ActionScript 3.0 :: Tinting Out An Object?

Oct 12, 2009

I've done a lot of research and I can't find exactly what I need. I need a way to dim out a MovieClip. First I tried adding a simple Bitmap with some alpha transparency, but because the MovieClip isn't perfectly square that doesn't work right. I then tried the colorTransform class, but that removes all the detail from the object,

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I would like to tint a movieclip with the tweener class. This is how I tint the mc without the tween:

var c:Color=new Color();
c.setTint(0xff0000, 0.8);
clouds.transform.colorTransform=c;

it works but I would like to give it a smooth transition that's why I would use tweener.

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ActionScript 3.0 :: Tinting RGB Values?

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Given any existing RGB color, what is the best approach to combine that color with another, giving the appearance that the first color has been "tinted" by the second? For instance say I had a datagrid cell with a background color of 0xEEAAFF: I now want to make it appear to have a 10% Green overlay applied to that color, in comparision to the other cells around it.For efficiency, I want to do this mathematically, not use some hack like making a semi-tranparent overlay sprite, or simply setting the color manually.

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First off I load 2 variables from a database: selectedTerritory and tintValue.I want to load the tintValue (number: 0000FF, 00FF00 etc) and apply that tint to the selectedTerritory (number: 1, 2, 3 etc).What I've got is:

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How can I script tinting?I'm trying to script tinted into a movie clip.I know about _alpha.. but I've never tinted with AS.

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I have a question concerning TweenLite for AS3. I have a button that when I rollover it, I want the other two buttons to "Tween" by tinting in color and move down a bit. Then when I roll off it, I want the buttons to go back there original state or something.

[Code]...

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I have an object which is assigned a number of properties:

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[Code].....

but I'm not quite sure where to place this. If I place it outside of the object constructor, I get "term is undefined", I guess because it doesn't know what project_clips_array is - but if I declare project_clips_array in the constructor, it appears to need to be defined, i.e. I can't create a blank property. But I can't place it in the constructor either, because it doesn't seem to allow me to run a function within an object constructor. What is the proper syntax or arrangement of code for executing this function to get the array within the object?

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Actionscript 3 :: Create Event Listener To Execute A Function When Object A Collides With Object B?

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Alright, I've looked online at a bunch of different collision tutorials but they don't explain what I'm looking for. I want object A to hit object B and then execute a function via to a Event listener.

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ActionScript 3.0 :: Listening For Custom Event Dispatched From Parent Object In Child Object?

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I want to listen for a custom event dispatched from the document class in a custom subclass. For example, let's say in the document class I have:

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ActionScript 3.0 :: Detecting Stage Object Positions From Library Object Class File?

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Ok. So heres what I am trying to do. I want one movie clip to follow another one that I move around with actions on the main timeline.The problem is that the follower clip is linked to a class file and I cannot find a way to find the players position.

[Code]...

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ActionScript 2.0 :: [FMX] Advanced Hit Test When The Second Object Touches The Eactualy Object In The Movie Clip

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I have a Movie Clip and Im trying to do a hit test on it but i want it to test when the second object touches th eactualy object in the movie clip, not just enters inside of the blue outline.

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ActionScript 3.0 :: Deep Object Copy - BCopy Object Does Not Contain Body Property?

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I found a really weird behavior when using deep copy for objects (ObjectUtil of Flex framework).Imagine we have a class B which extends class A. Class A has property body which is of type ByteArray.I create object b (instance of B). Then I make a deep copy object bCopy, BUT this bCopy object does not contain body property at all! All others properties (of scalar types) defined in Class A are copied properly.When I define property of type ByteArray directly in class B, then this property is copied properly..

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I am developing an application with Flex for the GUI and Restlet for the webservices. I have a strange problem. I put my XML as a property on a generic object, and send it as part of a POST request. But in the Restlet webservice, this XML is irretrievable. How do I retrieve it? I tried initialising the received Representation object to a DomRepresentation, but thats not working. If I put the received Representation object into a Form object, then getFirstValue is returning that XML as a string! I noticed that the contentType of the HTTPService was application/www-form-encoded so I set it to application/xml and its not helping either. I use restlet 2.0m6 and here is the code snippet that I use -

[Code]...

