ActionScript 3.0 :: Retrieving Name Of A TimerEvent?
Feb 27, 2009
I'm using multiple timers in a script, but I would like to use the same function with a Switch to define the appropriate action corresponding to the event.target. I've tried e.target.name but it says that name isn't a property of the Timer class... how can I retrieve the names (timer or timer2) within the onTimer function?
Code:
var timer:Timer = new Timer(3000);
var timer2:Timer = new Timer(3500);
timer.addEventListener(TimerEvent.TIMER, onTimer);
[Code].....
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Dec 3, 2010
I can only run a timer.start(); command once, the second time it will only run once instead of the value of 10 repeat.
Code:
var addTenPointsTimer:Timer=new Timer(500, 10);
var currentScore = 0;
score.text = "0";
[code]........
I want to be able to have the score add the ten points one at a time rather than all at once. It works fine the first time ten points are added, but the second, third, fourth, etc time it only adds one point then stops. How can I get the timer to work more than once?
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Oct 14, 2009
I am attempting to use a TimerEvent in a while loop. In the example I have created below, the init function should loop through the values myArray, tracing each value at three second intervals. It seems, however, that because I am incrementing the currentNum value outside of the while loop (in the timerHandler function), that the loop just keeps running until Flash stops responding.[code]
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Feb 4, 2010
I noticed that TimerEvent in html document has prolem with IE.My document turns at 12 frame/sec :
ActionScript Code:
var timer:Timer=new Timer(5,0);
timer.addEventListener(TimerEvent.TIMER,timing);
[code]....
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Sep 7, 2009
I have a movie clip, asterixHolder, with multiple frames that is instructed, at times, to gotoAndPlay at a particular frame (where'currentSection' is a number):
Code:
asterixHolder.gotoAndPlay("tween"+currentSection); Nested inside asterixHolder is a clip called theAsterix that I want to continually rotate. I've been achieving this with a Timer Event:
[Code]...
However, when the TimerEvent code is included - or to be more precise, when the function timerHandler references asterixHolder - the previous code to send the clip to the appropriate frame does not work. Could anyone tell me why this is the case? It doesn't seem logical that calling a nested clip should prevent the parent clip from doing anything.
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Oct 5, 2009
Before I start my preloader animation, I want to play a quick animation. I was hoping to use a TimerEvent to delay the preloader from starting until the animation was over, but nothing's happening.I cobbled this together from other preloader tutorials, and since I'm not sure I understand how it all works, I shouldn't be too surprised that my hybrid failed.[code]I don't register either trace statement, but if I move this. loaderInfo.add EventListener (ProgressEvent.PRO GRESS, check_progress); out of the timer event function, then I get the trace statement just fine.
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Apr 23, 2010
I have a Timer class and i am trying to call a variable from that TimerEvent class. But i am not sure how to do that. Do you have idea?
[code]...
How can get a var from outside to a Timer Class?
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Nov 18, 2009
Very new to AS3 and wasn't a strong coder to begin with - I've been asked to build a large banner revealing multiple ads (4 to be precise). My thought is to use a TimerEvent (if, then type statement) to control how long each "billboard" will be on the stage, then have the next one slide onto the stage...etc, etc... I'm finding conflicting codes out there, and don't know which to pull from. This seems easy in my head, but the AS3 code appears very complex to pull this off.
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Apr 5, 2011
I create a timer and set it to fire events every 500ms:
Code:
t = new Timer(500);
t.addEventListener(TimerEvent.TIMER, onTick);
t.start();
On every tick I would like to add the last 2 elements of a vector to an other vector:
Code:
private function onTick(event : TimerEvent) : void{
tempCoords.push(coords[coords.length - 2],coords[coords.length - 1]);
}
But after the 2nd tick, it doesn't add only those 2 elements but the whole other vector I really don't get what this is happening. I don't use tempCoords anywhere else in my code. The coords vector is updated in a MOUSE_MOVE event with the coordination point of the mouse.
