ActionScript 3.0 :: Removing A MovieClip From The MainTimeline Completely?
Nov 15, 2011
I need to remove a MovieClip from the stage completely and keep it that way. The following code works just fine but when I come back to that frame later the MovieClip is there again.
Code:
removeChild(myMovieclip);
View 1 Replies
Similar Posts:
Nov 13, 2009
How do I completely remove a movieclip? I am able to create a moviecilp, then add it to the stage with addChild(), then I am able to remove it from the display list by using removeChild()However, the movieclip is still present. Here's what I did.I created a movieclip.. which has a trace on the 10th frame : trace("Movieclip still exists")On the 20th frame I have : a reference to a function which is on the document classThis function is this
Code:
function removeMC():void{
removeChild(mc)
[code]....
View 7 Replies
Mar 5, 2012
I made a game where you have a bunch of enemies coming at you from the top of the screen and you move your mouse to avoid them but now i am trying to add a shooting ability and I tried using the code
if (shipenimy.hitTestObject(bullet)){
removeChild(shipenimy);
}else { }
but when this happens it removes the child from being displayed but even though it is not displayed if you go to where it would be it still counts it as a collision and will end the game even though the child has been removed and I need to find a way to completely remove it so that there is not a chance of running into it after you have shot it.
View 7 Replies
Jun 24, 2010
To remove a dynamic displayObject completely you need removeChild or removeChildAt(index) remove all the refrences to the displayObject nulling the displayObject
But this is my case
PHP Code:
//here recto is a MovieClip on stage//i creat a dynamic display Object named newMcvar newMc:MovieClip =new MovieClip();newMc.graphics.beginFill(0x000000,1);newMc.graphics.drawRect(0,0,10,10);newMc.graphics.endFill();recto.addChildAt(newMc,1);//i refrence the newMc using
[Code].....
I believe that it is refrencing newMc but I am not sure why nulling refrenceMc has effect on newMc
View 4 Replies
Jun 24, 2010
To remove a dynamic displayObject completely you need removeChild or removeChildAt(index) remove all the refrences to the displayObject nulling the displayObject
But this is my case
ActionScript Code:
//here recto is a MovieClip on stage
//i creat a dynamic display Object named newMc
var newMc:MovieClip =new MovieClip();
[Code].....
I believe that it is refrencing newMc but I am not sure why nulling refrenceMc has effect on newMc
View 9 Replies
Jun 24, 2010
To remove a dynamic displayObject completely you need
RemoveChild or removeChildAt(index)
Remove all the refrences to the displayObject
Nulling the displayObject
But this is my case
PHP Code:
//here recto is a MovieClip on stage
//I creat a dynamic display Object named
newMcvar newMc:MovieClip =new MovieClip();
newMc.graphics.beginFill(0x000000,1);
newMc.graphics.drawRect(0,0,10,10);
[Code] .....
is referencing newMc or creating a copy of it. I believe that it is refrencing newMc but I am not sure why nulling refrenceMc has effect on newMc.
View 3 Replies
Jan 24, 2010
In document class action script file I add a movie clip to stage using
Code:
public var square:Square
square = new Square
addChild(square)
So it adds square to stage.Then after sometime I want it to be removed. I call a function "removeSquare" also located in document class. It executes the following code. And it removes the square from stage visualy.
Code:
trace("proff that it's executed")
removeChild(square)
square = null
Then of course I want to add a square to stage again, using code I written at top of the post. And remove it again, and so on..But game is lagging more and more and more. So I guess that the square is not properly removed. If you need more details about my code feel free to say, I just written that since I really doesn't know what else should be important.
View 9 Replies
Aug 20, 2009
is there a way to access the maintimeline from within a movieclip?
root. doesnt seem to work
View 7 Replies
Aug 18, 2009
I'm loading a few external swf's into my file at runtime using load().Once each one is loaded I run a function on it to search through it's children.I use code similar to below to iterate through all the children and check if the name contains a particular string and then perform a function on it.
Code:
for(var k:String in theMC){
if(k.indexOf("character")==0){
[code]....
View 3 Replies
Apr 23, 2010
I am loading a 29 frame movieclip on fame 15 of the main timeline. Is there a way to have it continue playing maintimeline when it finishes. So when it gets to frame 20 of the movieclip AS sends control back to frame 16 of the maintimeline.
View 1 Replies
Jan 9, 2010
i have a MainTimeLine.as Document Class using as3 in flash cs4.it beginning looks like:[code]where the as file is declared in the Document Class of the primary fla file. under this primary fla file, i have a MovieClip symbol which points to another fla file. well this file declares a Class Linkage and i can access the properties and objects of the embedded symbol fine from the MainTimeLine.as script file.however, i have the above public player variable defined, as shown above, in the MainTimeLine.as code.i am having trouble accessing the player properties/methods from the embedded symbol fla file. how do i do that?
View 5 Replies
Oct 6, 2009
I need to automatically unload a movieclip when the movie within the movieclip plays completely.
View 9 Replies
Jul 9, 2009
I want the mc to be removed with All its timers, events,... Is there a simple way to do this?
View 4 Replies
Mar 23, 2009
Play movieclip once FLV is completely loaded?
View 2 Replies
Jul 5, 2011
How can I delete Movieclip and its effects from the stage by as3?
View 2 Replies
Mar 6, 2009
how do I completely remove a movieclip that is created as a new class.I have an event listener that does a removeChild like this
e.target.parent.removeChild(e.target);
is this enough or do I have to 'null' the object? I can't just do 'e.target = null' because the property is read only. Will the internal garbage collection do the rest for me if I have no references somewhere else?
