ActionScript 3.0 :: Adding Mouse Scrolling To Scrollbox
Oct 20, 2010
I got this scrolling code here which works good but I wanna make it so when the mouse rolls over the mask the user can scroll with the mousewheel.
Code:
import com.greensock.*;
import com.greensock.easing.*;
import com.greensock.plugins.*;
import fl.motion.easing.*;
import flash.events.MouseEvent;
[Code] .....
I have a spark List with an item renderer and a tile layout. If I scroll by clicking with the mouse on the scroll bar and trying to scroll with the mouse wheel after that, there is a problem: The interval of the scrolling is oversized, instead of scrolling one item down (or up) the List scrolls 4 items down (or up).
The component itself works perfectly. I can create a scrollbox and the scrollbar and everything works perfectly..except that it somehow partially disables my other codes. I'm trying to create a small database in flash where I can store stuff and to quickly find what I'm looking for I made a Input Text field and added a code so that you could search for a keyframe label and then it would jump to that keyframe.The scrollbox disables the search function, although only partially! The button with the search code looks like this:[code]which means the scrollbar component somehow disables the Enter button! Weird. I know I should be content with at least the clicking working, but I'd really love to have a search where you can just simply press Enter for it to go to that keyframe.
Well, the problem didn't end there.When I try to delete the scrollbar and everything that made the search stop working, the enter button still won't work, even when I deleted all the faulty keyframes where I added the scrollbars! So I have to begin again from scratch to make it work.A scrollbox would really help me get more text into a keyframe, so I'd love to have it there. If someone can help me get this work, I'd be happy.I tried creating my own scrollbar. It works great, too, and it doesn't disable the search code. The problem is, that I made the scrollbox into a movie clip, and I need many scrollboxes with different texts, and I'd really hate to create a new scrollbox from scratch each time I need one with different text. Plus, I'll probably need 100+ scrollboxes so it'd take a while to make that many.Anyone know how you can duplicate a movie clip and then edit the duplicate without the original being edited? That annoys the hell out of me and I'd really love to be able to just duplicate my self-made scrollbox and edit the text on each one, because right now when I edit the text on the duplicate box it also edits it on the original one :/
Lee and the forum members here have helped me out dozens of times, even if you don't know it But now I'm stuck and can't find an answer anywhere. I'm making a new site in Flash CS4 for the first time (had been using F8 up to now) and got stuck on the scrollpane-component. I'm not big on actionscript, just can't get my head around it, so first place I looked was here. Saw the scrollbox-tutorials and ditched the whole scrollpane-idea. I followed the tutorial, everything went fine, I was happy, but then I wanted to use a second instance of that scrollbox. That seemed to work, but upon testing I got the Error #1009 message (TypeError: Error #1009: Kan geen eigenschap of methode benaderen via een verwijzing naar een object dat null is.
I created an xml driven video player (followed along to cartoonsmart.com tutorial). Everything works to perfection and I'm quite chuffed with the results. The problem is that the long description at the bottom needs to be longer than the box, so I need to add a scroller when the text is longer and I need to be able to format it with line breaks and bolds etc. I can't seem to get the desired effect.The text box has an instance name of descBox.[code]
dding text to my scrolling thumbs. I've completed the following Kirupa tutorial:As well as the thumbs scrolling, I also want to have text that scrolls with it - that would be wording about each thumb
I want to incorporate a scrolling image banner into my website, and found a great tutorial on youtube which works well.I can't post a link unfortunately.It is a pretty basic image scroller that has a series of images scrolling across the screen in an infinite loop. Direction is controlled by mouse position (extreme left or right), and it will stop when the mouse is positioned over an image in the center area.Here's the code:
var myVar:Boolean; this.addEventListener(Event.ENTER_FRAME, onEnterFrame); function onEnterFrame(e:Event) :void[code]....
After trying to figure this out through forums such as this for days, it seems that my answer is to use XML (which I do not know, and which I think would require completely starting over).Is there any way to do this in AS3?
