Actionscript 3 :: Remove A Movieclip Then Reposition Rest With Flash?
Aug 25, 2011
i would like to remove one or more object at runtime.
After each removed movieclip rest movieclips should be reposition as below. (Removed moviclip is 4 at representative figure)
Movieclips can be more.
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Similar Posts:
Jul 12, 2007
using the following code i am trying to get a movieclip to reposition itself prior to loading an image. Then once the new image is loaded - the other movieclip will reposition itself. Currently, the functions are cancelling each other out - b/c the one function is within an onEnterFrame - take a look:
Code:
holderHitMC.onRelease = function() {
holderMask.newY = -854;
if (holderMask._y == -854) {
[Code]...
As you can see - i have a button with an onRelease command telling the movieclip to reposition - then onEnterFrame once the file is fully loaded the movieclip should return. The problem with this is that it does not allow the movieclip to move for the onRelease b/c the onEnterFrame is saying to go to the other position. If i add the delete this.onEnterFrame the movieclip - on future loads will reposition for the onRelease fuction but will not return.
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May 1, 2011
I am having a problem, After Loading External SWF on a Movieclip and Zoom in/out when loading the other SWF on same Movieclip can't able to rest to normal size for zoom in/out im using scaleX,scaleY. When i click to load other SWF i'm giving size of widht and height to set back orginal size.[code]
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Apr 23, 2006
I have a list of collapsible move clips. When any of the clips is closed or opened the rest or the clips in the list react by changing position. I had this running with and on enter frame event. But that was a memory hog when too many items were in the list. So what I want to do is this. When any clip is closed or opened it triggers this function
Code:
function resetY() {
for (var i = order; i>=many; i++) {
this.onEnterFrame = function() {
_y = previousitem._y+previousitem.box._height;
roundB4me = Math.ceil(previousitem._y+previousitem.box._height);
[Code] .....
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Jul 24, 2011
Im currently designing a map with a drag and drop action as well as a zoom in and out with the mouse wheel, my problem is that when i drag and drop my image and then go to zoom in or out the image will automatically reposition itself back to the center, im wanting to be able to drag the image which is converted to a MC anywhere in my masked box then zoom in and out on that area that is shown is the masked box,
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Mar 12, 2011
below shows how to add child in a movieclip. ebd.target.addChild(info_grd); there is button named my_btn inside the movieclip info_grd.I would like to remove movieclip info_grd.parent
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Dec 20, 2009
I'm making a game for children where they have to pay money by dragging it on a square. It al works wel only when i pick the first coin of one euro without going over the coin of 2 euro and then pick up a 2 euro coin the one euro disappears. after then it all works fine.i cant remove my duplicate euro's from the stage when i clic on pay here is my code for the euro's the euro's are in a emty movieclip
[code]...
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Jul 9, 2009
I want the mc to be removed with All its timers, events,... Is there a simple way to do this?
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Oct 11, 2010
I have a movieclip (childMc) that is the child of another movieclip (parentMc) on the stage.My code creates a reference (refMc) to the child movieclip on the stage, and then deletes the previous parent movieclip (parentMc) through a call to function deleteChild. The problem is that the delete is deleting the reference also. How do I break the reference so that the reference (refMc) is kept on the stage? Here is my code:
Stage Code:
var refMc:MovieClip;
var parentMc:MovieClip=this.addChild(new parentSymbol()); // parentSymbol has childMc
[code].....
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Dec 3, 2010
I am getting a little fustrated with trying to remove a MovieClip from my stage after I am done with it. On loading my frame, I have a little bit of code in a function that creates a piechart.
var piechart:MovieClip = new MovieClip();
stage.addChild(piechart);
//Then a bunch more to draw the pie chart
So that bit of code is NOT on my "Actions" layer. Now I have a button on this frame that navigates to a different frame in the timeline but when I change frames, the piechart remaines. So, how do I remove this piechart from the stage after I am done with it? I have tries stage.removeChild(...) and others but perhapse I am calling it wrong?
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Jul 6, 2010
What is the equivalent to removeMovieClip() in AS3?
Apparently many have the same question:
StackOverflow:
How to completely remove a movieclip in as3
Remove movie clip as3
How to remove childmovieclip and add to new parent movieclip
Others:
removeMovieClip(this) in AS3?
Destroy/Delete a Movieclip???
