ActionScript 3.0 :: Test If External Zip Exists
May 18, 2009
I know you can use IO_ERROR when trying to catch images or swf's that don't exist ..but what about zip's? Would you try to load each zip and then somehow cancel it after a couple bits have been loaded? I don't know if that's even possible.Is this something that has to be done with a server side language?
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Apr 6, 2010
I have an input field that asks for a .swf name - you enter the name, hit SUBMIT, and Flash loads that .swf onto the screen.I've coded for an error to appear if the user doesn't input anything, but how to I test to see if the swf exists, and if not, return an error?I have a function called onSwfLoad that runs when the swf loader finishes, triggered by anEvent.COMPLETE in the swf loader event listener - is there something I can put in an if statement there to test if the swf loader found a file?
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Mar 17, 2011
This is something I would think would be easy, but here's my dilemma: I am trying to see if a textfield exists on the stage and if it does, I want to remove it. I am trying to do it using the code below, but if the textfield doesn't exist I get an error because I'm tring to remove something that isn't there.
if (stage.contains(cctextBox)) {
removeChild(cctextBox);
}
[code].....
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Mar 3, 2009
can I check if a movieclip has a function to call it just when it exists?
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Oct 9, 2009
I am developing an application that needs to test if a stream exists, the logic is as follows:
Open a page and my SWF is passed a variable, this will be the stream nameNow I want to test if that stream name is publishingIf it is, my SWF will open that stream and play itIf it is not, it will play a pre-recorded media file What is the syntax of this check and does it require some server side coding?
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Mar 25, 2008
Is there a way to know from inside a .swf if an external textexitsts?
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Oct 12, 2005
Is there any way to check if an external sound file exists? I've searched the net and found stuff on checking if files exist using LoadVars. But it doesnt work for sound.
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Nov 28, 2009
I'm testing a full-screen Flash application. My preference is to drive the process with Java and I've had a lot of luck with the java.awt.Robot class. I'm looking for ways of modifying the test's behavior while the app still occupies the full screen. So far, I've found one "outside control", the caps lock key. If I see the process go horribly wrong, I turn on caps lock. Toolkit.getLockingKeyState notices that caps lock is on, and the test is terminated.
I need additional ways to change test operation, like "pause test" and "next test case." It looks like I could use num lock and scroll lock, but my tests need to run on Mac OS X, Windows, and Linux, so I can't count on having those keys. This is a small operation, so it's ok if the method isn't refined. But not as kludgy as overloading the caps lock key with 5 different operations. I have no internal control of the application; I'm supposed to "test" just like a user.
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Sep 17, 2011
I'm trying to test a custom Flex 4 skinnable component, using the FlexUnit UIImpersonator class. If I run my tests from a FlashBuilder Spark only project everything works fine. If I try to test from a project with the mx component set on the classpath I get a "getElementIndex not available in non Flex 4 projects" error.Can I unit test spark components in FlexUnits visual test environment while still having the mx component set on the classpath?
UIImpersonator delegates it's method calls to a "testEnvironment".The implementation used for this "testEnvironment" is decided by the VisualTest EnvironmentBuilder class and the FlexEnvironmentBuilder class. If the FlexEnvironmentBuilder class can find the "mx.core.Container" on the classpath it returns a MX environment, else a Spark environment. Only the spark environment has valid implementations for Flex 4 relevant method calls on the UIImpersonator - like the addElement method.
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Aug 4, 2011
My buttons only work when I click on them on the stage while having the "enable simple buttons" option on. They do not work if I try to "test movie," "test scene" and publish it to a SWF. Nothing responds whenever I am in these modes. I am using Adobe Flash Professional CS5 Actionscript 2.0.
This is the code that I put in for the buttons:
[Code].....
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Aug 30, 2009
i have a movie that has worked fine in past during Html test but ive been doing some dubugging using the flash test latly and it runs fine here but when i go back and try to test in Html mode no errors come just the movie never fully starts (starts up about as much as if there was an error).
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Mar 19, 2009
I have two scenes in my flash file and in scene 1, first button takes you to frame 2 where movie clip is -works
on (release) {
gotoAndStop("scene1",2);
}
second button takes you to frame 3
but on scene 2 that performs same function as scene 1, the first button
on(press){
gotoAndStop("scene2",2);
}
instead of going to frame 2 goes to frame 3. and the second button goes correctly to frame 3.that happens when i test scene! when i test movie all buttons work properly.
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Jan 21, 2010
In FlexUnit 1 it is possible to access the name of the currently-running test using the TestCase.getName() method because all tests subclass TestCase. In FlexUnit 4, however, there's no base class for tests; the tests are identified by annotations. So, how can I replicate the getName() functionality in FlexUnit 4?
