i pick the first coin of one euro without going over the coin of 2 euro and then pick up a 2 euro coin the one euro disappears. after then it all works fine.i cant remove my duplicate euro's from the stage when i clic on pay here is my code for the euro's the euro's are in a emty movieclip

[code]...

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Flash :: Remove Movieclip Reference?

Oct 11, 2010

I have a movieclip (childMc) that is the child of another movieclip (parentMc) on the stage.My code creates a reference (refMc) to the child movieclip on the stage, and then deletes the previous parent movieclip (parentMc) through a call to function deleteChild. The problem is that the delete is deleting the reference also. How do I break the reference so that the reference (refMc) is kept on the stage? Here is my code:

Stage Code:
var refMc:MovieClip;
var parentMc:MovieClip=this.addChild(new parentSymbol()); // parentSymbol has childMc

[code].....

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Flash - Remove MovieClip From Stage?

Dec 3, 2010

I am getting a little fustrated with trying to remove a MovieClip from my stage after I am done with it. On loading my frame, I have a little bit of code in a function that creates a piechart.

var piechart:MovieClip = new MovieClip();
stage.addChild(piechart);
//Then a bunch more to draw the pie chart

So that bit of code is NOT on my "Actions" layer. Now I have a button on this frame that navigates to a different frame in the timeline but when I change frames, the piechart remaines. So, how do I remove this piechart from the stage after I am done with it? I have tries stage.removeChild(...) and others but perhapse I am calling it wrong?

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Flash Cs4 :: Remove Childmovieclip And Add To New Parent Movieclip?

Jul 6, 2010

What is the equivalent to removeMovieClip() in AS3?

Apparently many have the same question:

StackOverflow:

How to completely remove a movieclip in as3

Remove movie clip as3

How to remove childmovieclip and add to new parent movieclip

Others:

removeMovieClip(this) in AS3?

Destroy/Delete a Movieclip???

Remove movie clip.But none of their solutions seem to work, for me:Im working on flash CS4 with AS3: I have a very simple movie with a single button called click.On pressing the button, a new instance of coin is created:

this.click.addEventListener(MouseEvent.CLICK,justclick);
function justclick(e:MouseEvent){
var money=new coin[code]........

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Flash :: Remove Delay When Dynamic Creating MovieClip?

Sep 18, 2010

I would like simulate road in my game, and for this i use road's lanes and traffic, lanes and traffic dynamic created like this

if(roadlineTimer-- == 0){
roadlineTimer = 30;
newRoadline = new Roadline();

[code]......

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Actionscript 3 :: Remove A Movieclip Then Reposition Rest With Flash?

Aug 25, 2011

i would like to remove one or more object at runtime.

After each removed movieclip rest movieclips should be reposition as below. (Removed moviclip is 4 at representative figure)

Movieclips can be more.

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Flash 8 :: Remove A Movieclip When A Movie Clip Inside It Finishes?

Jan 27, 2010

I'm trying to remove a movieclip when the one inside of it finishes playing.

PHP Code:

onEnterFrame = function(){
if (baddy.bad_die.currentFrame == baddy.bad_die.totalFrames){
removeMovieClip(baddy);
}
}

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ActionScript 2.0 :: Apply Actions To A MovieClip Nested Inside A Dynamically Attached MovieClip - Remove Clip

Dec 4, 2011

I want to apply actions to a movieClip nested inside a dynamicly attached movieClip, with the attachMovie method; it doesn't works when the movieClip is attached by a button:

1.when the swf movie loads with an attachMovie method the remove_btn clears the window_mc

[Code]....

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ActionScript 3.0 :: Remove A Movieclip Which Is Inside A Movieclip?

Dec 16, 2010

How to remove a movieclip which is inside a movieclip

assume a mc "my_mc" which is inside a mc "main_mc".

I tried with

ActionScript Code:
removeChild(main_mc.my_mc);

but it throws error

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ActionScript 3.0 :: Completely Resetting A Flash Game?

Feb 7, 2011

I've programmed an entire game from scratch, without using class files, and there's no menu yet, and I'm not sure how to reset the game without using class files or resetting every single thing manually.
 
I'm making a Flash tower defense game with a friend; I'm doing all the code. I'd never used Flash or Actionscript before, so I started off directly programming the gameplay, to figure out if I'd be able to do it. I've done everything from scratch so I didn't know where to start or the "right way" of doing anything, so I figured out as I went along, which went much better than I expected.
 
So now I've got the gameplay almost completely programmed, the art assets are essentially finished and game looks great and runs (reasonably) well (and the occasional performance problems are due to graphics rather than code), etc. I didn't know how to use class files in AS3 when I started making the game, and when I read up on them and realized you can't import the class files into the project and must open and edit them separately, I was livid and decided not to use them; I was happy with how the coding was going anyway.
 
So now we've got a game where as soon as you run it, it goes straight to the field and the game starts; we haven't implemented a menu yet. We've reached the point of playtesting and it's becoming a huge nuisance having to quit the SWF and reopen or recompile it every time we want to restart the game, so it's time to program a "Reset" button. I thought this would be as simple as making the stage go to a different frame and back to the first frame, but that doesn't work, so now I'm utterly stuck. It looks like the easiest way to reset a game is to load the entire "game" as an object (or something to that effect, I forget exactly what I've read), then you can unload and reload the game object to reset it? It also looked like it would require class files which I'm hoping to avoid.
 
I don't think it's feasible to manually remove everything from the stage, reset all the variables, and delete all event listeners and references so everything is reset/garbage collected properly.
 
Thinking about it more, I'm also not sure how I'm going to get a menu to load before the game in its current state. Maybe I can move all of the gameplay to the second frame and make the menu on the first frame?So, is it possible to reset the game without involving class files?

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Actionscript 3 :: Destroy Flash Objects Completely?

Jan 7, 2010

When I destroy my objects that are on the stage. I usually just removeChild(this) and I remove event listeners of the object. is this all I need to do to completely remove the object ??

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Flash :: Possible To Check If Mask Is Completely Filled?

Sep 6, 2011

With brush_mc you can brush over a mask, wich turns the pixels to transparent in brush strokes.So visually it erases the mask and the masked movieclip appears. I want to trace, if the mask is completely turned transparent. Is it possible to check if the mask is turned completely transparant without bitmapdata?

// this creates a mask that hides the movieclip on top
var mask_mc:MovieClip = new MovieClip();
addChild(mask_mc)

[code]....

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CS3 :: Make The Background Of Any Flash Move Completely Transparent?

Sep 4, 2009

Is there a way to make the background of any flash move completely transparent?

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