ActionScript 3.0 :: Saving Map Image To User's PC?

Jul 17, 2010

I am working on a web-tool that allows users to add pre-loaded tiles of data as overlays to Google Maps. I then want users to be able to save their work. I'm approaching this as them saving a series of images that they can then import to work and add text etc to a layout they choose. If you want to see it in action, it's available here: [URL]

My issue is saving the map image.

I started by trying to use BitmapData.draw() and the JPGEncoder class in the as3corelib and this works for the 2 legend images. It also works for the map when testing on my PC (and changing the Global Security Settings). As soon as you put it on the server it hangs at the BitmapData.draw() line, and I've since found out that this isn't resolvable:

code.google.com/apis/maps/faq.html#bitmapdata

I went back to trying to use map.getPrintableBitmap (code.google.com/apis/maps/documentation/flash/reference.html#Map.getPrintableBitmap; which I'd previously discarded due to poor resolution). I can still pass this through JPGEncoder and am now happy with the result. However, the code only runs when no overlays have been added to the map.

My "save code" goes as follows:

Code:
import JPGEncoder;
Security.loadPolicyFile("195.62.199.219/pctsla/gis/supporttool/crossdomain.xml"); //see note below

[Code].....

Note: PHP cannot be installed on the server I am working with for various reasons so I need to pursue other routes.

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