ActionScript 3.0 :: Targeting A Movieclip Inside A Scroll Panel?
May 2, 2011
Ok, i bought a scroller that works well scrolling content. With elasticity and stuff.
My problem is trying to access buttons inside the scroller.
I have an instance of the scroller component on stage and named it Scroller. I set the content in its component inspector. It loads a movieclip from the Library called Panel. Inside the Panel i have 2 buttons. button1 and button2. If i publish everything works fine.
Now i am not very good at AS3. How do i access the buttons. i've tried this among other bits and pieces i found on the web.
Can't get it to work. I know the Panel movie out of the library that the Scroller component loads needs to be somehow listened for but i don't have a clue.
how to access the buttons without getting an error
1119: Access of possibly undefined property button1 through a reference with static type Class.
I have been searching for an answer to this and can't seem to find one for AS3:I have a scroll pane component that dynamically loads a movie clip from my library. This movie clip has buttons inside that I would like to access from my main timeline. I can't figure out what my target path should be (for AS3).In AS2 it appears that it would be something like this:scrollpaneName.spContentHolder.inside_btn...AS3 doesn't recognize spContentHolder though so it must be something different...
I have a long screen shot that I have put in a scroll panel. I want the user to be able to point to a specific field and then have a tool tip fade in, hold for as long as it takes to read, and then fade out onRollout. To implement this I covered all the fields in the scroll panel with a transparent button symbol. Then for each field, I create two moviclips. The first fades in on rollover and stops. The second one starts visible then fades out on rollout.
However it seems that the more of these I do, the more unstable the code gets. In some instances it works just as designed. In other instances somtimes the tool tip doesn't appear, somtimes the fade tween dosn't play. And another issue is that the longer I play the .swf the more unstable it becomes. A snippet of my code for one field/button combination is shown below. I'm very new to AS. How can I Improve the performance?
I have the same code for each field in the scroll panel. I put stop(); as the last statement in the Action layer. All the code and the movie clips reside in the first frame.
On the stage I have a movieclip called mc_back. I also have a movieclip on the stage called mc_content. Now, inside mc_content I have a bunch of code and some of it adds, or should add, an EventListener to mc_back as well as a a function that works when mc_back is pressed.
So basically, all code is written inside mc_content and some of it needs to interact with mc_back.
how to target mc_back from inside mc_content. Using stage.mc_back or root.mc_back doesn't work and Google should be my friend, but in this particular problem, it's acting more like my enemy.
I have a mock up fla file showing what i am trying to attempt. I have a button nested in a movie clip on the second frame on main timeline called PageBackBtn. I am trying to get this button to target a label within a movieclip on the first frame of the main timeline. The label also is called PageBackBtn within the movieclip on frame one.
I have a mock up fla file showing what i am trying to attempt. I have a button nested in a movie clip on the second frame on main timeline called PageBackBtn. I am trying to get this button to target a label within a movieclip on the first frame of the main timeline. The label also is called PageBackBtn within the movieclip on frame one.
I know something about this was posted on the forums but I don't find the specific post.I need to have the scroll panel to auto-scroll until you roll over and I need to have this panel to scroll continuously to right or left.[code]
I m trying scroll pannnel to show image and dynamic text both in scroll panne but when i select dymanic text in text option it comes outer from scroll pannel but static text is coming.
I m trying scroll pannnel to show image and dynamic text both in scroll panne but when i select dymanic text in text option it comes outer from scroll pannel but static text is coming.
this one is hard to explain but i want to be able to scroll a movieclip and have text and images scroll up or down without the main movie clip moving.Like for example the main movie clip is a square and the user scrolls down the movie clip and can see text and images that are visible in width and height of the square.
Because I'm working on an XML blog. But the thing is, Flash only supports 2880px and each blog movieClip is 500px so with 5 posts the swf will be filled and therefore I'd need to create a new XML file and new SWF file to continue the blog...
scroll a movieclip inside a swf with the browser scrollbar? I'm not talking about something like swfFit or so but actually controling a mc on stage while the rest of the swf stays in place? I've seen this done in a site that I don't remember the url to. Don't know though if they placed a div containing a swf on top of the "main" swf.
I have a movieclip that loads a scrollpane onto the stage. In that scroll pane I have some dynamic text boxes and some buttons. I cannot figure out how to reference those buttons or text boxes. For example, the instance name of the scroll pane is TAQ_Score then the content loaded into the scroll pane is TAQ_Score_Sheet. Then the instance name of the text box is TAQ_Score_Name.
So I assume the reference should be something like: TAQ_Score.TAQ_Score_Sheet.TAQ_Score_Name.text = MyVariable;This reference works fine outside of the scrollpane, but not when I put it into the scrollpane.