Again, I'm a novice user, but understand the basic animation tools of flash to feel comfortable using it as the platform to make this work. I'd like to be able to switch out images/links as necessary, and feel good about my ability to use flash to do that.
I've recently followed a tutorial to make a scrolling thumbnail panel that goes up when you down and down when you go up. est. This has worked perfectly will the script below...However Im looking to make an alteration to this so that when you are not on "stoke" the "panel" stops moving. Its currently set to not move until you role over on to it originally, however after that when you are not on the panel it continues to move when you stroll across the rest of the page miles away from the panel.
i'm trying to setup a scrolling list of products but without the use of a scrollbar. It would be really thankful if someone would assist me in getting attached fla integrated with mouse based scrolling. So if the user moves his mouse to the upper corner of the product list then it would scroll up and vice-versa.
I followed a tutorial over at [URL] regarding scrolling thumbnails with the mouse pointer. Everything is working fine except the thumbnails are not stopping at the left and right x position that I have set. I'm tracing the x position of the thumbnail MC and it's showing that it's not changing, but the MC is definitely still moving. The code I'm using is:
Code: panel.onRollOver = panelOver; function panelOver(){ this.onEnterFrame = scrollPanel;
I have a very loooong image, all I want is to scroll left and right on mouse over. I´ve already searched extensions, everything I find is for multiple images. Here´s an example of what I want to do [URL]
i have completed this script which i have learnt so how do i convert this script into automated scroll when i mouse over the image to left or right by tracking the mouse ?
Im using this piece of code in the Main stage, on the first frame, while my Mc is called bg_mc.
[code]...
BUT, it only works if the code is applied to the first frame on the main stage.How do i make an Mc, inside another MC (ex: Stage ->Mc1->Mc2), scroll when i move the mouse?
I tried my best to search the forum before posting, but if this issue has already been addressed, I apologise in advance. My goal is to create a movieclip that will scroll vertically based on mouse movement, rather than mouse position.I've found many tutorials on the yugop scrolling menu, but my problem with this menu is that the scrolling continues even when the mouse has stopped moving, if the mouse position is on either side of the stage.
So I've been following a youtube tutorial to make a mouse controlled scrolling slideshow. [URL] I cannot get the thumbnails to slide...I used this action code:
I am trying to manipulate the following code so I can use the mouse wheel with the scroller. I am not sure how to link the two. The scroll bar works fine, I was just wondering if there is a small bit of code that will allow me to do this.
I've been searching through here constantly for a thread about a horizontal scrolling menu for actionscript 3, but I can't find any that are what I need. I have something that has been written for AS2, but I don't know how to write it for AS3.
This is the script I have now, that I got from a website called Sitepoint (Flash Script - Scrolling Menu With A Scrolling Background, I'd link but this is my first post here).
xm = 0; function xpos(bar_length,mul) { hpos = 400;
[Code].....
I like it because its all based on the x position of the mouse which I feel makes the scrolling easier to control than a variable speed, not that it matters too much.
so basically I have a circle which I got to spin around and stop when the mouse is over it. However I now need it to also spin Anti-Clockwise if the mouse is near the top of the page and clockwise if the mouse is at the bottom of the page.
Can anyone help? I did the animation through tweening in flash so my code is tiny, but here's what it is. I'm new to flash so forgive me if I don't know what I'm doing.
In my project I want to be able to scroll around a panel of video's with my mouse. sort of like in this tutorial.UBelow is a mock up of the panel of video's, and I'd want the "stage"(or screen size) to be the size of one video, and not zoomed out like it is in the video belowI don't want to click and drag, I want the mouse to move the screen whatever direction from the center it is... If you guys can point me towards a tutorial or tell me the technical terms of my query so i can search myself that would be amazing
So I am working on this horizontal thumbnail menu which populates through XML. Now, the issue I am having is the actual "math" in calculating how this should scroll. I've looked around but I haven't found anything. What happens is the container holding all of the thumbs scrolls exactly to the width of the background it is on. So if you hover on the right of the menu, it quickly scrolls all the way to the end of the menu. What I want it to do is to incrementally scroll back and forth. It's just easier to click on the thumbs that way. Below is the code now.