ActionScript 3.0 :: Rotating A MovieClip?

Apr 16, 2010

I'm trying to rotate a movieClip from it's original position, to a random anglehere's what I have:

function getRandomNumber(min:Number, max:Number):uint{  var randomNumber:Number=Math.round(Math.random()*(max-min)+min); return randomNumber;}
particles.rotate(angle:getRandomNumber(0,180));

[code]........

View 2 Replies


Similar Posts:


IDE :: Rotating A MovieClip

May 12, 2010

I have a circular diagram with approximately 8 icons around the outter part of the circle. These points are all buttons. When Clicked, I want the diagram and icons to animate round to the top point (360 or 0 degrees). Then, when another icon is clicked they will all move round so that one is at the top.It would be a great bonus to have a slick easing in motion too but not essential - just a 'nice to have'.I have looked over forums and responses and there is quite a bit of info on this but I'm finding it difficult to apply it to this particular project.

View 2 Replies

ActionScript 2.0 :: CS3 Rotating Movieclip To Another Movieclip?

Apr 1, 2010

im using CS3, AS 2.0

how do you rotate the position of one MC to another. for example a triangle, i have one mc that rotates to face the mouse position but i want another mc to rotate towards the player

View 4 Replies

ActionScript 3.0 :: Rotating A Movieclip Using The Mouse?

Mar 30, 2009

I have been trying to convert this effect into AS3 but have been having majour issues : rotate clip

I have an object (class) with a handle, when dragged I would like the clip to rotate with the mouse (much like rotating an object in photoshop). I have put my code into an ENTER_FRAME event, and have been using a matrix object to do my rotation (is there an easier way?)

Code:
private function rotateClip(e:Event)
{
myMatrix.rotate((Math.floor(180*Math.atan2(mouseX,mouseY)/Math.PI)+90));

[Code].....

was my attempt at converting the code from the example link. I've also tried various other methods using trig to no avail.

View 1 Replies

ActionScript 1/2 :: Rotating A Movieclip In A Given X,y Point?

Dec 8, 2010

how can I make the green movieclip rotate in the point that the claw has catch it. To give an impression of physics. Here´s the image, to give you an idea:
 
The point (x,y) that the claw catches the colored movieclips below is not unique it can be any number. As long as the claw catches the colored movieclip.

View 13 Replies

ActionScript 2.0 :: Rotating Movieclip Around Its Middle?

Jan 7, 2011

How do I make an mc constantly rotate? I know this must be simple but i dont know how to do it. I just want it to rotate around its middle. How would i do this?

View 1 Replies

ActionScript 2.0 :: Rotating MovieClip From 0 To 180 Degrees?

Jan 23, 2007

I've created some code that rotates an arrow up or down when the user clicks on it, depending on whether the timeline is on frame 1 or 5. The problem I am encountering is that rather than rotating visually, it just flips to the correct degree (in this case, 0 or 180).

Code:
function turndown():Void{
for(i=0; i<16; i++){
this.upDownMC._rotation += 11.25;
}} function turnup():Void{
[Code] ......

View 5 Replies

ActionScript 2.0 :: Rotating MovieClip On Slope?

Apr 21, 2007

How can I rotate a movieclip so that when I move it, it will rotate slightly depending on the angle of the ground. The only thing I can relate this too is the old school sonic games. How would I find the curve of the ground and apply it the moving character?

View 8 Replies

ActionScript 3.0 :: Rotating A MovieClip Around Its Center Using A Handle?

Nov 4, 2010

a movieClip that contains a polygon and some circles at the angles of the polygon. I want to use the circles as rotation handles.Now the code below works but it terribly, terribly slow.I've seen a couple of other examples of rotation using the mouse position, but I want the polygon to rotate via the handle; I think that means the angle of rotation needs to be updated each time the mouse moves.Is there a cleaner/more efficient way to do this?Also, this works only for one direction right now no matter the x/y direction you move the mouse.

public function mouseDownRotate(event:MouseEvent):void {
// get the global x and y of the dragged piece (offset so it looks like it's rotating around the polygon's center

[code]......

View 6 Replies

Flex :: Rotating Movieclip Back To Square?

Jul 20, 2010

I have a movieclip that I am using greensocks transformManager with so the user can rotate, skew, and scale the clip. This works fine, but I am trying to add a crop tool. If the image is rotated, when I send the image to the crop tool it measures the height of the image by the bounds of the rotated image, not the actual height of the image if it were square (re: not rotated).

So, what I tried to do what, after sending it to the crop tool, rotate it back to 0 before getting the bounds using this code:

[Code]....

I don't understand the math here. Shouldn't it just rotate 3rads in the positive direction to equal it out? How would I return it to 0;

View 1 Replies

Actionscript 3 :: Track A Point On Rotating MovieClip?

