ActionScript 3.0 :: Senocular's Transform Tool - Constrain Dragging To A Given Area?
May 1, 2011
Does anyone has a modified version of this awesome tool that can limit the dragging of the objects to a given area? me in the right direction on how to accomplish this, which class i need to modify.
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Jul 16, 2009
I am using senocular's transform tool AS3 in one of my projects.I am having a problem in customizing the tool, I need the movieclip to be drag only with in a rectangle.
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Mar 14, 2007
I've been using Senocular's free transform tool: [URL] in tandem with an image upload (using the fileReference class) so that users can upload an image and the transform it.
The free transform class has a function that allows you to restrict the scaling of the movieClip that you apply the free transform to, but it works on a 'scale' rather than specific height and width properties. My problem is, that I don't know what he dimensions of each uploaded image will be, so if it's restricted to a scale, some images will be allowed to be bigger than others....
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Jun 26, 2009
I'm having trouble with loading in an external image that I can transform with the Senocular Transform Tool class. I have managed to load in the picture but the transform class doesn't seem want to grab it. Eventually I want to us the FileRef to upload the image but I just need to figure out how it works first. Here my code to load in the external image
[Code]...
The transform class can grab the other movieclips but it doesn't want to grab the new image loaded in from the code above.
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Dec 27, 2010
Has anyone a chance to make custom skin for new transform tool v2 beta? Or can anyone guide me for a starting point?
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Mar 11, 2010
I am a teacher I used the senocular transformer tool "action sript 3.0 Transformer tool [url]... to create a program for my students I want to add a reset button to it may anyone help me to do so?
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Oct 13, 2009
how can I modify the code in Senoculars Free transform tool so it resizes on width/height basis instead of scaleX / scaleY like in the current version?
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Apr 29, 2011
how to load an external image with fileReference and loader into a movieclip such that it can be transformed with senocular's transform tool.Here's what I have so far: (It places the image down but I cannot transform it)
ActionScript Code:
var fileRef:FileReference = new FileReference();
MovieClip(root).loadBtn.addEventListener(MouseEvent.CLICK, openClick);[code].....
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Oct 15, 2008
I am using the senocular transform tool for scaling, rotating etc... skew is disabled in the tool. I Have tried many ways to flip the display object horizontally and vertically. he function I am using is given below. It works fine when the display object is not rotated. When it is rotated and then flipped it outputs a skewed inverted display Object.
function flipHorizontal(dsp:DisplayObject):void
{
var matrix:Matrix = dsp.transform.matrix;
matrix.transformPoint(new Point(dsp.width/2,dsp.height/2));
[code]....
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Jul 20, 2010
I'm using the Senocular Transform Tool to allow the user to scale an image that is loaded in. The demos work fine with sprites that are already on the stage.My setup is PureMVC and the images are loaded in, then I turn the loader content into a Bitmap and put that into a Sprite.I mimmicked the source files and added the TransformTool onto the stage level then I make the target the Sprite with the image inside.This all works and when I click on the image the TransformTool pops up and is the right size and shape. Unfortunately as soon as I try to scale or move it using the tool the image skews and scale in huge increments and goes off into the wrong directions.
I tried adding the Bitmap to the Sprite with the registration in the middle. I tried using a transform matrix to move the registration point to the center.
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Oct 15, 2008
I am using the senocular transform tool for scaling, rotating etc... skew is disabled in the tool. I Have tried many ways to flip the display object horizontally and vertically. he function I am using is given below. It works fine when the display object is not rotated.When it is rotated and then flipped it outputs a skewed inverted display Object.
function flipHorizontal(dspisplayObject):void
{
var matrix:Matrix = dsp.transform.matrix;
[code].....
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Jun 19, 2011
i am using senocular transform tool in my flash, anyone know how to force user to scale image proportionally without pressing shift key?
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Oct 3, 2011
Has anyone managed to build in a constraint for moving objects around with senocular's Transformer tool version 2? It doesn's seem to be that easy, as the translation is done by using matrices. A similar thread can be found here but that's a solution for version 1, which is quite different.
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Jul 6, 2009
Working with senocular Transform Tool - How to remove/disable tool for objects Im new to AS3, and i have to use it for my current project. I have used the AS2 Transform tool extensively, but needless to say, the AS3 version works entirely differently.
The way i understand it, the tool applies to and every Sprite , movieclip on stage
[Code]...
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Mar 12, 2010
What I would like to have happen, is when the user drags arrow_mc, it will only rotate between 0 and 90 degrees. If you go above 90 degrees, and continue dragging, it will stop moving. The same would happen if you went below 0 degrees.Currently, the code below works, but you can go around in circles back and forth.Iwith figuring out how to constrain the drag rotation between specifid numbers, in degrees.
ActionScript Code:
arrow_mc.onPress = function () {
arrow_mc.onMouseMove = function () {
[code].....
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Oct 4, 2004
I am designing an interface where a person will drag a circular measurement tool (called a goniometer) over part of an image, and then rotate two different arms on the tool to measure an angle.The entire tool itself needs to be draggable by its center. So far I have the arms rotating by means of pressing the arrow keys on the keyboard, but it would be more realistic to have the user drag the arms to rotate them. I can't think of how to accomplish that, though.
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Feb 27, 2010
I have a site that uses a custom cursor, I would also like to be able to drag other objects around. However in flash this seems to be quite difficult. came across this site called senocular and they had a .as file called beginDrag.asThey had some simple useage for the script:
on(press){
this.beginDrag(true,0,0,300,300); // constrained to 300x300 square
}
[code].....