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Jul 18, 2010
Below is simplified version of a game I am creating. Basically, the game have some circles. Each circle shoot bullets that is dispatched with timerEvent. When the circle is clicked it is removed from the stage. However, the bullet still keeps on dispatching. I couldn't figure out how to stop timerEvent of each individual circle when it is clicked.
var _timer:Timer = new Timer(1000);
var speed:int = 20;
for(var i:int=0; i<= 3; i++) {
var _shape:MovieClip = new MovieClip();
_shape.graphics.beginFill(0x999999);
[Code] .....
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Jun 24, 2009
so I'm not just new here, but definitely new to actionscript (though I have a MINOR amount of OOP experience in matLAB). I was wondering if someone could clarify something (though I'm sure this thread will grow out of my own confusion)?
[Code]...
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Jul 2, 2009
I'm using the following code to delay my movie a set time for each frame:
[Code]...
This works fine but I want to be able to change the length of the delay for each frame. I've tried alsorts but my as3 knowledge is limited
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Nov 25, 2009
In this following function I would like to pass a parameter when i call the function tchauBalao.
which is actually the Mouse Event ( "e" ).
Code:
function outPassaro(e:MouseEvent):void
{
var passaro:MovieClip = e.target as MovieClip;
TweenLite.to(passaro.balao, 0.2, {scaleX:0, scaleY:0, ease:Expo.easeOut});
[Cod]....
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Jan 10, 2011
im having some problems pushing the two vars below into a timerupdate function while trying to stop them turning into NANs.
Code:
vx=2.3;
vy=1.3;
//they are declared private
Im passing 2 floats(vx, vy) into a class, then running a function called
Code:
update(e:TimerEvent){
trace("Update:",this.x, this.y ,vx, vy, );
this.x+=vx;
[Code]....
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Apr 8, 2009
I prefer to build custom drag functions using the TimeEvent etc. Below I have some code where as when I click on a MovieClip it fires the imageStartDrag function which then begins the imageDrag function consecutively.Currently when I click and drag it moves the image fine, however it is snapping to the far left of the image.What I would like is to be able to click and drag so that the image drags from it's original point. My brain is a bit confused, what do I edit in 'imageLoader.x = mouseX;' to have it starting from it's original position and moving. (Note, I'm only testing with the X Axis atm, later it will use the Y Axis too.)
Code:
// Image StartDrag Handler.
private function imageStartDrag(e:MouseEvent):void {
[code]......
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Feb 16, 2012
I am working on a very simple game in Flash. I want to make all the animations framerate agnostic, so that I can change the framerate without affecting the flow and speed of the game.I read somewhere that if you want to do that, you simply create a Timer object and attach an event listener to this timer.
What if I have many objects that have to listen to the same timer? See the code to understand what I am trying to do. At this stage nothing breaks, but the event does not fire.Here is the Main class, the one that runs on swf execution:
public class Main extends MovieClip {
private static var _stage:Stage;
private static var _timer:Timer;
[code]....
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May 19, 2009
What I'd like it to do is find out what key was last pressed and then based on which key it was, go to a specific frame of guy_mc. So basically if the left key was the last key press I want it to go to frame "Left", if right key was the last, go to frame "Right," etc. I'm completely lost on this one and every tutorial I come across is based in AS2 which has much simpler methods than AS3.
Code:
//listen for guy_mc to see if all keys are up
guy_mc.addEventListener(Event.ENTER_FRAME, allKeys);
//if all keys are up...
[code]....
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Jun 19, 2009
I have an array variable called ball[#], which value starts at 0 and is incremented up to 8. I also have a corresponding array variable called _ballPlaced which returns true or false if a ball is placed in a target zone. What I would like to do is retrieve the array value variable from the ball[#] at any time. For instance, the ball[#] variable can be clicked and dragged, so when it's selected it becomes the event.target. E.g. How can I put the array value of the ball[0] in the ball _ballPlaced array.
