ActionScript 2.0 :: Reposition The Blinker In A Text Box?
Apr 20, 2006
Is it possible to reposition the blinker in a text box?
I have a text box and the user can press a key to add a specific string and I've already done that. The problem is the blinker ends up between whatever the user typed and the new string, so they have to move the blinker to the end before resuming typing which is, needless to say, very annoying.
I was wondering if there was any sort of actionscript that can check and/or modify the position of the blinker.
Something like:
Code:
on (keyPress "*") {
//Move blinker to the end of the textbox here
}
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Similar Posts:
Mar 8, 2009
i have made a site in flash cs3, with various things repositioning on screen resize, and everything works wonderfully, until i have checked it on a mac, on which everything's offsetted to the left. i thought that flash acted the same way on any platform (on all browsers in windows it does look great), but.just for some reference, this is the resize function (sorry for the length, i dont have a clue what's valuable and what aint):
Code:
function resizeHandler(Event):void {
if (stage.stageHeight>=400) {
[code]....
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Nov 26, 2011
I'm trying to resize and reposition 'geschenke' which is a movie clip ... when you rollover the buttons a number will come out but since I resized the mc the positioning is off. How can I rewrite/use this code no matter what size the mc ends up being the positioning will scale with the stage.
this.createEmptyMovieClip("numbers", getNextHighestDepth());
for (i in geschenke){
zahl = Number(substring(geschenke[i]._name, 7, 8));
nummer = numbers.attachMovie("numbering", "numbering" + zahl, zahl);
nummer.stop();
[Code] .....
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Feb 14, 2005
Is there a way i can reposition the mouse?
Iam working on an interface that requires the mouse pointer to begin from a certain area of interface.
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Jan 29, 2010
I am trying to reposition a flash element.Go to [url].....I would like the badge and the cup in the center to be centered in the blue flash background.I would like the blue flash background to be transparent, so the web page can showup around the badge.How can I do this? I have attached the .fla and .swf.
EDIT-I was able to reposiiton the element, not sure why what I did earleir did not work. Still need to know how to have a transparent background on the flash.
Attachments:
badge-flash.swf (36.3 K)
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Oct 24, 2011
I have a game: The object circled is the amount of shots you have left. But it removes the last object in the array, so the last bullet, its hard to explain, I have 20 bullets, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20. The array is removing the 1 first. Well what I am saying is number 1 is actually number 20, so the array is doing nothing wrong, I did. But I am not sure how to reverse the order.
So [ its removing this one-> o o o o o o o o o o o o o o o o o o o]
But [ --------------------------------- o o o o o o o o o o o o o o o o o o o <- I want it to remove this one]
The reason being is because the user cannot see how many they have left, so think angry birds, the amount of birds is displayed according to the amount there allowed, its to the left of the slingshot, like mine, every time the bird is shot, the rest of the birds shimmey towards the slingshot untill there is none left --- This is what I want, but have managed to confuse myself aswell as you most likely.
Here is my code, to generate and take awau my bullets/birds
public function createShotIcons() {
shotIcons = new Array();
for(var i:uint=0;i<20;i++) {
var newShot:ShotIcon = new ShotIcon();
newShot.x = 200-i*15;
newShot.y = 300;
addChild(newShot);
shotIcons.push(newShot);
}} public function removeShotIcon() {
removeChild(shotIcons.pop());
}
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Nov 29, 2009
My project imports a custom class with a function called at runtime that creates a textField.
I want to be able to change the x and y coordinates of this textField [tf.x and tf.y in the class] from within the parent movie (not the class itself) but am having trouble.[code]...
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Sep 13, 2011
This is hard to explain, so bear with me... I'm creating "pages" of draggable buttons so that I can reorder them according to their revised positions. Everything works great but I'm stumped as to how to drag the buttons forward or backward a page based on the current active page. If you look at the file you'll see exactly what I mean. I have a portion of the code commented out because that's the area I'm stuck on.
All the MC's are created on the initial load, with each additional page appearing "off the screen" by an adding 1000 pixels per page (in the X direction). Then I just reposition all the MC's as the pages are scrolled through.
What I really want to do is drag a button to the edge of the screen and have all the MC's move that represent the appropriate page. I think I need some sort of timer there or it just flies to the last page.
FYI, if you change the variable "TotalVBs" it will modify the number of displayed buttons. If you change the variable "myButtonScale" it will modify the scale of the buttons. Increasing either or both of these will add more pages to the program. [code]...
