ActionScript 3.0 :: Scrolling Around A Pannel Of Video's With The Mouse?
May 28, 2011
In my project I want to be able to scroll around a panel of video's with my mouse. sort of like in this tutorial.UBelow is a mock up of the panel of video's, and I'd want the "stage"(or screen size) to be the size of one video, and not zoomed out like it is in the video belowI don't want to click and drag, I want the mouse to move the screen whatever direction from the center it is... If you guys can point me towards a tutorial or tell me the technical terms of my query so i can search myself that would be amazing
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[Code]...
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[Code].....
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import com.greensock.*;
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[code]....
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[URL]
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[code]...
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[code]...
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[Code].....
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[Code].....
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xm = 0;
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[Code].....
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[Code]...
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Code:
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[code]....
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Jun 18, 2005
check out: [URL] - great site
Does anyone know how this scrolling based on mouse position works?
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Jul 14, 2006
ok how do you find out if the user is scrolling the mouse?? like you can tell where the user points there mouse, with a onRelease, is there like an on scroll also i am gonna start upa flash web site bussines thingy, any tips on how much i should charge for a web site? i might cahrge between 50dollars to 200 dollars depending on how tricky it is, is this good or bad?
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im looking for this one for a long time now.. but suddenly one of the sites that i look for this kind of tutorials point me to this link[URL].. this site amazed me so much.. lots of complete tutorials. i created one like the above tutorial, and i try to play with the script.. and works fine to me.. but i want to enhance its feature... just a small modification that i cannot do..
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I saw this [URL] (the 3d effect on the loading page is cool to) effect and was wondering how it would be programed in as. Parelex scrolling is currently not in any tutorials.
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Stop scrolling when mouse rolls out
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I got this scrolling code here which works good but I wanna make it so when the mouse rolls over the mask the user can scroll with the mousewheel.
Code:
import com.greensock.*;
import com.greensock.easing.*;
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import flash.events.MouseEvent;
[Code] .....
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