ActionScript 2.0 :: Resize And Reposition Dynamic Image?
Dec 4, 2006
I'm currently building an application that allows users to "import" uploaded images into the FUI and move them around to place them where they want. I have three seperate sections where they can do this and each section has a different maxWidth and maxHeight... What I'm trying to accomplich is to be able dynamically bring the image in resize it so that it fits within the _root.maxWidth and _root.maxHeight, while constraining the proportions, THEN I need it to be be placed (if needed) within the boundry of the section they are importing the image to...
I'm grabbing the image via the tree component and continuing from there... here is my code.
Code:
myTreeDataProvider = new XML();
myTreeDataProvider.ignoreWhite = true;
myTreeDataProvider.load("tree_source.xml");
myTreeDataProvider.onLoad = function() {
[Code]...
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Nov 26, 2011
I'm trying to resize and reposition 'geschenke' which is a movie clip ... when you rollover the buttons a number will come out but since I resized the mc the positioning is off. How can I rewrite/use this code no matter what size the mc ends up being the positioning will scale with the stage.
this.createEmptyMovieClip("numbers", getNextHighestDepth());
for (i in geschenke){
zahl = Number(substring(geschenke[i]._name, 7, 8));
nummer = numbers.attachMovie("numbering", "numbering" + zahl, zahl);
nummer.stop();
[Code] .....
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Jul 24, 2011
Im currently designing a map with a drag and drop action as well as a zoom in and out with the mouse wheel, my problem is that when i drag and drop my image and then go to zoom in or out the image will automatically reposition itself back to the center, im wanting to be able to drag the image which is converted to a MC anywhere in my masked box then zoom in and out on that area that is shown is the masked box,
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Jul 12, 2007
using the following code i am trying to get a movieclip to reposition itself prior to loading an image. Then once the new image is loaded - the other movieclip will reposition itself. Currently, the functions are cancelling each other out - b/c the one function is within an onEnterFrame - take a look:
Code:
holderHitMC.onRelease = function() {
holderMask.newY = -854;
if (holderMask._y == -854) {
[Code]...
As you can see - i have a button with an onRelease command telling the movieclip to reposition - then onEnterFrame once the file is fully loaded the movieclip should return. The problem with this is that it does not allow the movieclip to move for the onRelease b/c the onEnterFrame is saying to go to the other position. If i add the delete this.onEnterFrame the movieclip - on future loads will reposition for the onRelease fuction but will not return.
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Apr 9, 2004
I have a background with a border that is behind dynamic images. I am trying to resize the background to custom fit each jpg that is loaded. However, I cannot get the width/height from the movieclip the jpgs are loaded into and I can't get the width/height from the jpgs.
Here is what I tried:
setProperty("_root.serve_contents.photo_button.pho to_background_image.subpages.photo_examples_bg", _height, getProperty("examples/photo/event/amcel_medium.jpg", _height));
[Code]....
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Sep 11, 2007
I'm creating a dynamic image gallery that resizes the images to fit the gallery size, and then smooths them out.I feel like I'm super close to getting it to work perfectly. The image smoothing always works, but the resizing is kind of iffy. The first image displayed will resize just fine, but when you view any others they're all distorted or squashed. What's strange is that I've traced out the resized image dimensions and they're exactly what they should be, but the images are still not resizing correctly.
Here's my code! I only included the parts of it that are really relevant, but let me know if you guys want to see all of it. It's a combination of a few tutorials that I found. I may be able to provide a live example, but it's for work so I'm not sure how the nondisclosure agreement would affect that.
Code:
var thisWidth:Number;
var thisHeight:Number;
var maximumHeight:Number;//height to which movieclip to be resized
[code].....
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Sep 19, 2011
I am working on image and i like to scale or resize the image by dragging and resize option.same working as "free transform tool" in flash (design part); i need same functionality in application.
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Dec 13, 2007
Some images I load dynamically are too big so I would like to scale them to fit the stage.
[Code]...
this returns 0. Why does it return 0 when the image loaded is obviously much larger then 0 pixels. How do I change the width and height of imgCont to a specified dimension.
