ActionScript 3.0 :: Show TextField Partly Outside Swf Border?
Aug 17, 2009
Would it be possible to make it so that e.g. a textField is visible outside of the swf boundary in some way? I have random dots in a banner that on MouseOver shows a text in a textfield by the mouse pointer, the textField however is too large due to the amount of text and gets cut off by the boundaries of the swf.
how you display a border around every MovieClip in Flash. I've done it once but I can't seem to find it at all. What happens is that a blue (I think) box is drawn for the bounding box of the movieclip, and it does this for every movieclip automatically, so I don't think it's creating a border manually for every movieclip you add.
In addition this box doesn't rotate with the movieclip, instead it is just a square that completely surrounds the movieclip. If the movieclip rotates, the square just gets bigger or smaller to match.
I can successfully add a validator on an item in my datagrid, by passing in the particular element in the dataProvider to the validator, but I can't get the red border to show up around the cell if the validation fails. I have stepped through the validator, and confirmed that it is passing back a failure, but I can't figure out why the red error border doesn't show up. I have a feeling its because I am passing the item in my dataProvider as the validator source, rather than the 'cell' item, but I can't find a way to access the cell.
I am using embedded fonts in combination with antiAliasType ADVANCED which gives good results for smaller fontsizes.But if the textField contains a lot of text (> 20000 characters) then parts of the text is simply NOT shown. I have experimented with different values of the sharpness, but without results.
I'm developing a game in as3 for iPhone, and I've gotten it running reasonably well (consistanty 24fps on iPhone 3G), but I've noticed that when the "character" goes partly off the screen, the frame rate drops to 10-12fps. Does anyone know why this is and what I can do to remedy it?
Update - Been through the code pretty thoroughly, even made a new project just to test animations. Started a image offscreen and moved it across the screen and back off. Any time the image is offscreen, even partially, the frame rates are terrible. Once the image is fully on the screen, things pick back up to a solid 24fps. I'm using cacheAsBitmap, I've tried masking the stage, I've tried placing the image in a movieclip and using scrollRect. I would keep objects from going off the screen, except that the nature of the game I'm working on has objects dropping from the top down (yes, I'm using object pooling. No, I'm not scaling anything. Striclt x,y translations).
When click on a button, I want to show 3 textfields in form of alert which also has ok and cancel buttons.When clicked on ok button, i want to display the text in 3 textfields in tfMain textfieldSorry i might have used wrong terms as i m not an expert in this.
url...Is there a more effective way to consistently show and hide a textfield? or is there a smarter class to use like MovieClip or Sprite?I've tried all 3.This configuration of the two functions shows the message box once, but fails to hide. [code]Alternatively if I don't set the alpha in showMsg it show once, hides once, but fails to show again.It's like alpha can only be changed once and then it fails to change after that:[code]
I have a textfield in a MovieClip that I'm trying to change out from an external class. It appears to return back as empty on the stage, but if I trace what's inside there it gives me the correct value, it just doesn't show up.
My code is this:
((this.parent.parent.getChildByName('bottomBar') as MovieClip).getChildByName('area_txt') as TextField).text = 'test';
So if I trace "((this.parent.parent.getChildByName('bottomBar') as MovieClip).getChildByName('area_txt') as TextField).text" it returns "test" but it doesn't display on the stage, it's just blank.
I have an if/else statement which checks the length of my current title, and then is suppose to change the defaultTextFormat of the title textField and set the text. Currently the title will not show up now, no matter what character length the title is, any thoughts on what I could be doing wrong here?
public function switchTitle(sentText):void { titleString = sentText; trace("---------"+" "); trace("Forumula testing"); trace("titleString = "+titleString); [Code] .....
I have an Array which holds phrases. Now I want to be able to set the var: on my dynamic textfield to the correct phrase in the array. It works when I use tmp_txt.text = phrases['yes'].sText, but I want to set it directly on the textfield. Is this possible?// explanation:// phrases['yes'].sText returns JA which is swedish for YES
I have an Array which holds phrases. Now I want to be able to set the var: on my dynamic textfield to the correct phrase in the array. It works when I use tmp_txt.text = phrases['yes'].sText, but I want to set it directly on the textfield.
// explanation: // phrases['yes'].sText returns JA which is swedish for YES
It successfully gives the TextField "txt" focus because when I type, the characters appear in the input textfield, however the familiar blinking text cursor/beam does not appear in the textfield. This makes you think it does not have focus, so you click the textfield to give it focus -- completely defeating the purpose.
I'm using Flash CS5 , Actionscript 3.0 and export fo Flash Plaer 10.
