ActionScript 3.0 :: Setting Interval For Shared Object Expiration
Mar 13, 2009I need to have a SO expire after 30min and I cant figure it out in as3? Set interval? Get time? I'm new to as3.
View 1 RepliesI need to have a SO expire after 30min and I cant figure it out in as3? Set interval? Get time? I'm new to as3.
View 1 RepliesI have a Flash Form that is fairly long (about 8 short pages), so I have set the form up so that it can be reviewed when the filler-outer is done and they are ready to submit it. I'm using a Shared Object to store the information they enter so they won't lose their information if they hit refresh or need to come back later.
If they go back to the page with comboboxes on it, the comboboxes have reset to the default. The answer and data in the SO haven't changed, but it looks like it to the consumer/viewer.
So, I'd like for the boxes to display the choice they picked when they were on that page. I need use the value from the database to show the particular value in the ComboBox whenever the user returns to that page.
i have it when you land on the "ground" a dust cloud spawns, and goes away. Now i got that part under control, sometimes the "player" MC glitches and moves ever so slightly up and down unnoticeablly if it was for the dust cloud, Now my question, how would i go about setting an interval for the duplicated moveclip?
View 1 Repliesmy code looks like this:
Code:
function playit(){
_root.gotoAndPlay(4);
[code]......
Code:
for(i=0;i<folderNamesArray.length;i++){
current_y = this.mc_folderButton._y;
[code].....
[Code]...
i'm making a dynamic folder buttons... the above code i did ran successfully... now i want the dynamic buttons to display like at 1 sec interval between each button.. where and how do i insert the setInterval method..?
my code looks like this:
Code:
function playit(){
_root.gotoAndPlay(4);
}
setInterval(playit, 58900);
It works nice when i play the movie, but when i load it from my main movie it doesnt works (obvious, "_main" changes to be the movie that is loading). Now, i used "_parent" but it doesnt work, "this" neither; so, thats my problem, when i load the movie with this code inside, into another movie it won't work. =(
I created a very simple experiment to attempt to access the same shared object in Flash Player and AIR.
A Flash SWF creates a local shared object.
A AIR application (being tested from CS3 or installed) opens the same shared object.
The data does not persist. Is this theoretically possible?
Summary: I don't quite understand how the import/export URLs for symbols in a runtime library work. I can't figure out how I can set them so that the runtime library will be properly loaded and accessible for other swfs to import from, if I want it to work both in a local environment (on my harddrive), and from a remote environment (on a web page).
Relative URLs seem to work great for the hard-drive case, but fail for the web page. Is there a magic way to set the relative URL to work from the web too? And/or, is there some way of manually loading up the RSL at runtime and making the importing swfs import from that loaded copy, rather than having Flash doing it behind the scenes based on the import URL set in the symbol? Following is a longish description of what I'm trying to do, and why... I'm trying to figure out if we can use RSLs to contain common UI controls for our next project. I'm running into an organizational issue that I can't quite figure out - how to get the RSLs to work in both a local development/debugging environment, and on a production web environment, with the same exporting/importing URLs.
Here's what my setup would look like. Say I have a main application main.swf, an RSL lib.swf, and a UI module dialog.swf. Main.swf loads or embeds dialog.swf. lib.swf exports some symbols that dialog.swf imports. On a local development environment, these swfs are found in folders like so:
[Code]...
I'm trying to figure out if we can use RSLs to contain common UI controls for our next project. I'm running into an organizational issue that I can't quite figure out - how to get the RSLs to work in both a local development/debugging environment, and on a production web environment, with the same exporting/importing URLs.
Here's what my setup would look like. Say I have a main application main.swf, an RSL lib.swf, and a UI module dialog.swf.
Main.swf loads or embeds dialog.swf. lib.swf exports some symbols that dialog.swf imports.
On a local development environment, these swfs are found in folders like so:
[URL]
Here is the problem. If I set the export/import url for symbols in lib.swf to "assets/lib/lib.swf" (relative to the location of main.swf), the runtime library gets loaded fine in the local environment. But in the web environment, it does not load - the player just shows the "..." graphic indicating it is trying to load.
Alternatively, I can use "http:/myapp.com/assets/lib/lib.swf" as the export/import url. Now, it will work in the web environment. However, in the local environment, dialog.swf will load symbols from the lib.swf that is out on the web, not the one that is local. But I need it to load from the local version, so that designers can muck about with the assets and see the results locally before publishing to the web.
Is there some alternative way to set up the swf's, or way to set the URLs, or some other hoop I can jump through that will make the RSL load properly in either environment without having to manually change URLs all the time?
(Details: I am using Flash Builder 4, CS 5, Action Script 3, Flash Player 10... No Flex! My example omits some details from my actual setup, such as the fact that we are using a preloader to load the main application, and a php script on the web page to start the preloader.)
I have a flash projector that I want to add expiration on it after a period of time. Any Way making FLASH PROJECTOR expire after x days. Here is my code:
//content action
c1.loadMovie("content1.swf");
c2.loadMovie("content2.swf");
c3.loadMovie("content3.swf");
c4.loadMovie("content4.swf");
//fs action
fscommand("trapallkeys","true");
fscommand("fullscreen","true");
fscommand("showmenu","false");
fscommand("allowscale","false");
I'm using a loader for people to use to upload their own images for a background, and I want it to remember the image the next time they come to the page, so is there any way to save the loader data in a shared object? I haven't tried just using something like
Code:
sharedObject.data.dataName=loader
because I assume it doesn't work that way.