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Mar 19, 2010
i am building an editor which allows you to resize images and to do this (once an image is selected) I add a visible border to the image that allows you to resize the image. so i want to have a function something like,
[Code]....
and i have to call this redrawborder function inside the MOUSE_MOVE listener that controls the resizing (so that i am constantly removing and redrawing the border). constantly removing and redrawing the frame seems very inefficient. is there some property or better why to do this? i want to have, displayobj.scaleChildren = false or something like that
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Jan 15, 2011
I already have an image that gets resized. Is there an easy way to add a text box on the bottom of it so that it behaves the same way as the picture?
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Mar 8, 2009
i have made a site in flash cs3, with various things repositioning on screen resize, and everything works wonderfully, until i have checked it on a mac, on which everything's offsetted to the left. i thought that flash acted the same way on any platform (on all browsers in windows it does look great), but.just for some reference, this is the resize function (sorry for the length, i dont have a clue what's valuable and what aint):
Code:
function resizeHandler(Event):void {
if (stage.stageHeight>=400) {
[code]....
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Feb 14, 2005
Is there a way i can reposition the mouse?
Iam working on an interface that requires the mouse pointer to begin from a certain area of interface.
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Apr 20, 2006
Is it possible to reposition the blinker in a text box?
I have a text box and the user can press a key to add a specific string and I've already done that. The problem is the blinker ends up between whatever the user typed and the new string, so they have to move the blinker to the end before resuming typing which is, needless to say, very annoying.
I was wondering if there was any sort of actionscript that can check and/or modify the position of the blinker.
Something like:
Code:
on (keyPress "*") {
//Move blinker to the end of the textbox here
}
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Jan 29, 2010
I am trying to reposition a flash element.Go to [url].....I would like the badge and the cup in the center to be centered in the blue flash background.I would like the blue flash background to be transparent, so the web page can showup around the badge.How can I do this? I have attached the .fla and .swf.
EDIT-I was able to reposiiton the element, not sure why what I did earleir did not work. Still need to know how to have a transparent background on the flash.
Attachments:
badge-flash.swf (36.3 K)
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Oct 24, 2011
I have a game: The object circled is the amount of shots you have left. But it removes the last object in the array, so the last bullet, its hard to explain, I have 20 bullets, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20. The array is removing the 1 first. Well what I am saying is number 1 is actually number 20, so the array is doing nothing wrong, I did. But I am not sure how to reverse the order.
So [ its removing this one-> o o o o o o o o o o o o o o o o o o o]
But [ --------------------------------- o o o o o o o o o o o o o o o o o o o <- I want it to remove this one]
The reason being is because the user cannot see how many they have left, so think angry birds, the amount of birds is displayed according to the amount there allowed, its to the left of the slingshot, like mine, every time the bird is shot, the rest of the birds shimmey towards the slingshot untill there is none left --- This is what I want, but have managed to confuse myself aswell as you most likely.
Here is my code, to generate and take awau my bullets/birds
public function createShotIcons() {
shotIcons = new Array();
for(var i:uint=0;i<20;i++) {
var newShot:ShotIcon = new ShotIcon();
newShot.x = 200-i*15;
newShot.y = 300;
addChild(newShot);
shotIcons.push(newShot);
}} public function removeShotIcon() {
removeChild(shotIcons.pop());
}
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Nov 29, 2009
My project imports a custom class with a function called at runtime that creates a textField.
I want to be able to change the x and y coordinates of this textField [tf.x and tf.y in the class] from within the parent movie (not the class itself) but am having trouble.[code]...
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Sep 13, 2011
This is hard to explain, so bear with me... I'm creating "pages" of draggable buttons so that I can reorder them according to their revised positions. Everything works great but I'm stumped as to how to drag the buttons forward or backward a page based on the current active page. If you look at the file you'll see exactly what I mean. I have a portion of the code commented out because that's the area I'm stuck on.
All the MC's are created on the initial load, with each additional page appearing "off the screen" by an adding 1000 pixels per page (in the X direction). Then I just reposition all the MC's as the pages are scrolled through.