Feb 14, 2012

I have a MovieClip, that is representing a character in my game. Id like to "create bullets" shooting out from the tip of my characters gun. Problem is that when my character turns around, also the point rotates around the MovieClips pivot.

Is it possible to anyhow easily track this point, so that I could dynamically create new objects at the same location.

I tried to add a new MC as a child to my character, with the initial position at the guntip. In some systems child-objects "follow" their parents around, but it didnt seem to work here.

Is there any other "native" way of doing this, or do I just have to have a Polar-coordinates representation of the point relative to character-MovieClips origin, and add the MC rotation to theta, so that I can calculate the X and Y coordinates?

View 2 Replies

ActionScript 2.0 :: Collision Detection Within Rotating MovieClip

Feb 15, 2007

I am working on a snowboarding game, And have two points of collision detection on the board:
x-----xOne at the Front of the riders boardOne at the Back of the riders boardThese two points of collision are placed within the rider.movieClip, and not on the _root timeline, as the rider movieclip can rotate etc as it rides through different gradients of slopes. I have used a largely basic method to obtain the X,Y positions of each collision point, using the following method:

Code:
var backX:Number = _root.rider._x+_root.rider.backDetection._x;
var backY:Number = _root.rider._y+_root.rider.backDetection._y;
(The same for the frontX and frontY) As you can see, it simply adds the offset of the detection points positions from the riders x, y therefore when the rider movieclip is rotated during gameplay, the rotation is not accounted for and it still searches for collision in exactly the same positions.

I am using this for collision checking:
Code:
this.hitTest(backX, backY, true)
Which is placed on the ground movieclip (what the snowboarder is riding on). Any better way of doing such collision checking, or how to account for rotation? is localToGlobal() the answer?

View 1 Replies

ActionScript 3.0 :: Rotating MovieClip To Point At Mouse

Jul 4, 2007

I am trying to make a line point to wherever the cursor is when I stumbled upon the Math.atan2(); function. It appeared that i would put
line.rotation = Math.atan2(1,1);
to get 45 degrees or pi/4, but I was wrong. It barely moved the movieclip at all. So what I'm trying to do is to get this movie clip to rotate along with the mouse so the line is always pointing at the cursor. Also, how would you get movieclip to move along the line created by the line of these two points?

View 9 Replies

ActionScript 2.0 :: Rotating MovieClip Towards Mouse Position

Feb 12, 2005

Any way to rotate a movieclip to face the mouse location?

View 1 Replies

Actionscript 3 :: Movieclip Stops Rotating After It's Box2D Body

Nov 30, 2011

I have made a Car Game using Box2D [in Flash] and I have one remaining bug, which I cannot fix. I added graphics and put them on top of the Box2D body. Everything went as good as expected, but after X rotations the movie clips for the car-wheels, stop spinning. I do something like this wheelSprite.rotation = wheelBody.GetAngle() * 180 / Math.PI. I ran a separate program and I saw that, if you do X.rotation += variable and you increase the variable every frame, after ~30 000 (value of variable) the MovieClip stops rotating, so I reset it to 0 after ~28 000. What do I do? The wheelBody.GetAngle()

View 2 Replies

ActionScript 2.0 :: Drag And Drop Movieclip With Rotating Control?

Oct 25, 2009

I want to make a drag and drop movie clip with rotating control in 360 degrees.I made a movie clip with 30 frames with a button in centre which can rotate the object in 360 degrees.At this stage it is functioning.when i tried to add the drag and drop action to the movie,the button for rotation is not working.

View 0 Replies

ActionScript 2.0 :: Coded Draggable Rotating Movieclip Effect?

Mar 18, 2010

My client has a simple shape that they want the user to be able to animate, i.e. it looks like a single square on the stage, but when you grab it and drag, a load of squares appear and fan out from the corner of the first. I was thinking, I can easily achieve the first part of this by attaching, say 20 movieclips of my square to the stage, but I'm not sure how to approach the back/forth draggable aspect of this.

View 1 Replies

ActionScript 2.0 :: Rotating A Movieclip Whilst It Moves Along A Guide?

Jul 25, 2010

i am trying to rotate a graphic that is following a guide path,

this.leaf._rotation +=2;

this successfully rotates the object but it stops moving along the path,
if i dont put this code in then it moves along the path fine,

how to get them both to work at the same time?

View 3 Replies

ActionScript 2.0 :: How To Make Rotating MovieClip Fade Out / In At Specific Frame

Apr 1, 2009

I've created a movieclip that is supposed to begin the movie with a rotation (it's a globe) and at a specific frame it should beginning to fade out. I've inserted the folowing code to the rotation and for this action it is working perfectly
Code:
onClipEvent (enterFrame) {
i = getProperty(this,_rotation);
setProperty(this,_rotation,i + 0.5);
}
But, when I try to insert any other line for the _alpha, a sintaxe error occurs and the rotation doesnt works.