View 3 Replies
Jan 12, 2012
on release of the button, how do I navigate to a completely different movie clip? so I know about _parent and _root in terms of moving between layers but say I wanted the press of a button to gotoAndStop(2); inside a different movie clip that is not parented or on the _root?
View 2 Replies
Jul 26, 2011
Will this line
clip.removeChild(clip.getChildAt(0));
completely remove the child of clip at 0 index? I read somewhere you should set to null to all the references to that clip, but I have no other reference in my code. The clip at 0 was added via a regular addChild().
View 4 Replies
Mar 25, 2011
How do I make visible a movie clip in the main movie from another movie clip when it loads? Not using addchild since the movie clip is on stage.
[Code]....
View 3 Replies
May 21, 2009
Is there a way to remove a class linked to a movieclip? For instance, I've got a ball (e.g. ball0_mc) that's placed in a target. The way the ball is dragged and dropped into a target is by using a class called Ball. What I would like to do is remove the Ball class from ball0_mc once it's been placed in a target so that it can't be dragged or dropped anymore.
View 2 Replies
May 16, 2010
Allright, this is what my code looks like:
ActionScript Code:
public function onRequestStart(navigationEvent:NavigationEvent):void
{
playScreen = new ZombieHorde();
[Code]....
When I do removeChild on playScreen, the movieclip just becomes invisible, it doesn't actually get REMOVED. Is it possible to delete a movieclip that you've created just like that?
View 3 Replies
Mar 14, 2007
im creating a game where when the spacebar is pressed the character attacks with a sword.the sword is an animated movieclip and at the end of the movieclip i have a his.parent.removeChild(this); to remove the movie clip but i get an errorCode:TypeError: Error #1009: Cannot access a property or method of a null object reference.
View 1 Replies
Oct 24, 2010
ok so im trying to use
stop();
addEventListener(Event.ENTER_FRAME,myFunction);
function myFunction(event:Event) {
[code]....
View 3 Replies
Sep 24, 2009
I have 5 movieClip buttons. I want the GALLERY button to stay on the stage at all times, "which it does" but i want when the user clicks on 1 of the other 4 buttons for the remaining 3 to disappear. Example...when the user clicks on the KIDS button, the COUPLES, PORTRAITS AND BELLIES buttons disappear, or when the user clicks on COUPLES, for the KIDS, PORTRAITS AND BELLIES buttons to disappear, and so on.
Code:
import fl.transitions.Tween;
import fl.transitions.easing.*;
[code]......
View 16 Replies
May 10, 2010
I have 5 movieClip buttons. I want the GALLERY button to stay on the stage at all times, "which it does" but i want when the user clicks on 1 of the other 4 buttons for the remaining 3 to disappear. when the user clicks on the KIDS button, the COUPLES, PORTRAITS AND BELLIES buttons disappear, or when the user clicks on COUPLES, for the KIDS, PORTRAITS AND BELLIES buttons to disappear, and so on.
Code:
import fl.transitions.Tween;
import fl.transitions.easing.*;
var currentPage:MovieClip = gallery_mc
[code].....
View 1 Replies
Feb 2, 2009
I have a MovieClip that I dynamically add other MCs as children to. Now I'd like to have a function that removes ALL children at once. I tried a loop with (i < mc.numChildren) but somehow it will only remove even-numbered children, the odd ones stay on stage?
View 12 Replies
May 27, 2010
I have random buttons on the stage that I have set up so each one, when clicked, will load different movieclip.These movieclips load directly on top of each other in the exact same place.The problem I'm having is the previous movieclip does not clear off the stage when the the next button is clicked.I need to set up a condition that will remove the current movieclip when another button is selected to load the next movieclip.Below is part of my code that needs editing. I've been researching switch, else, and other conditional statements but can't figure out how to make this happen.I have the fla or swf file for viewing, let me know.
// Event Listenershempelbtn.addEventListener(MouseEvent.CLICK,btnActions);fourtyonebtn.addEventListener(MouseEvent.CLICK,btnActions);draycottbtn.addEventListener(MouseEvent.CLICK,btnActions);eg
[code].....
View 5 Replies
Dec 21, 2011
I placed a movieclip on the stage, what functions are there to remove it?
removeMovieClip(target);
Only seems to work on MCs which have been attached to the stage E.g.
attachMovieClip();
The _visible property keeps the movieclip there just keeps it invisible. What completely removes it? It is called tankCPU.
View 6 Replies
Jan 26, 2009
In my document class I have assigned the root of fla to theRoot movieclip as theRoot = MovieClip(this.root); And as my program proceeds I have added several childs to theRoot. Now at the end of my program I need to delete all the childs of theRoot. So,how can I do this without individually deleting single childs.
View 1 Replies
Jan 28, 2009
In my .fla file, I have a MovieClip (we'll call it Clip1) linked to a corresponding class defined in a separate .as file.There's a case where I want to create a new MovieClip (Clip2) where Clip1 is, then remove Clip1. This case is dealt with by a function in Clip1's class.So, when I get to removing I do:ActionScript Code:this.parent.removeChild(this)Now, if the DocumentClass created Clip1 and placed it on the screen, this goes fine. But if Clip1 was placed on the stage in the .fla file (by dragging and dropping), it looks like Clip1 is not removed. I think it does get removed, but for some reason it gets recreated. This is the problem.
View 9 Replies