What I really want to do is drag a button to the edge of the screen and have all the MC's move that represent the appropriate page. I think I need some sort of timer there or it just flies to the last page.
FYI, if you change the variable "TotalVBs" it will modify the number of displayed buttons. If you change the variable "myButtonScale" it will modify the scale of the buttons. Increasing either or both of these will add more pages to the program. [code]...
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Feb 9, 2010
I am using CS4. I have my Flash all setup and running perfect now w/ motion tweens etc.But I am trying to reposition some of my symbols on the stage (to get them into better alignment with other symbols), and every time I do this the move is recorded, and when I play back it shows the motion of my position change on my tween.Is there a way to simply move my symbols w/out losing their current tween, but not creating a new motion effect?
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Dec 13, 2009
I have a mc which needs to resize based on whats "in it" (lol, sorry) heres my code, can anybody assist..thnx
OH, currently mc is what would contain the "childrens"
import fl.transitions.Tween;
import fl.transitions.easing.*;
import fl.motion.easing.*;
[Code].....
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May 3, 2004
Alright, this question has been sort of asked, but my case is a tad bit different, as I have searched the forum and haven't found the right answer.I need to resize a dynamic text box to its contents. I know about the TextField.autoSize property, but what I need is only a vertical resize, not horizontal. I tried just doing autosize and then setting the width back to the original width, but it didn't work, and in any case it will most likely make the text malformed.
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May 20, 2010
how to reposition an icon inside a button on any x,y cordinates . i know how to use labelplacement etc but still i dont get the full control over them. i m just wondering if there is a way to directly access and control the x,y position of an icon in a flex button
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Aug 25, 2011
i would like to remove one or more object at runtime.
After each removed movieclip rest movieclips should be reposition as below. (Removed moviclip is 4 at representative figure)
Movieclips can be more.
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May 4, 2010
There seems to be just one problem I cant get around. Its a full screen flash site so when the browser gets resized, it looks all weird until you refresh the browser. I think it would be too hard to make a function to reposition all of my movieclips when the onResize event gets triggered so I figured it may just be easier to restart the flash movie from the start when it gets triggered, how could I refresh the movie, or possibly even refresh the browser? here is the site so you can see what I am talkin about [URL]
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Nov 23, 2009
what i m trying to do is load a image form xml and resize it to fixed height and then to centre the image on stage...however the following code is not resizing the image and neither is it centering the image...i used trace commands to check its width but i get the output as undefined also on load the images r coming rotated 90 degree.
here's my code
Code:
var slidexml:XML = new XML();
slidexml.ignoreWhite = true;
var currentIndex:Number = 0;
[code]...
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Jun 18, 2009
I'm trying to do a proportional resize of an image. I know the image's original dimensions (which vary from image to image) and then I know its intended height in pixels. How do I scale it down to fit the new height whilst keeping it in proportion? Is there a simple equation to do this?
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Nov 13, 2009
i had a xml wich is dynamically genrate the values, and i use those value to show as a image in flash as2.now the values are n numbers, if it is beyound the screen i want to resize the whole image in to best fit on my screen.
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Apr 13, 2010
I have this snippet of ActionScript code that is supposed to resize an image to fit the sprite: (as in rescale the image not just clip it)
[Code]...
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Jul 9, 2009
i am trying to build a resize with stage image gallery. It is working except for when you first open the swf the image has it's original size, and it only adjusts to the stage when the stage resizes.s the script:
ActionScript Code:
Stage.addListener(this)
this.onResize=function(){
[code]......
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Jul 10, 2009
where i can find a xml Stage resize image gallery
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Sep 12, 2010
I'm not a coder, but I recently had someone build me a Flash site ( I think using AS2). Part of the site includes scaling up a background image to the browser size, but I'm seeing terrible artifacts when this is done.
Take a look at the home page of this link to see what I mean[url]...
I was wondering if someone could tell me if it is at all possible to scale up an image like this in Flash WITHOUT the resulting artifacts?
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