View 1 Replies

ActionScript 3.0 :: Custom Class Registration - Rotating At 0 - 0 Axis And Not At The Centre Of The MovieClip

Apr 3, 2009

I posted a question regarding how to make a ladybug move around the screen and I managed to make a class that loaded a ladybug png then using a timer moves the bug around the screen...
but I have a huge problem...this has been bugging me all day and cannot find a solution...
The ladybug moves around the screen but rotates towards the moving direction before moving. The problem is that the ladybug is rotating at 0,0 axis and not at the centre of the movieClip. Is there a way to offset the registration point so that the ladybug rotates centred?

[Code]...

View 1 Replies

ActionScript 2.0 :: Rotating Menu With Non-Rotating Labels?

Nov 1, 2005

I have a rotating menu that sets the selected button to the 3:00 position once clicked. I need the labels for the buttons to stay in the upright position as they rotate with the button. I have attached an image. Anyone know of an action script that would keep the labels upright?

View 8 Replies

ActionScript 3.0 :: Rotating Movieclip Clockwise And Anti Clockwise?

Jul 2, 2009

I have a movieclip called view_mc and a button btn_rotate.

I want when the user click and drag btn_rotate button, he can rotate the view_mc movieclip clockwise and anti-clockwise.

I have written a code, but it only rotates the movieclip in clockwise direction:

stage.addEventListener(MouseEvent.MOUSE_DOWN, on_stage_down);
stage.addEventListener(MouseEvent.MOUSE_UP, on_stage_up);
function on_stage_down(e:MouseEvent):void

[Code]....

View 8 Replies

ActionScript 3.0 :: Rotating Movieclip Clockwise And Anti Clockwise

Jul 2, 2009

I have a movieclip called view_mc and a button btn_rotate.

I want when the user click and drag btn_rotate button, he can rotate the view_mc movieclip clockwise and anti-clockwise.

I have written a code, but it only rotates the movieclip in clockwise direction:

ActionScript Code:
stage.addEventListener(MouseEvent.MOUSE_DOWN, on_stage_down);
stage.addEventListener(MouseEvent.MOUSE_UP, on_stage_up);
function on_stage_down(e:MouseEvent):void

[Code]....

View 1 Replies

Rotating Menu With XML

Jul 1, 2009

would anyone beable to direct me to a tutorial on how to create a rotating circle menu that is driven by xml.

View 6 Replies

ActionScript 2.0 :: Rotating The Mc?

Nov 29, 2011

When you drag a mc it rotates. And when you release drag, it stops rotating and it stays at that point.

View 5 Replies

Rotating Images In A Circle?

Jun 22, 2009

I have been given the task to create something similar to the flash navigation on the link below. I have tried googling things such as "flash image rotation", "flash rotation circle", etc?[URL]

View 1 Replies

MX Rotating Object On Mouseclick?

Sep 17, 2009

I am trying to get an object to rotate similar to the globe on this sitei have found the

code:
onClipEvent(enterFrame){
_rotation += (Math.floor(180*Math.atan2(_ymouse,_xmouse)/Math.PI)+90);

[code].....

View 5 Replies

ActionScript 3.0 :: Rotating Dial -

Sep 12, 2008

I have a rotating dial coded in AS3 but I cannot get it to follow with the mouse - It works the way I want it to if I grab opposite to the pointer (so 90 to 180 degrees from the pointer) to rotate the dial. The problem is that I am using the rotation degrees to set a value only in positive numbers ranging from 0 to 240 instead of 0 to 360. If I change the standard rotation code so it tracks with the mouse, it reveals angles -180 to +180 which would screw up the number conversion to positive 0 to 240. I am thinking if I have to change "var r", then "var tr" needs changing to get it back.

View 4 Replies

Fix Transition In Rotating Images?

Nov 28, 2009

how i could make the transition from my last photo to the first photo a more correct transition. maybe my explanation was difficult to understand??  take a look at these two sites(owendawsonphotography.com / owendawsonpga.com) and look at the rotating slide show. when the last image fades out it goes to complete white and the first image comes in at full opacity. I want it to look like the other transitions in the slideshow.

View 1 Replies

Create Rotating Banner Ad?

Feb 9, 2011

I am a complete and utter newbie when it comes to flash. I've bought Flash Professional CS5, and I am looking for a tutorial/help to create a rotating banner ad similar to the one on [url]...

Example: I've got four different pictures I want to rotate within let's say 3-4 seconds per picture. Each of the picture needs its own link, so people can click to get to the correct place. I want the pictures to "fade out to the left" when changing)

View 4 Replies







Copyrights 2005-15 www.BigResource.com, All rights reserved