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Dec 4, 2006
I'm currently building an application that allows users to "import" uploaded images into the FUI and move them around to place them where they want. I have three seperate sections where they can do this and each section has a different maxWidth and maxHeight... What I'm trying to accomplich is to be able dynamically bring the image in resize it so that it fits within the _root.maxWidth and _root.maxHeight, while constraining the proportions, THEN I need it to be be placed (if needed) within the boundry of the section they are importing the image to...
I'm grabbing the image via the tree component and continuing from there... here is my code.
Code:
myTreeDataProvider = new XML();
myTreeDataProvider.ignoreWhite = true;
myTreeDataProvider.load("tree_source.xml");
myTreeDataProvider.onLoad = function() {
[Code]...
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Feb 9, 2010
I am using CS4. I have my Flash all setup and running perfect now w/ motion tweens etc.But I am trying to reposition some of my symbols on the stage (to get them into better alignment with other symbols), and every time I do this the move is recorded, and when I play back it shows the motion of my position change on my tween.Is there a way to simply move my symbols w/out losing their current tween, but not creating a new motion effect?
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Jul 24, 2011
Im currently designing a map with a drag and drop action as well as a zoom in and out with the mouse wheel, my problem is that when i drag and drop my image and then go to zoom in or out the image will automatically reposition itself back to the center, im wanting to be able to drag the image which is converted to a MC anywhere in my masked box then zoom in and out on that area that is shown is the masked box,
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May 20, 2010
how to reposition an icon inside a button on any x,y cordinates . i know how to use labelplacement etc but still i dont get the full control over them. i m just wondering if there is a way to directly access and control the x,y position of an icon in a flex button
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Aug 25, 2011
i would like to remove one or more object at runtime.
After each removed movieclip rest movieclips should be reposition as below. (Removed moviclip is 4 at representative figure)
Movieclips can be more.
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Jul 12, 2007
using the following code i am trying to get a movieclip to reposition itself prior to loading an image. Then once the new image is loaded - the other movieclip will reposition itself. Currently, the functions are cancelling each other out - b/c the one function is within an onEnterFrame - take a look:
Code:
holderHitMC.onRelease = function() {
holderMask.newY = -854;
if (holderMask._y == -854) {
[Code]...
As you can see - i have a button with an onRelease command telling the movieclip to reposition - then onEnterFrame once the file is fully loaded the movieclip should return. The problem with this is that it does not allow the movieclip to move for the onRelease b/c the onEnterFrame is saying to go to the other position. If i add the delete this.onEnterFrame the movieclip - on future loads will reposition for the onRelease fuction but will not return.
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May 4, 2010
There seems to be just one problem I cant get around. Its a full screen flash site so when the browser gets resized, it looks all weird until you refresh the browser. I think it would be too hard to make a function to reposition all of my movieclips when the onResize event gets triggered so I figured it may just be easier to restart the flash movie from the start when it gets triggered, how could I refresh the movie, or possibly even refresh the browser? here is the site so you can see what I am talkin about [URL]
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Aug 28, 2009
I'm working on a video player with full screen capabilities. I have the control bar set to tween in and out of the video screen with a mouse event. I'm also trying to position the control bar at the bottom of the screen when it's in full screen mode. My problem is that the control bar doesn't reposition when in full screen because of the tween functions. I'm thinking that whatever solution comes up that I might go in the if statement of the full screen code.
[Code]...
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Jan 24, 2010
I have an ActionScript 2.0 project with a very simple timeline Alpha Tween ("Classic tween" in CS4) of a movie clip. I need to reposition the movie clip dynamically when the movie is launched, before the Tween is executed (as in "x_mc._x = 100;").
I found out that after changing the clip position the Alpha Tween as well as the Alpha final value are totally ingored. The clip is shown in the updated position but remains throughout in the Alpha setting of the first keyframe (even when it reaches the last keyframe which has a different Alpha setting). I verified that the Tween itself is executed by placing Trace statements at both keyframes. If I remove the repositioning statement, the Alpha Tween works fine (but of course in the original position which is wrong)
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Oct 1, 2009
I used to have a little text panel (that sat with the color, swatches, and align panels) that I was able to open up and edit text size, color, underline, etc with. It had a much better text editing ability then the properties panel, seeing as the properties panel does not even bother to allow me to underline text or to highlight and edit a single word in a whole text box. Now I don't have it, I can't find the damn thing anywhere, and I want it back. How can I get it?
