ActionScript 3.0 :: UILoader + Load One Of The 2 Swfs - It Depends Of 2 Buttons On Stage
Oct 17, 2009
I`m using AS3 + CS4, and have a problem. At the main page I have "loader" - UILoader, in which I want to load one of the 2 swfs - it depends of 2 buttons on stage
[Code]...
By default main_ru.swf is loaded, and after I press en_button I can see only a part of main_en.swf, and larger part of main_ru.swf. why?
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Dec 3, 2011
I have a typical logo on the right top corner and a menu bar just above it. Above the menu bar, I have a UIloader in which I load photoalbum.swf when one of the menu buttons is pressed. The problem is that setting the scaleContent property to true doesn't load my external swf.Setting it to false, everything appears as expected, except that the bottom part of my photo album is cut since the scaleContent property set to false (this makes the loaded swf file's size the same as the stage's and as the UIloader begins just above the menu, the bottom part gets cut off).
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Jan 23, 2010
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Mar 26, 2009
here is the scenario..I have a picture on the stage that has multiple items that have hotspots/links over them that should open a child swf on top of the background and show details about the items. I found this code in someone's post and I am trying to modify it so that works for multiple buttons ...it currently works for a button loading a single swf. The name of the instance name of the buttons is the same as the name of the swf file that they load so I thought I could do something that when the button is clicked it would pass the name of the button into the URLRequest but I can't figure it out. Here is the code I am using.
////////////////////////////////// code from the actions layer
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[code]......
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Jun 28, 2009
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Jun 18, 2009
I'm working on a portfolio site that loads external images and swfs (using loadClip). Many of the swfs are banners that have stuff that's viewable off the stage...whoever developed them wasn't smart enough to mask it off, and I don't have the source files.
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May 24, 2009
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Nov 2, 2009
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Jul 20, 2011
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[Code]...
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Feb 23, 2011
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[Code]....
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Sep 11, 2009
I have a main fla file which loads an external swf into an empty movieclip on the main timeline which works fine but I want a button in the external swf to load another external swf into another empty movie clip on the main timeline.eg. start.swf loads UKEIAMap.swf into (empty movie clip within start.swf) MapLoader_mc then a button havant_b within UKEIAMap.swf needs to load HavantProjectSheet.swf into (empty movie clip within start.swf) ProjectSheetLoader_mc without unloading UKEIAMap.swf
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Jan 13, 2009
Im trying to get a loader on stage to open external swf files. I have my nav buttons inside of a movieclip but I'm doing something wrong. Here's the code I have on an actionscript layer inside of the nav movieclip
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[code]....
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Nov 13, 2010
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[Code]...
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Oct 15, 2010
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Oct 1, 2009
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This is the code I've got untill now
stage.scaleMode = StageScaleMode.NO_SCALE; stage.align = StageAlign.TOP_LEFT; stage.addEventListener(Event.RESIZE,onStageResize); onStageResize(); function onStageResize($event:Event=null):void { loader1_mc.y = stage.stageHeight * 0;
[Code].....
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Oct 1, 2009
I want to slide in 4 uiloaders on the stage but how can I achieve this? This is the code I've got untilll now. The effect I desire is that the uiloader slides in from the left to right. With the first going on 500 seconds, second 1000 seconds, third 1500 seconds and the fourth on 2000 seconds.
Code: Select allstage.scaleMode = StageScaleMode.NO_SCALE;
stage.align = StageAlign.TOP_LEFT;
stage.addEventListener(Event.RESIZE,onStageResize);
onStageResize();
[Code]...
The Uiloders are in the movieclips loader1_mc etc..
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Oct 1, 2009
I want to slide in 4 uiloaders on the stage but how can I achieve this? This is the code I've got untilll now. The effect I desire is that the uiloader slides in from the left to right. With the first going on 500 seconds, second 1000 seconds, third 1500 seconds and the fourth on 2000 seconds.