I have 50 to 70 scenes in my flash files. Becasue of purpose i used these much scenes. my problem is am not able to do scroll in the scene panel. if i click the last scene the slider always goes up... not scrolling exact place where i clicked.
And i have a requirement like, if i change the resolution of the computer, all the panel's in my applcition are auto setted to particular resolution by defaultly. but it should not happened like this.If resolution changed, the scrollBar comes into the picture for panelFor example, I have set the resolution in 1280*1024, so now the panel scrollBar not visible And as per my requirement, i need to check the resolution in 800*600 .But now the panel is automatically reset to this resolution.But i need a scroll bar for the panel when we change the resolution to 800*600.
I make my first steps as an actionscript programmer (i am designer) and I want your help: i read tutorials to learn actionscript! however, i found one [URL] but i want to change it a little importing a scroll panel: my question is what if our buttons are in a scroll panel (from window>components)? because i don't have 3 buttons but 25 in my swf! what's the change I have to make in actionscript code?
I've created a scrolling thumb panel in As3. Everything works fine except that when you Roll out of the get bounds section it removes the enter frame function and stops immediately.
I would like that when you Roll out of the get bounds section it has a deceleration instead of a sudden stop.
ActionScript Code: var midPoint:Number = 400/2 + 90 var b = panel.getBounds(stage)
Ive used the excellent tutorial to create a scrolling thumb panel ([URL]) It works brilliantly and I have movie thumbs linking to a flash player. It all works fine, what change the scrolling. At current it scrolls up and down according to where I have set the 'line', I would like it to scroll up and down near the top and the bottom, rather than all the time (effectively creating a dead zone in the middle). I cant figure out how to change the code to get this to behave as required.
Following some tutorials, I coded for a thumbnail scroll panel that works just fine. The thumbnails are scrolling when the mouse if hovering the panel and stops scrolling when the mouse leaves the panel.
However, I'd like to create a slow down effect on the thumbnail scroll panel when the mouse cursor leaves the scroll panel (instead of immediately stop scrolling).
I am going to create a scrolling panel with quite large image. The height will be 400px and the width will be different from image to image.
If I do this in only flash the swf will be too large for use on the Internet. So I want to load the images from a xml-document. And this is my problem:
How do I load my images into the panel from an xml-document? And the width of my panel should be as long as the total width of the images are.
I have a problem with scroll panel. If the flashmovie is visualize in a browser, there are no problem, but if we viuzalize it in a *.exe format the text is out of borders.
Let's say I have a canvas with a fixed height and a vertical scroll bar. And the canvas has 10 children in a vertical line (like a VBox) whose combined height exceeds the height of the canvas. Based on the scroll bar position, only some of the children will be visible at a time.Is it possible to determine which children are actually visible? Or whether or not a specific child is visible on screen?
Trying to recode a scrolling thumbnail panel I found as an example of the web into AS3 mostly for educational purposes but getting stuck in a couple of places. The panel works but my problems are:
1) lower boundary doesn't work, panel continues to scroll into infinity.
2) as it is written, the mouse event that activates the scrolling is MOUSE_MOVE, which is kind of a pain as the scrolling is kind of "jerky", I have tried to make it an MOUSE_OVER event, but I think it may be conflicting with the prior MOUSE_OVER event.[code]
I have 10 MC that are generated inside of a for loop. Each MC got another MC inside of it that is already sitting on the stage and has it's own instance ame applied! After that I put them inside of a MC container, that I also add dinamicly through the addChild method! But I have one issue when I want to change the position of the child MC(one that is sitting on the stage), through targetting to it's instanceName! The code I use:
Code: var box1_mc:Box1 = new Box1(); var ball1_mc:Ball1; var balls:Array = new Array();
I have a movie clip called curtain_mc with this actionscript inside:
[Code]...
I would like to change the variable 'f' from true and false by clicking a button but the actionscript on my keyframe doesn't recognize the actionscript in my movieclip? I know its a targeting issue, but not sure how to alter it in order for the two to talk to each other??
I made a flash website with photo galleries using a component that I bought online. The component is loading the image in a thumbnail scroll bar via a XML file and the full size image display in a UILoader. So far nothing special. But when I reach a certain amount of pictures in the gallery, the scroll panel get stuck while loading and doesn't display the full size image. Then the thumbnails don't react at all.
Creating a dynamic scroll panel using two objects from my library and accessing images from a folder using some basic XML. The ScrollPanel loads fine, the 6 instances of the empty movieclip holders load. The function that traces the instance of the movieClip names is working. My trouble is accessing the instances of the movies to load the loaders in order to view the jpgs called from the folder. I receive an "access of undefined property" message if I type thumbLoad0.addChild(pic1ldr); etc, which you will see at the very bottom.