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Apr 25, 2011
I am still using flash MX. I'm pulling random text from a textfile (array.txt) into movieclip instance textbox.[code]All is good, but now my question is if I can have a text effect as well. For example having the random quotes typed out as they appear.
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Aug 28, 2011
When I create a TLF text area that is editable at runtime (which means that it can get a user input at runtime) I set the text direction to the 'right-to-left' definition in both the 'container and flow' and the 'paragraph' sections and set the language for Arabic or Hebrew at the 'locale' setting. I also set the text alignment to the 'align to start' mode. Now at runtime there's a stange thing. When I try to click with the mouse cursor on the editable TLF text-box, it's not displaying the text icon cursor and don't allow me to insert text inside.
But when I move my mouse cursor over the right side of the editable TLF text box, it change his appearance to the familiar text cursor which indicate that if you click here you will be able to insert text input inside. So my problem is how can I make it that only when I will hover over the TLF text box itself, the mouse cursor will be changed to text cursor icon and when I will hover beside its right side, it will remain at the normal cursor mode.
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Nov 23, 2009
I need to put together an editable text area that has a custom caret (cursor) which is different from the default blinking vertical line. Is the caret a "skinnable" property of text input? note that I am not asking about the mouse pointer cursor which can be set using the CursorManager.
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Apr 24, 2010
Problem: I am trying to get a very simple text resize going, for my main content area in a flash website. My aim is to get a button, that on click, increases the text size of a dynamic text field.
[Code]....
This is what I tried, I am very new to Action Script, so excuse the futility of my code.
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Feb 4, 2009
Trying to format input text fields using format buttons in Actionscript has been challenging. I've been able to put some pieces together, however I am still missing some things. Here's my code:
Code:
function selectText() {
startSelect = Selection.getBeginIndex();[code].........
I need the ability to click the Bold button and it bolds or unbolds at the cursor so if I hit the bold button what I type from that point on will be bold until I hit the button again and then it goes back to regular. I am able to change it to bold or unbold by selecting the text and clicking the button but I also need to do it without selecting.
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Oct 13, 2009
Is it possible to create gradient text with text in a text field, without using a different object?
I have three text fields sitting right next to each other, to create a row. Some times the text is longer than the width of the text field, I don't want to widen the the text field to make it fit, I just want to fade the last 20 - 50 pixels of the text out.
Is this possible to do without using an object above it, such as a gradient?
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Nov 28, 2006
If you take a look at my flash movie you will see that I have draggable movie clips, which contain dynamic text fields. These text fields contain text drawn in from a simple xml document. The problem I have is that the text in the text fields is hedged right next to the border of the autosized text box. This makes them look untidy and in the worst case difficult to read. I wonder how I can add some margin to the left and right of the text to fill in some space.The code which formats the text boxes is:
with (main["dragAct"+i].dragActText) {
text = actText[i+1];
background = true;
[code]....
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Jan 27, 2009
I have 4 dynamic text boxes which duplicates the text from a main input text box. How do I write a code to make visible only the dynamic text box I want when clicked it's check box.What is the CODE to make each "DYNAMIC TEXTBOX" visible when clicked on it's checkbox?
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Nov 21, 2003
I have a problem with a dynamic text field. I have 1 text field on frome 10 which displays text from a text file. This text can change when a button is clicked. I have another text file on frame 20, which i want to display what ever text is in the text filed on frame 10.
I have tried:-
[AS]MyTextboxFrame20.text = MyTextboxFrame10.text;[/AS]
but it doesn't work.
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Jun 8, 2006
I have the folowing codo to load text from a text file into a text field in my flash document:
loadVarsText = new loadVars();
loadVarsText.load("homePage.txt");
loadVarsText.onLoad = function(success) {
[Code]....
the same, and I want to make the homePage.txt file load when the flash file starts, that is what it does right now by placing the code on the main timeline.
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Oct 22, 2007
I'm trying to make a text box that loads text from a text file. I've accomplished that, and now I want to have it so when I click a button is loads another var from the file by changing the end number. Here is my code:
myNotes = new LoadVars();
myNotes.onLoad = function() {
i =1 ;
[Code].....
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Mar 3, 2010
I create a dynamic text object on my stage. I set the family to Arial and style to Bold. When I change the text by setting the .text to something else, the bold goes away and it just becomes Regular. How can I make it stay Bold?
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