ActionScript 3.0 :: Script Conflict FLV Detect Vs Timeline Control
Sep 22, 2009
I am working on a Flash movie that has interspersed FLV movies that play. A detect script listens for when the movie is completed and returns to play the main timeline.These FLV videos occupy one frame at a time. Then the presentation continues. Then another FLV...etc like that.The movie controls work fine until I pass the first video frame. Then the stop/play/mute volume slider stop working.I want to resolve the conflict. Or blank keyframe the movie script to "hop" over these movie frames. But then I get duplicate script errors because I cannot "unload" the scripts to add them back after the blank keyframe.Anyway, I cannot see what is conflicting. The detect script is only 2 lines. Here are the two scripts:
1. Detect script in movie frame[code
2. Main Movie timeline controller script:[code]
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[Code]...
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Nov 10, 2011
Without trying to explain the odd issue i am seeing, is this possible?
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Jan 18, 2010
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Feb 17, 2009
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Sep 8, 2009
I have sound on the timeline.
Also I have the following buttontns[code]...
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Sep 10, 2009
What was simple is now documented by 15 pages of chicken scratchesI have searched through the docs and am just lostWhat I want to do was simple enough in AS2: onClipEvent (EnterFrame)_root.gotoAndPlay("2");But can't be done now. It doesn't work as a frame action either without the onClipEvent. All I want to do is go from the last frame of the timeline to frame 2 and skip the preloader. How the heck do I do that in AS3? I've searched online and cannot find the method, and perhaps search terms don't work. Anything I can find applies to AS2.
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Dec 7, 2009
I am trying to use a button to control a timelineie if you click once you gotoAndPlay frame 2, the next time you click the same button you will gotoAndPlay frame 22, then gotoAndPlay 44 etc.I have spent the last couple of days trawling forums and a variable seems to be the answer, but I am not sure if this is correct.
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Sep 13, 2010
I have two swf files. I use as3 on the main timeline of a.swf which successfully loads and inserts b.swf onto the stage (b.swf has a stop on fame 1):
[Code]...
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Feb 1, 2011
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The problem I am having is that when I click on one of the buttons, it is somehow setting all the variables to true and sending the playhead to places I don't want it to go.Here is the code I have placed in my first frame:
button1 == false; button2 == false; button3 == false; button4 == false;
//Make movie wait for ten second interval before resuming playfunction wait() {stop();var myInterval = setInterval(function () {play();clearInterval(myInterval);}, 10*1000); // stop for 10 seconds}[code]....
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Mar 20, 2012
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Feb 17, 2009
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Oct 24, 2009
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What I need its a way to control my timeline forward and rewind. To make it easy to explain I will make a example: Imagine that you have a movie (cars crossing a street - with trucks and buses too). Sometimes there is just cars on the street, sometimes just trucks. I should paste this movie into my timeline(like image sequence), in the background of my application. In other layer will be informations, in this example, about trucks and cars. Till this point ok. But I need to make the movie go to the frame that I choose to be the image of the movie that only have cars.
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Jan 21, 2010
I'm trying to load a SWF into a main movie, and then control its time line(nextframe and gotoandsop) with a button in the main movie (parent.)
i'm using this code to load the movie:
Code: Select allvar mcExt:MovieClip;
var ldr:Loader = new Loader();
ldr.contentLoaderInfo.addEventListener(Event.COMPLETE, swfLoaded);
ldr.load(new URLRequest("home.swf"));
[Code].....
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Jun 7, 2011
I've been trying to get a scroll bar to be able to control the timeline of an swf. For instance, let's say you have a movie clip with an animation that is 50 frames long. I would like to be able to make the frame # of that animation to be displayed according to the corresponding position of the tab on the scroll bar. So let's say the tab on the scroll bar is all the way on the far left, then the frame of the animation would be on frame #0 (or label 0). If the scroll tab was all the way on the far right of the scroll bar, then the frame of the animation would be on frame #50 (or label 50).
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Oct 19, 2004
I have a loadMovie function in my timeline that is loading a external swf file. I want a button to control the tim line of the swf file that is loading externally.I know this is wrong, but kind show what i want to do:
Code:
loadMovie("g2.swf", empty_mc)
//button
[code].....
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Dec 6, 2005
what I have completed already is a slider button that can be clicked on and moved left and right and have inserted my movie into flash. What action script is needed to apply to the slider button so it can forward and reverse my flash movie.I could find any tutorials on this basic dynamic movie player effect.
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Apr 15, 2007
I need to control the timeline with the mouse. For example, if the user rolls the mouse from left to right. it'll play the movie to the end frame. and if they go back, it'll rewind them to the original frame. Think of it this way, a (faked) 3d enviroment (series of separate images) which is rotating in back and forth and controlled by direction of the mouse. (i'm aware that i could potentially do invisible buttons along different parts of the interface, but that'll not work as smoothly as i need) I've searched for a lot of tutorials and examples, but can't seem to find anything that I'm looking for.
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