ActionScript Code:event.target._ballPlaced[/* retrieve vale of ball[0] array i.e. 0 and put it in here */]
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Jul 5, 2011
So basically, I need to find a way to retrieve the image url that is stored in a database, and I need to do it through asp.net if possible (I want to avoid XML if I can). I'm an actionscript 3 newbie so I don't know what calls I might use to connect to the .net page, but I am able to retrieve the data through SQL to the .net page.
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Feb 6, 2007
How do I go about retreiving the attribute value in the following XML script. In this case "atl" in the first child?
Code:
<?xml version="1.0" encoding="iso-8859-1"?>
<hotels>
<prop id="atl">
[Code]....
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Mar 16, 2009
I have a input box in which what is typed is returned in a text field on the same page.I've created the variable inputTxt to hold the typed text and added the following code to the submit button, which works fine.
function onClick(event:MouseEvent):void
{
inputTxt = name_txt.text;
username_txt.text = "Welcome " + inputTXt + "! ";
};
I'm not sure on the code needed to retrieve the typed data on a later slide.
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Mar 21, 2009
Is there a way of finding out the color of a graphic? For example if i have an array of rectangles, each with a different color set using graphics.beginFill(), can I then do something like:
color = rectangleArray[i].getColor();
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Jan 21, 2010
I have created a datagrid with 2 columns. The first one is the normal text data and the second column contains buttons for each cell. What I want to do is retrieve the text information when the corresponding button on the same row is clicked. How do I get this information? I am unable to use selectedItem because I do not want to select the correct row before pressing the button.
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Sep 7, 2010
I'm experimenting with data retrieval from xml spreadsheets. I have 5 links in the xml labelled:
<link0>index.html</link0>
<link1>about.html</link1>
<link2>portfolio.html</link2>
<link3>links.html</link3>
<link4>contact.html</link4>
In my movie, I have a loop, which upon each revolution a dynamic 'counter' ticks from 0 to 4, then resets etc:
[Code]....
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Jan 11, 2011
I have this Load Manager Package class file now for a while and I would like to make changes to it e.g. 1st step.How to read the Xml/Text file. The first part is the original code.[code]The second part is in a way how I would like to do the same as above, but loading/reading it from the 'applicationStorageDirectory'. I have left two lines in there which are not used just for testing things. The App works as is eliminating all Errors, but of course with nothing showing of the text file.[code]
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Mar 28, 2011
I have a game, in which the player can open maps to edit them. The maps each have their own colour. The player assigns a colour to the map by using sliders (R, G, B)
This all works fine.
However, I also need a way to put those sliders back in place when re-opening an existing map. This means that I need to know what the percentages of R, G and B are in a colour. I made flash trace a few of those colours, this is the output:
16646398
0
16646144
65024
58878
I need to know the amounts of R, G and B in any colour.
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Nov 1, 2008
here is the deal. I am retrieving some text from an xml file in AS3.0 and i'm having some problems.
for exemple(below) :
While showing the first 3 line... I ain't able to show the last lines...
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Dec 2, 2009
i have xml structure.
<?xml version="1.0" encoding="utf-8"?>
<ul>
<li><a href="http://www.google.com">Google</a></li>
[code]....
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Dec 22, 2010
Have xml that looks something like the following:
<level1>ARTWORKS
<level2>ARCHIVE
<level3>COLOR</level3>
</level2>
</level1>
I am trying to retrive the ARCHIVE String, but can't seem to do that, without also getting the <level3>COLOR</level3> node. I am doing this like this: _
xmlData.navigation.level1.level2[0], which returns this:
ARCHIVE
<level3>COLOR</level3>
How do I get it to where it only returns the ARCHIVE?
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Feb 13, 2009
I want to get the variable-value name pairs from an object. Anyone has got an idea how to do it? The name-value pairs are always different, not even the same lenght. I need an universal loader
[Code]...
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