Remove movie clip.But none of their solutions seem to work, for me:Im working on flash CS4 with AS3: I have a very simple movie with a single button called click.On pressing the button, a new instance of coin is created:
this.click.addEventListener(MouseEvent.CLICK,justclick);
function justclick(e:MouseEvent){
var money=new coin[code]........
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Sep 18, 2010
I would like simulate road in my game, and for this i use road's lanes and traffic, lanes and traffic dynamic created like this
if(roadlineTimer-- == 0){
roadlineTimer = 30;
newRoadline = new Roadline();
[code]......
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Mar 8, 2009
i have made a site in flash cs3, with various things repositioning on screen resize, and everything works wonderfully, until i have checked it on a mac, on which everything's offsetted to the left. i thought that flash acted the same way on any platform (on all browsers in windows it does look great), but.just for some reference, this is the resize function (sorry for the length, i dont have a clue what's valuable and what aint):
Code:
function resizeHandler(Event):void {
if (stage.stageHeight>=400) {
[code]....
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Feb 3, 2011
I'm doing a FB app with the Graph API in Flash. I've got everything working which consists in uploading some images created by the user in the app. The only part that I'm missing is how to tag these photos as with the Graph API it is not possible.
So I was wondering if it's possible to call a method of the REST API even though I'm using the Graph API.
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Mar 2, 2011
I have to get Dow Jones Index using rest API in Flash. I found YahooApi, it works well on other indexes, but returns nothing on DJI. I have tested it here:[URL]Nether ^DJI nor ^DJIA returns Dow Jones index. ^NDX works well. How can I get this index too?
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Jan 27, 2010
I'm trying to remove a movieclip when the one inside of it finishes playing.
PHP Code:
onEnterFrame = function(){
if (baddy.bad_die.currentFrame == baddy.bad_die.totalFrames){
removeMovieClip(baddy);
}
}
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Nov 26, 2011
I'm trying to resize and reposition 'geschenke' which is a movie clip ... when you rollover the buttons a number will come out but since I resized the mc the positioning is off. How can I rewrite/use this code no matter what size the mc ends up being the positioning will scale with the stage.
this.createEmptyMovieClip("numbers", getNextHighestDepth());
for (i in geschenke){
zahl = Number(substring(geschenke[i]._name, 7, 8));
nummer = numbers.attachMovie("numbering", "numbering" + zahl, zahl);
nummer.stop();
[Code] .....
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Feb 14, 2005
Is there a way i can reposition the mouse?
Iam working on an interface that requires the mouse pointer to begin from a certain area of interface.
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Jul 26, 2011
Will this line
clip.removeChild(clip.getChildAt(0));
completely remove the child of clip at 0 index? I read somewhere you should set to null to all the references to that clip, but I have no other reference in my code. The clip at 0 was added via a regular addChild().
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Jun 8, 2010
I want to pass a rest in a netconnection call, something like this:
public function requestData(service : String, ...params) : void
{
nc.call(service, params);
}
this doesn't work since the call is expecting each parameter to be separated by commas, like:
nc.call(service, params[0], params[1], params[2]);
I've read some posts about apply, but I can't find a solution for this specific case.
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Apr 20, 2006
Is it possible to reposition the blinker in a text box?
I have a text box and the user can press a key to add a specific string and I've already done that. The problem is the blinker ends up between whatever the user typed and the new string, so they have to move the blinker to the end before resuming typing which is, needless to say, very annoying.
I was wondering if there was any sort of actionscript that can check and/or modify the position of the blinker.
Something like:
Code:
on (keyPress "*") {
//Move blinker to the end of the textbox here
}
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Jan 6, 2011
Basically I have imported .flv videos into my flash website. The actual .flv videos have been uploaded to my website so the player skin is the only thing on each page and each skin is linked to the url of the video location. Hope its making sense so far. My problem is that the first video works fine but the other 3 videos do not play...the video player skin does not even turn up. I have also uploaded the "ClearOverPlaySeekMute.swf" video skin file onto my website but still does not work..Heres the flash website (its my own portfolio). If you go onto the "Projects" page and click on Solar System and go through the pages then you will see what I mean.URL...
