ActionScript 3.0 :: Runtime Override Of Method?

Nov 11, 2010

Is it possible for a class to override it's own methods at runtime? I know this is possible to do in JavaScript by simply assigning a new function to the method name, but this doesn't appear to work in AS3.

Example: Let's say I have a DisplayObject with many accessors and methods. The user is allowed to load a dynamic library that overrides several of the functions and methods in the DisplayObject. As author of the DisplayObject, I have no idea what methods the user's library is going to override... only that they can. IS this possible?

The only thing I can come up with so far is to literally override every single method and accessor in the DisplayObject, then performing a check whenever they get called:

[Code]...

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