I have an interval problem.
Code:
//function for fading in objects
function fadeIn(theMc:MovieClip, fadeParam:Number) {
if (theMc._alpha < 100) {
theMc._alpha += fadeParam;
trace(theMc._alpha);
[Code] .....
I made a small function for fading in objects. Once the object its alpha is larger then 100, it should stop that interval, but it doesn't.
I have implemented the login capability to my application using Flex(Blazeds)channelset login. But there is a strange problem, after about 2 minutes of inactivity if I try to perform any operation I see that my channelset has been been forcefully logged out Is there some configuration which I need to do in order to prevent this from happening. I tried adding this in my web.xml, so that the session persists but it didnt help my cause.
<session-config>
<session-timeout>10</session-timeout>
</session-config>
Just wondering if you can use more than one shared object, as my AS code doesn't act as i would think
Code:
---this one works
var submenu_so:SharedObject;
submenu_so = SharedObject.getLocal("menu");
[Code].....
Can I use Flash Shared Object to pass information between two different SWF files on two different pages within the same website?I know it can if the SWF files are the same. But what if they are different Flash object with different SWF files?
View 7 RepliesDoes anyone know if it's possible to save and access a LSO from an EXE projector on a CD?
Obviously the LSO couldn't be saved on the CD itself - would it be able to save the LSO somewhere on the users hard drive?
I made a shared object whiteboard but I have a stupid problem with removing objects. This is function to clear shared object :
public function clearShape (so:SharedObject):void {
trace('clear:', this.name);
delete so.data[this.name];
[code].....
I was thinking if there was a way to remove the shared object pop up from popping up lol?Its because Im making a game where when the player saves the pop up comes up over a 100 times and it's really frustrating, so I was thinking if you could remove the pop up entirely by using actionscript?I've found a script that shows the popup:System.showSettings(1);So is there a way to reverse this script? like System.hideSettings(1); ?
View 1 RepliesI have a client who has a video that is to only play once when a user visits. So I created a shared object to create a param that the video has been played. It works perfect locally and on my live test site. However when the client posts it on his ning website in the header it doesn't work. The strange thing is that live and locally on my server you can see the shared object and it's size through the advanced tab in Flash's privacy settings.
View 7 RepliesI have a gane that uses shared object and keeps note of highscores and users names. So - if that is possible then I can set up teaching courses on standalone pcs can't I? ie: Databses I have in access can go in XML and the recording of position in course and results of tests can also be recorded using Shared object.Is that a good way of going about things OR should the whole thing go over to AIR and its sqlite system?
View 3 RepliesI have 2 ways of accessing info in my course files (SWFs): text-only and audio playback. I'd like to use shared object to store the user preference so it remembers the setting when navigating between screens. It stores info file but each file creates its own shared object.
for example:
<path to the swf>page1.swfcoursename.sol
<path to the swf>page2.swfcoursename.sol
<path to the swf>page3.swfcoursename.sol
Since it writes and reads the SOL file of its own folder, the user setting isn't remembered when switching pages.
I am running a chat program which displays a list of users along with their status (online or offline). I wish to remove the list and display their status in their respective biographies, which are separate swfs. The usernames and status are stored in a remote shared object as an array.My question is, what is the most efficent way of extracting an individual user's current status from the SO array?[code]
View 2 RepliesDoes anyone knows why the output is "undefined"?:
mySo = SharedObject.getLocal("kookie");
myButton.onPress = function(){
mySo.data.nome = "dados de utilizador";
[code]....
how to rewrite the Shared Object? Is it possible?
View 7 RepliesIs there a way in which xml can be saved as shared object?
View 1 RepliesI was trying to obtain data I wrote using a sharedobject location from one application on another, but it didn't seem to work(used same machine). So I take it local stored data is only allowed to be accessed/manipulated from the application that initially wrote data to it?
Is this is for security reasons? Is there anyway around this, I want to have one application read variables from another...
I am building an application that uses a Shared Object that is shared (ironically) between 3 separate applications. 1 application listens for updates, and the others update the app. The problem I am having is that I need the main application to be able to detect changes to the Shared Object. Unfortunately there seems to be no events to listen for that are not for 'remote objects'. Because of this I created a timer that gets a new local instance of the shared object every X seconds.I just call the following before I read or write to the sharedObject:[code]This is causing a CPU Hiccup every 3 seconds and bogging down the system. so all this being said, does anyone know of a clean way to refresh a copy of the sharedobject without creating a brand new instance of it
View 2 RepliesI'm having trouble storing a dataprovider in a shared object. Writing the dataprovider object to my local shared object seems to work fine, but when I try to read this out of the shared object, it appears to have been transformed into a generic object. When I try to assign a local dataprovider variable to the dataprovider I've read out of the shared object, I get the following error:
"cannot convert Object@3721e6c9 to fl.data.DataProvider"
read a local shared object with a servlet even if there is no flash present on a page? I want to set a local shared object like a cookie, and then access it again from a page that doesn't have a flash movie.If I can't do this, is it standard to have the initial flash movie call an external javascript to set a traditional cookie that can later be read?
View 1 Replies