This is the code I've got untill now
Code:
stage.scaleMode = StageScaleMode.NO_SCALE;
stage.align = StageAlign.TOP_LEFT;
stage.addEventListener(Event.RESIZE,onStageResize);
[Code].....
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Feb 14, 2010
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Jul 23, 2009
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function abrir_obra(e:MouseEvent):void{ var theContent:String = e.currentTarget.name var contentArray:Array = theContent.split("_"); index2=contentArray[2]; var alvo:String = e.target.text; var st:String=myArr1[1];
MovieClip(this.parent.parent).gotoAndPlay(31); imagem.visible=true; imagem_prev.visible=true; imagem_next.visible=true;[code].....
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Nov 15, 2010
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Mar 13, 2009
I'm trying to load an external .swf using UILoader. If the .swf doesn't have any code, it loads fine. But if I add any code, even only comments. It gives me this error.[code]...
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I have a program that plays swf files in the UILoader. The program counts the number of customers that use the program by adding 1 to a variable called customerCount each time a button is pressed. I am trying to design one of the swf files so that it can access and diaplay the accumulated value of customerCount. Can someone help me to find the actionscript code that will let me display the value of customerCount in the swf file.
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is it possible to load dynamic/animated gifs using a UILoader by any chance? Simply stating its source just gives a static image which is no good ~_~
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May 14, 2009
I've started with a new Flash file and wanted to toy around with loading images and resizing the UILoader to the size of the loaded image. I've added a UILoader (instance name: loadImage) component to the main timeline and added the following code in the Actions window:
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The image displays properly after compiling and viewing the SWF. However, loadImage.content returns null, instead of the DisplayObject that contains the image. This way, trying to resize the UIloader according to the loaded image doesn't work, since I can't access variables of an object that hasn't been initialized.
All the documentation states that loadImage.content should contain the DisplayObject that's loaded after setting loadImage.source or using loadImage.load( new URLRequest( "bookmark.png" ) ) (which also has the same problem).
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Oct 15, 2009
I'm would like to use the UILoader to randomly load an image from an array according to the day of the week. The attached FLA file is in AS2, it is exactly what I would like to do but now in AS3. I've been able to successfully trace the date using:
var today_date:Date = new Date();var dayOfWeek = today_date.getDay();trace(today_date.getDay());
In AS2 I used this the loadMovie function to randomly display SWF's in the movieClip. From what I can tell loadMovie is not an option in AS3 making me think that using the UILoader may be a good solution.This is what my code looks like in AS2 (also attached the FLA file):
loadShow = function() {
var today_date:Date = new Date();var dayOfWeek = today_date.getDay();trace(today_date.getDay());[code]....
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Feb 15, 2009
I put in the stage 3 instances of uiloader and name pic1, pic2, pic3. How can i load a bitmap in these 3 instances of uiloader with a loop structure;
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I have a UI loader that loads images (arabic file names) from folder based on some user input. The images loads fine when i'm opening the SWF file, but when it's on an HTML page, the files' names are encoded some how and then not loaded. When I write the full path of an image in the browser's address bar, the image opens fine. Is there away I can keep the file names in arabic, and make them load when the swf object in an HTML page?
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Jan 11, 2004
I have a problem with buttons and transitions and it is similar to a problem I had a couple of days ago that I posted and that was sorted out. I have two buttons onstage (they're inside a movie clip) inside the movie, on the button one I have the following
[Code]....
I have similar code on button two and this does indeed make the buttons move into place as required. My problem is this, I need to load in external swf files into an empty movie clip on the main stage called container. These External SWF files have transitions and this is where my problem is. If I place a normal button on the stage it works but not if the button is inside a movie clip and has actions applied as above. The code next is what I have believe should also be placed on the button to make swf transition one load in.
[Code]....
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I have a page that loads loads of swfs*. I'm loading in them all at the same time, Sequentially which is slowing down the intro animation. Is there a way to load swfs sequentially? Or if not load them on a timer (half a sec would do the trick I think)
*there lots of different dynamically generated Flex graphs so it's not possible to have them all in one.
[Code]...
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