I create an area within the site where a user can manually create something from a list of objects, if I, say, wanted to save this data as a number of variables to the server ie- a new row containing all the data unique to that saved item, does anyone know the best method of doing this, I'd figure it'd be XML but resource seems a bit sparse in this area.
I plan to create a level editor for the game I currenty work on. Thats no problem at all, but I have no idea, how i could save data for the maps into a server from the .swf and get them back at a later point.And I also would like to know, what kind of a server I would need. Are free ftp servers enough for stuff like this, or are they useless?
How can I save some text information in local hard-disk with out the server support. I know shared object, but i dont use this. I need to save all these function in anther external file as text.
Is there any way to do that in AS3.0.
I don't prefer Flex, am working in Action Script 3.0 & Flash IDE
EDIT:
My swf is saved in a local machine. So no server interaction or browser interaction. the swf is running a local folder and read txt files from local folder, and save once press the save button.
I have a camera attached to a video object that is displayed on stage. When a user comes to the site they see themselves, but I want to be able to save the video and take a snapshot. How would I go about getting the data out of flash to the server?
im using fms to save datas like rdbms. Im using shared object for this. But I cant save more than one row of data into flash media server. What can I do for this purpose??
I have a Flash AS 3.0 swf-based browser game. It's hosted on my site and communicates with a MySQL database via PHP using Flash's URLVariables. Everything works fine. The problem is, I want to be able to save the player's game after he leaves the webpage or closes his browser. How is this usually handled?
Is there a reliable event that fires when a swf is terminated? Is so, what is it? If not, what's the solution? Should I simply save the player's data every x seconds? That seems like it will bog down my server. I could have 10,000 people playing and I don't want to save each of their games every x seconds.
I have an xml file (externally saved) that is similar to the following:
[root] [main] [title]...[/title]
[Code]....
What I like to do is to get what's in [title] tag using HTTPservice, import it into Flex, and save it as array objects, and do the same thing for [content]. This way I can later refer the array object saying title[0] or content[2].
I have an Access Database (doesn't need to be Access, I can phpAdmin or mysql, whatever will work) that has a list of names. I want the user to open a Flash form and have the names load up into seperate input boxes for each name. The user can then change the names, move them, whatever, and then save the record. I want it to just overwrite the record. I donlt want create a new record. I cannot, for the life of me, figure this out. I have tried to find some tutorials but nothing makes sense. Is ASP a good way to go? I have been struggling with this for a week now.
im looking for a script that can record audio from a mic and save it to a fms server i came across a video email script but would like to have just a audio one that can do the samething as the video email with out the video part.
I have to a problem using the Flash Media Interactive Server Feature Explorer. I want use the sample: RecordStream. I can see the instance "RecordStream" in console FMS 3.5. and show me the video in app AIR, but does not save the .FLV in my server.
Is there any easy way how to save data to the server from running flash application? For example i would like to save map 2d array to xml file on the server. I know that i should be done thru php script but i searched everywhere could not find how to realize this thru AS3.
what I'm looking for is a tutorial on how to save a MC directly to my server. So let me explain this. The user will click on a button inside my flash application and it will save the MC straight into a folder on my server (as a jpeg), so it can be accessed later on.Is this even possible?
I am planning an eLearning project for an AS3 version of a family health history diagram (pedigree/genogram). A major consideration would be whether the diagram (created by the user by their inserting square, circle, other symbols, connecting lines, text labels, etc.) can be saved and re-opened for editing, so the user can build their family health history diagram, edit, change/add to it over time.
I've seen XML mentioned as a possible method for saving data and wondered if it (maybe by adding a server-side script-ASP, PHP) can save/re-open for editing, x,y positions of shapes, line positions, angles, length, type, etc. An SO could also work, but I'm not sure if 100 kb is enough for this data (if the Max storage is not changed in player settings, by each user).
I am planning an eLearning project for an AS3 version of a family health history diagram(pedigree/genogram). A major consideration would be whether the diagram (created by the user by their inserting square, circle, other symbols, connecting lines, text labels, etc.) can be saved and re-opened for editing, so the user can build their family health history diagram, edit, change/add to it over time.I've seen XML mentioned as a possible method for saving data and wondered if it (maybe by adding a server-side script-ASP, PHP) can save/re-open for editing, x,y positions of shapes, line positions, angles, length, type, etc. An SO could also work, but I'm not sure if 100 kb is enough for this data (if the Max storage is not changed in player settings, by each user)
as3corelib functionality is awesome and I have used the great tutorial at Henry Jones.com to create an example with a quick interface...
[URL]
Now this is a bit wierd here because it works on 70% of location tests but seems to be dependant on the internet provider allowing uploads. It doesn't work at my mates house but works at work and my house etc...
The second thing is that I need to know what the as is to save the mask to the server instead of downloading it to your machine.
I now know that it is impossible to save a swf over a virtual server (in real time) which has had its text changed dynamically. But does this apply to webcam video? What I mean is, if I allow someone to use my app on the internet, and this app allows them to record a video using their webcam, can they then save this swf to their computer?
I have a Flash Application that sends an image (using as3corelib) to a PHP script that previews it in the browser, which works! But, I would actually like it to permanently save it the a server folder (uploads, etc.) instead of temporarily saving it. I can't find the right variable in the PHP that actually sends the image to a server so it could save it.
Heres a code I used, taken from [url]... showing how to manipulate a movieclip, convert it to a jpeg and download it.
Basically, I need to upload the movieclip to a server rather than download it to the computer.
I thought simply loading an image from jpg_encoder_download.php?name=sketch.jpg using an external image code would have done the trick, but this is registering as a php not a jpg obviously.[code]...
I'm looking for ways to solve this. I need to save a pdf to server. All the searches brought me to either file being downloaded or being saved locally. Is there a way to use alivepdf to save on server folder?
I am loading an xml file into flash then modifying it. Now how can I save it to an xml file on a server. I how found many examples but most of them are in flash AS2 and I would rather use AS3.
I did small program on which the user will type some data into array which should be later on saved onto server or to local machine as an xml file. Now I know that flash cannot save files on its own and it would probably need some php script or something. I've never worked with php and to tell the truth i couldn't fine any articles about this topic. Are there some examples that you can show me the way with??