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Jun 27, 2010
I am fiddling around with Senocular's Transformation Tool classes, which allow for a MovieClip to be transformed (rotated, resized, skewed, etc) upon click. Just one tiny problem. I need for the MovieClip registration point to always be centered, so that when I do begin transforming in any way, it transforms from that centered registration point. Here is a picture - I need this done in As3 rather than simply creating a new MovieClip symbol and selecting the center for its registration point, as these pictures are loaded dynamically.
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Feb 27, 2010
I need to have a custom mouse cursor and also have dragable object on my page. im using flash 8. I came across this site called senocular which had a list of .as files [URL]
and some simple useage such as:
on(press){
this.beginDrag(true,0,0,300,300); // constrained to 300x300 square
}
on(release, releaseOutside){
this.endDrag();
}
I would love to get this to work, however I dont know how to import this into flash 8. I thought classes only worked for flash 9 and actionscript 2.
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Jan 13, 2004
I've gotten pretty far with my file. I have successfully been able to load higher resolution tiles when a user either draws a box of an appropriate size (area 50-100% of total loads low quality tiles, 25-50% of total loads medium tiles, 0-25% loads high quality tiles). The tiles also load correctly when the slider on the zoom tool is pushed up and down. Here is my problem:
1) I can't figure out how to call the SetScale function (defined on the slider MC) so that when the user draws a box on the main map it zooms into that scale (see the functions half way down the AS layer on the main timeline where the calcArea is calculated).
[Code]...
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Jan 27, 2012
I'm trying to get familiar with design patterns, modularity, unit testing and etc... (with ActionScript). I'm developing a simple "Free transform tool" right now, just as a exercise, but I don't like the solutions that I come up with so far, so I'll try to walk you trough my line of thoughts. When I come up with the idea I was thinking "What to write so I can test this great Unit testing framework FlexUnit", the first thing that I saw was guess what.. a free transform tool. :) When I was thinking about the architecture of the tool I run every scenario trough "How can I write unit tests for that thing?", so I come up with some kind of twisted MVC meta pattern:
A view that's holding all components (rotation area, drag area, resize buttons)A model (or something like that) that holds the necessary logic (setSize, setPositiom, rotateAroundCenter, etc..).And a controller that add listeners to the view components, update the mouse cursor when its over a component, get the mouse coordinates when is interacted with a component, do the calculations and call methods from the model that will update the view and the object that is benign transformed.
I was thinking: "Ok its flexible, i can switch M, V or C at any time, I achieved my main goal, because I can make lots of unit test for the model, where the important calculations are, so its great..".I just have started implementing it, but I think most of those thoughts are wrong. Yes I can change the view and add new skin but it's not flexible at all, if I want to add "skew" (or any other) functionality I should rewrite (or If I'm lucky just extend) M, V and C.Yes I can make bunch unit test for the model but controller's calculations will be hard to test.
So now I'm thinking for something like the Decorator pattern that will allow me to create whatever combination of controls i want to use and keep their logic separated, but I want to have the option to re-skin the controls themselves and to keep the logic separated so I can do the tests.I realize I want to create some kind of "ultimate transform tool", but I'm really trying to push my limits and learn something.
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Dec 6, 2011
When I try to rotate using Gradient transform tool, I can't rotate my gradient 45 degrees or 90 degrees. nap to objects is enabled and holding shift also doesn't work.
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Sep 22, 2006
how to constrain "With In" a circle when dragging?Thats not to say constrain to a circle, but with in and only with in the whole circle area.
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Aug 3, 2010
My Text is visible before rotating it to verticle position using Free Transform Tool. But when once it is rotated to verticle position the text disappears from the Stage. And it is not an animated Text as well?
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Sep 2, 2009
after i done all the animations and i want to paste it another fla. the movie clip animation positions not in the stage anymore, after i click on the timeline of the movie clip, it set path the movie clip to -8000+ X and Y. even i want to set to any number, it pop out invalid position. i have to use mouse drag the number back to position that i want. it's totally drive me crazy... really unstable.. sometimes i open back my fla, the movie clip position run too and i need to use transform tool double click set back to 0.
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Feb 6, 2009
I have a free transform tool simulator that rotates an image when the middle top button is clicked and held. The image rotates to 180 and then stops. Does anyone know why it is getting stuck?I have enabled viewsource for the code. the method is in WidgetEditor.as
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Apr 17, 2004
Flash MX 2004. My drag and drop is working fine, but now I want the target area to highlight or something while the mouse is over it but not released yet, like its confirming the target area I want to drop in. The target area is several irregular polygon shapes. I would prefer if the target area would show an outline around the area.
My button try didn't work because I'm already pressed down on another button (the one I'm dragging).
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Apr 17, 2004
Flash MX 2004. My drag and drop is working fine, but now I want the target area to highlight or something while the mouse is over it but not released yet, like its confirming the target area I want to drop in. The target area is several irregular polygon shapes. I would prefer if the target area would show an outline around the area. My button try didn't work because I'm already pressed down on another button (the one I'm dragging).
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Feb 25, 2012
Having problems in dragging three objects onto a target, which will make a button appear.
This is my code so far:
Code:
cookingarea.visible = false;
page2Button.visible = false;
milk.addEventListener(MouseEvent.MOUSE_DOWN, fl_ClickToDrag_5);
[Code]....
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Feb 25, 2012
Having problems in dragging three objects onto a target, which will make a button appear. This is my code so far:
[Code]....
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