ActionScript 3.0 :: Scaling Down Second, Minute, Hour Timers Proportionally?

Oct 24, 2011

I have a problem where I am trying to make the second, minute and hour hand tick correctly.I made timers with 1000 ms, 60000 ms and 3600000 ms initially and that worked but i wanted it to speed up so I divided all 3 by some amount,However, when I did that the minute hand and hour hand starts ticking way too soon in relation to the second hand Is there something I did wrong in the scaling down of the milliseconds?

import flash.events.MouseEvent;
import flash.utils.Timer;
import flash.events.TimerEvent;

[code].......

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