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Jul 27, 2011
i have banner with 5 images fad in fade out effecti need to load images & test from external file " text file or xml file " with keeping fade effects on imagesall ways i know can't keep fading effect on images so
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Feb 22, 2012
Does any one have a idea about how to do a packet loss test like in ping test from flash technologies (Flash or Flex)?
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May 26, 2009
I have a gallery loading jpegs from an xml file into a mc called mainPicArea, on frame 5. I have other content on frames 1,2,3,4,6,7.
I want to run an if statement to check whether mainPicAreaexists and if it does, then run a removeChild(mainPicArea), and if not do nothing.
[AS]
if (MovieClip.mainPicArea){
trace("exists");
//removeChild(mainPicArea);
[code]....
When I test, it comes back with the trace "doesent exist", even though it does exist.
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Feb 15, 2010
I have a gallery loading jpegs from an xml file into a mc called mainPicArea, on frame 5. I have other content on frames 1,2,3,4,6,7.I want to run an if statement to check whether mainPicAreaexists and if it does, then run a removeChild(mainPicArea), and if not do nothing.
code:
if (MovieClip.mainPicArea){
trace("exists");
//removeChild(mainPicArea);
[code]....
this is my code. When I test, it comes back with the trace "doesent exist", even though it does exist.
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Jun 9, 2011
I would like to know, how to find weather the file exist or not. Other than loadvar method is there any other method is available.
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Jul 6, 2011
How do I know that the moviecilp exists or not by as3 ?
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Sep 8, 2009
Is there a way to see if a class exists? something like:
if( MyClass exist in the Library or has been imported in to the class ){
var myClass = new MyClass()
addChild(myClass);
}else{
trace("MyClass doesn't exist")
}
I'm not trying to see if it exists on the stage just want to know if I have access to it.
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Feb 29, 2004
Im gonna make an image gallery that loads thumbnails 1.jpg, 2.jpg 3.jpg..etc... into thumbnail mc's it creates, and when it gets to a number of a file that doesnt exist i want it to stop making thumbnail mc's. What AS could i use. As of right now it trys to load the jpg that doesnt exist and the preloader keeps going forever.
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Nov 13, 2007
Is there a way in flash to check to see if a function/method exists before calling it?
I tried something like if(typeof object.methodname == "function") and it didn't like it.
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Feb 8, 2009
My page has 2 tab menus. When the page first loads, it defaults to the first tab, but when the second tab is hit, an image is loaded to the stage. I want to remove the image from the stage once the first tab is hit again.I keep getting the error "Access of undefined property Image1" but the whole point is to check if this child exists with the if statement.
//Tab 1
if (Image1 != undefined) {
stage.removeChild(Image1);
[code]....
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Oct 30, 2010
I have a Dynamic text field embedded into a movie clip on the same frame different layer there is some action script. A series of If statements Which is basically to see if text field contains text so if it dosent contains text I can assign text to the text box
if(orderMenu_mc.Item2_txt.text == "")
{
emptyText = 2
trace(emptyText+"Hello")
}
There is no text. Yet the if statement is false. Is this a logic error or is there a better method of achieving this PS i have tried orderMenu_mc.Item2_txt.text.length == 0 which also evaluates to false when there is no text in the field.
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Aug 20, 2009
I am working on a software which takes .ppt as its input and produces .swf file as its output.
When I was dealing with fonts, I found there is slight difference between the representation of the text in .ppt and .swf though the font name and size are same in both.
The difference increses when I make the text bold or italic or both.
I want to know why such differerence exits?
And what should I do to make the.swf font representation same as that of .ppt?
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Jan 29, 2011
I'm trying to check to see if a variable exisits using:
if (_root.displayCurrentvar.length > 0)
is there a function I could use like isNull ?
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Feb 17, 2010
I have a movieclip created with the following code:
var thumbContainer:MovieClip = new MovieClip();
thumbContainer.name = "thumbContainer";
stage.addChild (thumbContainer);
If the window gets larger/smaller I want everything back in place. So I have an stage Event Listener. Now I want to see if this mc exists to put back in place. I've tried different ways but keep getting an error that does not exist.1120: Access of undefined property thumbContainer.
if (this.getChildByName("thumbContainer") != null) {
trace("exists")
}
and
if ("thumbContainer" in this) {
trace("exists")
}
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Mar 19, 2010
I have a Rect object that I'd like to create and set its properties only once. After that, I want to just modify its properties since it already exists. This is my general idea
if(theRect == undefined){
Alert.show("creating");
var theRect:Rect = new Rect();[code].............
but can't get the desired effect. Everytime this code block runs, and depending on which version I've used, it either gives me a "can't access null object" error or the if statement always evaluates to true and creates a new Rect object and I get the "creating" Alert. What's the right way of creating that Rect but only if doesn't exist?
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Jun 29, 2010
Is there a video player for Flex which allows me to play videos at slower or faster rates and reverse play it?
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Aug 6, 2010
In flex, How can I check if a component exists?
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