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I've got a php backend which delivers a time (e.g. '07:00:00'). This time is recognized as a string but I need it as a Date. So what I need is: Convert a string '07:00:00' to a Flex Date object. Is there a way to do this (without using regular expressions)?

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I am currently trying to create an app using flash AIR.I would like to find some more information on how to make an object snap to another ojbect then follow its path, eg. a person object is already on the stage, then drag an arrow to the object which snaps to it, then on play button it follows the arrow path. all in pure actionscript, no guide layers.

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Flex :: Move Shape Object Across Screen- Initial Object Remains

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I am trying to move a 'Shape' object across the screen. As the object moves, a copy is being left at the initial position. Almost as if only an instance of original object ahs been moved

This is not an issue for moving an image or MXML graphic. Is something wrong in setting to the move object?

The code is as follows

private var arrow:UIComponent;
private function resetAssets():void{
arrow = new UIComponent();

[Code].....

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Actionscript 3 :: In Flash Does Extending An Object Use More Memory Even If The Object's Methods Aren't Used

Jul 20, 2011

I am creating an object pool to cache some recyclable objects in memory at the outset of my application in order to avoid (as much as possible) the performance issues caused by GC running; if possible I'd like to minimize the memory my object pool reserves, so I'm attempting to pool generic forms of the objects (with no methods) and then casting the generic variants to more specific and complex object types which extend the generic form when I actually want them on the stage.

The trouble is that to do this requires the generic variant class to import/extend MovieClip (because the more complicated objects are themselves MovieClips and make use of DisplayObject methods)-- does simply importing and/or extending a class add to the memory an object takes up when instantiated even if it never uses methods from the inherited class? It makes sense that it would, and some light profiling seems to suggest that it does, but I'm not 100% certain. About how large should an 'empty' MovieClip instance be in bytes?

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Actionscript 3 :: Difference Between Object Main Timeline, Object Stage And Root ?

Sep 3, 2011

I want to know the difference between [object main timeline], [object Stage] and root in as3? I have read from the topic How stage, root, and MainTimeline Fit Together. But I didn't get clearly.

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Flash - Serialize Circular Object Networks Using Write / Read Object

Oct 6, 2011

I'm about to implement
public function writeExternal( output:IDataOutput ):void {...}
public function readExternal( input:IDataInput ):void {...}
to make a set of object serializable.

Although I'm pretty sure, that I implemented all correctly, readExternal(..) at a certain point complains about too few data left to read:
RangeError: Error #2006: The supplied index is out of bounds.
at flash.filesystem::FileStream/readObject()

I wonder, if I have a circular object network like
A = { left -> B, right -> B }
B = { father -> A }
And I call
writeObject( a )
Will Flex serialize the hole object network and each object once and only one?

I did this:
Declared type annotations like this: [RemoteClass(alias="model.MyClass")]
Implemented parameter-free constructors
Declared all classes using implements IExternalizable
SharedObject's send() method is guaranteed to send each object once and only once.

Additional infos:
Reading and writing a ByteArray
Using Remote Object Components
IExternalizable interface

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ActionScript 3.0 :: Loading The Object With The Part Pushing The Object To The Array At The End - Not Working

Aug 4, 2009

I created an array in the var declarations with Code: var private eDrag:Array In a function that adds imported mcs to the stage, I also added code to push each to the array. Here is an example of a block of code loading the object with the part pushing the object to the array at the end:

[Code]....

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ActionScript 3.0 :: AddChild() - Drag And Drop An Object The Object Jumps Off Some Distance

Aug 25, 2009

I am developing a drag and drop functionality and take a JPEG screen shot of droped objects. my problem is. when i drag and drop an object the object jumps off some distance.. i am unable to clear tat.. Below is my application.as file

[Code]...

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ActionScript 2.0 :: Web Service [object Object] - Get The Array Values Back Out As A String?

Apr 4, 2011

I'm working with a web service and am returning an array to a field (that I set the data type as an Array). The result thus far is "[object Object]". How can I get the array values back out as a string?

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ActionScript 2.0 :: Make An Object Ease After Another Object That Is Easing Like A Motion Trail

Aug 20, 2004

i wanna make an object ease after another object that is easing... like a motion trail. but the objects just go to the corner of the screen....and won't ease after each other.

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