I create a class, myHtmlText.as, that builds a basic TextField. I create an empty file myHtmlText.fla I embedded two fonts inside the myHtmlText.fla: "Ghotam Light" and "Ghotam Book"; I selected all characters for each font and exported for actionscript with the following linkage name: "GhotamBook" and "GhotamLight"
I wish to use the fonts embedded, in the TextField using htmlText, like this:
var tf:TextField = createTextField(10, 10, 400, 22); tf.htmlText = '<p><font face="GhotamBook">Lorem ipsum dolor sit amet.</font></p>'; //tf.embedFonts = true;
[Code]....
but it does not work; the text is not displayed; If I use .text instead fo .htmlText, the latin text is displayed with a system font.
My dynamic textfield doesen't show special characters (%&+...). I have emped the font(uppercase, lowercase, numerals, PUNCTUATION and basic latin) and I've also tried to render it as html.for example:flash.addVariable("newtext"," Word & word2");AC2myTextfield.text = _root.newtext;then it prints just "word", because flash doesen't understand character & as a text format;locally it worked finemyTextfield.text = "Word & word2;";
I'm working on a project that has a main swf file associated with the document class. It loads XML that provides the text content for the project, then it loads a swf that contains a font in its library, then it loads the first of several content module swfs. When the font swf has inited, I'm registering its library font with Font.registerFont(), and using it in a TextFormat object. After everything is done, I can add code to the document class to create a text field on the stage of the main swf and format it successfully with the TextFormat object, but when I try to do the same thing inside the loaded content module swf, the text doesn't show up there at all.
I have some issue with the [embed] tag. Even if I set the embedFonts property of the textfield to true the text doesn't show up.The thing is that it worked previously and after some changes (not related to fonts) it doesn't. I'd like to understand how the embed process for font works to find the error in my code.
I declare :
[Embed(source = 'asset/font.ttf', fontName="font", mimeType="application/x-font-truetype")] private static var font:String;
to assign the font to the program.Then i call "font" when declaring my textFormat. Is the "fontName" property the link with the textformat ?I work with flashdevelop and the flex_sdk_4.0.0.14159 (the big adobe one, with air (~140mo))
I want to display a uncommon layout into a HTML Textfield, using AS3/Flash CS4. This is what I need to create, is it possible? [URL]... I have tried some CSS styles, but I didn't found any way to align a span to the left. TLF is out of my range, the related project is closed to CS4, but if it is the only way, someone tell me!
I use AS3 which I keep separate from my fla project.
I have a contact page and the textfield where you type your message is an Input textfield with multiline and textwrap enabled. The height of my textfield allows for 5 lines of text, then you will have to start scrolling after that.
I use a my own scroll bar nested in a movieclip with instance name "txtScroller" The Input textfield instance name is "messageText"
What I want to do: I want to hide the "txtScroller" mc and show it when the user has typed more than 5 lines of text (using enter to break to a new line, etc).
Now for my problem: The first part of the code works, the "txtScroller" mc is hidden, and I have even tested it with the trace function (see code bellow).
I can for the life of me NOT get the the second part to work, the part where i want to show "txtScroller" mc again. I've treid with the trace function as well but it shows nothing in the 'output' pannel (see code bellow).
The Code: This is all I have with regards to hiding or showing the "txtScroller" mc.
Code: if (messageText.numLines <= 5) { trace("less"); txtScroller.visible = false;
Im working on a project that has a main swf file associated with the document class. It loads XML that provides the text content for the project, then it loads a swf that contains a font in its library, then it loads the first of several content module swfs. When the font swf has inited, I'm registering its library font with Font.registerFont(), and using it in a TextFormat object. After everything is done, I can add code to the document class to create a text field on the stage of the main swf and format it successfully with the TextFormat object, but when I try to do the same thing inside the loaded content module swf, the text doesn't show up there at all.
I'm working on a project that has a main swf file associated with the document class. It loads XML that provides the text content for the project, then it loads a swf that contains a font in its library, then it loads the first of several content module swfs. When the font swf has inited, I'm registering its library font with Font.registerFont(), and using it in a TextFormat object. After everything is done, I can add code to the document class to create a text field on the stage of the main swf and format it successfully with the TextFormat object, but when I try to do the same thing inside the loaded content module swf, the text doesn't show up there at all.
In my flex datagird i have a checkbox and a datgrid with seven columns. im populating values in first five column(remaining two column no values) of datgrid by an Arraycollection. now,By clicking the checkbox i want to show all seven column values and if i uncheck five columns has to show... how its possible?? heres my code
I'm fairly new to ActionScript and was wondering if anyone had an idea how this effect was done:[URL]..Click on a show date and the link zooms up and fills the screen giving show info. Then when you click the back button it shrinks back to where it was on the calendar.