ActionScript 3.0 :: Completely Removing A Dynamic Display Object?

Jun 24, 2010

To remove a dynamic displayObject completely you need removeChild or removeChildAt(index) remove all the refrences to the displayObject nulling the displayObject

But this is my case

PHP Code:

//here recto is a MovieClip on stage//i creat a dynamic display Object named newMcvar newMc:MovieClip =new MovieClip();newMc.graphics.beginFill(0x000000,1);newMc.graphics.drawRect(0,0,10,10);newMc.graphics.endFill();recto.addChildAt(newMc,1);//i refrence the newMc using

[Code].....

I believe that it is refrencing newMc but I am not sure why nulling refrenceMc has effect on newMc

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ActionScript 3.0 :: Completely Removing A Dynamic Display Object?

Jun 24, 2010

To remove a dynamic displayObject completely you need removeChild or removeChildAt(index) remove all the refrences to the displayObject nulling the displayObject

But this is my case

ActionScript Code:
//here recto is a MovieClip on stage
//i creat a dynamic display Object named newMc
var newMc:MovieClip =new MovieClip();

[Code].....

I believe that it is refrencing newMc but I am not sure why nulling refrenceMc has effect on newMc

View 9 Replies

ActionScript 3.0 :: Completely Removing Dynamic Display Object

Jun 24, 2010

To remove a dynamic displayObject completely you need
RemoveChild or removeChildAt(index)
Remove all the refrences to the displayObject
Nulling the displayObject

But this is my case
PHP Code:
//here recto is a MovieClip on stage
//I creat a dynamic display Object named
newMcvar newMc:MovieClip =new MovieClip();
newMc.graphics.beginFill(0x000000,1);
newMc.graphics.drawRect(0,0,10,10);
[Code] .....
is referencing newMc or creating a copy of it. I believe that it is refrencing newMc but I am not sure why nulling refrenceMc has effect on newMc.

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ActionScript 3.0 :: Removing Child And Setting It To Null Completely Remove Object?

Jan 24, 2010

In document class action script file I add a movie clip to stage using

Code:
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Code:
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how to completely kill my mainmenu when it is not needed.

public function confSubMenuOneScreen():void {
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[Code].....

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[Code]....

My thinking was that this frees up some memory similar to disposing a bitmapdata. Does this even do anything? Or, will arrays be cleared and the memory usage restored when the object is removeChilded?

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Code:
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[code]....

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Code:
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[code].....

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[Code]...

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[Code]...

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[Code].....

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ActionScript Code:
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[Cod]....

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[Code]....

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ActionScript Code:
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[Code].....

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[Code]...

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