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Aug 6, 2010
My Preloader works fine when I preview in Download mode BUT only loads the first frame of animation.I have attached my file- just a simple image fade ( it has a lot more images but no space here!)Here is the code in the Actions layer:
Code:
stop();
this.loaderInfo.addEventListener(ProgressEvent.PROGRESS, onWatch);
this.loaderInfo.addEventListener(Event.COMPLETE, onTotal);[code]...........
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Dec 4, 2011
I want to apply actions to a movieClip nested inside a dynamicly attached movieClip, with the attachMovie method; it doesn't works when the movieClip is attached by a button:
1.when the swf movie loads with an attachMovie method the remove_btn clears the window_mc
[Code]....
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Jan 29, 2010
I am trying to reposition a flash element.Go to [url].....I would like the badge and the cup in the center to be centered in the blue flash background.I would like the blue flash background to be transparent, so the web page can showup around the badge.How can I do this? I have attached the .fla and .swf.
EDIT-I was able to reposiiton the element, not sure why what I did earleir did not work. Still need to know how to have a transparent background on the flash.
Attachments:
badge-flash.swf (36.3 K)
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Oct 24, 2011
I have a game: The object circled is the amount of shots you have left. But it removes the last object in the array, so the last bullet, its hard to explain, I have 20 bullets, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20. The array is removing the 1 first. Well what I am saying is number 1 is actually number 20, so the array is doing nothing wrong, I did. But I am not sure how to reverse the order.
So [ its removing this one-> o o o o o o o o o o o o o o o o o o o]
But [ --------------------------------- o o o o o o o o o o o o o o o o o o o <- I want it to remove this one]
The reason being is because the user cannot see how many they have left, so think angry birds, the amount of birds is displayed according to the amount there allowed, its to the left of the slingshot, like mine, every time the bird is shot, the rest of the birds shimmey towards the slingshot untill there is none left --- This is what I want, but have managed to confuse myself aswell as you most likely.
Here is my code, to generate and take awau my bullets/birds
public function createShotIcons() {
shotIcons = new Array();
for(var i:uint=0;i<20;i++) {
var newShot:ShotIcon = new ShotIcon();
newShot.x = 200-i*15;
newShot.y = 300;
addChild(newShot);
shotIcons.push(newShot);
}} public function removeShotIcon() {
removeChild(shotIcons.pop());
}
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Nov 29, 2009
My project imports a custom class with a function called at runtime that creates a textField.
I want to be able to change the x and y coordinates of this textField [tf.x and tf.y in the class] from within the parent movie (not the class itself) but am having trouble.[code]...
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Sep 13, 2011
This is hard to explain, so bear with me... I'm creating "pages" of draggable buttons so that I can reorder them according to their revised positions. Everything works great but I'm stumped as to how to drag the buttons forward or backward a page based on the current active page. If you look at the file you'll see exactly what I mean. I have a portion of the code commented out because that's the area I'm stuck on.
All the MC's are created on the initial load, with each additional page appearing "off the screen" by an adding 1000 pixels per page (in the X direction). Then I just reposition all the MC's as the pages are scrolled through.
What I really want to do is drag a button to the edge of the screen and have all the MC's move that represent the appropriate page. I think I need some sort of timer there or it just flies to the last page.
FYI, if you change the variable "TotalVBs" it will modify the number of displayed buttons. If you change the variable "myButtonScale" it will modify the scale of the buttons. Increasing either or both of these will add more pages to the program. [code]...
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Dec 4, 2006
I'm currently building an application that allows users to "import" uploaded images into the FUI and move them around to place them where they want. I have three seperate sections where they can do this and each section has a different maxWidth and maxHeight... What I'm trying to accomplich is to be able dynamically bring the image in resize it so that it fits within the _root.maxWidth and _root.maxHeight, while constraining the proportions, THEN I need it to be be placed (if needed) within the boundry of the section they are importing the image to...
I'm grabbing the image via the tree component and continuing from there... here is my code.
Code:
myTreeDataProvider = new XML();
myTreeDataProvider.ignoreWhite = true;
myTreeDataProvider.load("tree_source.xml");
myTreeDataProvider.onLoad = function() {
[Code]...
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Feb 9, 2010
I am using CS4. I have my Flash all setup and running perfect now w/ motion tweens etc.But I am trying to reposition some of my symbols on the stage (to get them into better alignment with other symbols), and every time I do this the move is recorded, and when I play back it shows the motion of my position change on my tween.Is there a way to simply move my symbols w/out losing their current tween, but not creating a new motion effect?
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