ActionScript 3.0 :: Stop A Loaded Swf?

Nov 22, 2010

I know how to stop the timeline ( loaded_swf.stop() ) but how to completely stop and restart all actionscripting?

I have a bunch of already-made particle effect swf's and fla's that need to be converted to .mov's, ideally by saving out the frames. I can iterate through the frames by pausing the action on each particle, but it requires me to rewrite a bunch of of the effects.

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I'm having a problem with stopping loaded movies

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I'm very new to flash codes and I try to develop program that works on CD I made main swf that load external swf . In main swf that is a button in the main list that lead to goto other frame load the external swf in uiload The problem when I go back to main list that external swf sound wont stop I tried this code

[Code]....

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I've use AS3 Youtube API to load youtube video into my flash file, let's call it youtube.swf

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I've loaded an swf in a loader. Is there any way to stop the loaded swf at the currentframe?

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I have had this issue for months now, I get round it by simply renaming the class something else but I just wondered if I could do anything else.. Basically if main.swf uses Startup.as in a folder called com. and child.swf uses Startup.as in a folder called com (child is published in a different directory though with its own unique com folder) when child is loaded into main, child trys to use Startup.as but from the main's com folder (causing errors as this is not its Startup class) So I get round this by renaming childs Startup to say.. ChildStartUp. I think this issue has something to do with inheritance? Child inherits everything from main? So how would I stop child from using mains Startup.as?

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Professional :: Stop Preloader Frames When Movie Already Loaded?

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I have a CS5 FLA file with AS 3.0 with the following code for the preloader:

var pct_load:int = Math.round(framesLoaded/totalFrames*100);
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[Code]....

The preloader is in the first four frames -- it's just the background photo, a graphic logo, and the loading numeral text.

Everything runs great the first time it's loaded; then if you refresh the page, the graphics in the first four preloader frames flash on the screen before the movie plays.

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I have an FLV video loaded as an "external video with play back component" in my Flash site. It works pretty well, even loads fast regardless its 15MB size. The video located on its labeled section which has an "X" button which closes this section and brings a user back to the page with all the video sections. However once the labeled section with the video is closed the sound is still playing.Does any one know how to make it stop if the section with the video has been exited?Then go to HOW TO section and click on the link "here" for "The Arrangement" show it will bring you to the section with the video loaded as an "external video with play back component" in my Flash site.

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This is a PAIN. I always get grief if i try to use 'pause timline' code of any sort.[code]...

The 'CLOSE' button under it, unloads the level the vid sits in plus the butterflies swf just incase this devil code is still lurking. So go ahead and close it. And wait a few seconds and the WHOLE site loops.

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[url]...I am using the as3wavsund package to load wav file. But I am unable to stop sound.Anyone one used that library?[code]...

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ActionScript 2.0 :: Stop Caching Of Files Loaded By Flash?

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When not cacheing an HTML page, any movies or anything you load INTO that flash file through loadMovie or loadVars still gets cached... I use senoculars script to prevent this...

[URL]

and 2) Yes you can stop the cacheing of your page...

[URL]

Use this information wisely my friend

i came across this post by lostinbeta to stop cacheing, but the link for the one to stop cacheing files loaded through loadMovie and loadVars doesn't work. know how to get to it, or what the as was?

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ActionScript 1/2 :: Pause, Stop, Play A Sound That Is Loaded From The Other .swf File?

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mc.onEnterFrame = function () {  if (fadeIn01==1) {  

[code].....

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